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CYBERPUNK PAYING JOBS, TALL TALES AND WILD, CRAZY RUMOURS
by Jon T. [Verified Purchaser] Date Added: 05/05/2022 03:20:57

Another great book from Frankenstein Bee - a system-agnostic collection of tables to provide random adventure hooks and rumours and generate jobs for your cyberpunk-themed games.

Really good stuff here - and it's up to you to decide whether the rumours are true...



Rating:
[5 of 5 Stars!]
CYBERPUNK PAYING JOBS, TALL TALES AND WILD, CRAZY RUMOURS
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CYBERPUNK NIGHTS #1: DRINKING
by Jon T. [Verified Purchaser] Date Added: 05/05/2022 02:59:02

What's a cyberpunk game without the team going out and getting hammered in a pub? Bloody boring, that's what.

This book provides a number of options from grubby dives - where you'll get robbed by the clientele - to swanky establishments where robbing you is the sole privilege of the management. In addition there's an interesting collection of random night-dwellers you may well encounter as you lurch from pub to pub...



Rating:
[5 of 5 Stars!]
CYBERPUNK NIGHTS #1: DRINKING
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CYBERPUNK HOMES #3: CORPORATE SUBURBS & PENTHOUSE SUITES
by Jon T. [Verified Purchaser] Date Added: 05/05/2022 02:38:38

OK, Choomba. You've got a brilliant idea for a game, the team is going to go out and find something that's relevant to the plot. You've come up with lots of relevant details on characters, locations the macguffin etc - and that's the problem: they're all relevant to the plot. They go to the only fleshed-out location, talk to the only NPCs and find the only item in the only room that's got something in it.

This is where this range of books comes in and shines! Instead of spending hours wracking your brains to come up with stuff to obfuscate your plot-relevant details and flesh out your dystopian setting into something with real atmosphere, a few rolls of the dice on the tables in this book will provide you with any number of dwellings, their contents and occupants.

The tables are designed to be "system agnostic" and therefore work equally well with Cyberpunk (from 2013 to Red), Shadowrun, Altered Carbon, GURPS or any other dark future setting or even some science fiction se



Rating:
[5 of 5 Stars!]
CYBERPUNK HOMES #3: CORPORATE SUBURBS & PENTHOUSE SUITES
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CYBERPUNK HOMES #2: HOTELS, APARTMENTS & ARCOLOGIES
by Jon T. [Verified Purchaser] Date Added: 05/05/2022 02:38:01

OK, Choomba. You've got a brilliant idea for a game, the team is going to go out and find something that's relevant to the plot. You've come up with lots of relevant details on characters, locations the macguffin etc - and that's the problem: they're all relevant to the plot. They go to the only fleshed-out location, talk to the only NPCs and find the only item in the only room that's got something in it.

This is where this range of books comes in and shines! Instead of spending hours wracking your brains to come up with stuff to obfuscate your plot-relevant details and flesh out your dystopian setting into something with real atmosphere, a few rolls of the dice on the tables in this book will provide you with any number of dwellings, their contents and occupants.

The tables are designed to be "system agnostic" and therefore work equally well with Cyberpunk (from 2013 to Red), Shadowrun, Altered Carbon, GURPS or any other dark future setting or even some science fiction se



Rating:
[5 of 5 Stars!]
CYBERPUNK HOMES #2: HOTELS, APARTMENTS & ARCOLOGIES
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CYBERPUNK HOMES #1: SHANTY TOWNS & CONTAINER CITIES
by Jon T. [Verified Purchaser] Date Added: 05/05/2022 02:33:57

OK, Choomba. You've got a brilliant idea for a game, the team is going to go out and find something that's relevant to the plot. You've come up with lots of relevant details on characters, locations the macguffin etc - and that's the problem: they're all relevant to the plot. They go to the only fleshed-out location, talk to the only NPCs and find the only item in the only room that's got something in it.

This is where this range of books comes in and shines! Instead of spending hours wracking your brains to come up with stuff to obfuscate your plot-relevant details and flesh out your dystopian setting into something with real atmosphere, a few rolls of the dice on the tables in this book will provide you with any number of dwellings, their contents and occupants.

The tables are designed to be "system agnostic" and therefore work equally well with Cyberpunk (from 2013 to Red), Shadowrun, Altered Carbon, GURPS or any other dark future setting or even some science fiction settings.



Rating:
[5 of 5 Stars!]
CYBERPUNK HOMES #1: SHANTY TOWNS & CONTAINER CITIES
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