This book is DENSE with material, you absolutely get your money's worth for a 425 page book. It strikes the perfect balance of giving you enough setting and substance so you aren't having to build everything from the ground up, but it's not so fleshed out you're boxed in. The system is very solid and intuitive and completely fleshed out. What impressed me most was the world building, it blends real world groups, cultures, and history with modern occult fantasy seamlessly. It's fascinating and entertaining just to read, haven't run it yet but it has already cured my writers block and got me out of a creative slump just because of all the great ideas it's loaded with. Event tables, adventure seeds, sample groups and characters, and more. Probably least important, but not irrelevant is the art and style of the book. It's chef's kiss on presentation and illustration. It synergizes perfectly with the tone of the game; it almost feels like you're holding a grimoire or something. Highly recommend it! This was clearly a labor of love by the author and worth checking out, especially if you like World of Darkness games and things near that genre of TTRPGS.
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