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Breath of Life - The Beguiler
by Luis [Verified Purchaser] Date Added: 08/04/2024 17:34:00

Awesome work! It's great to see some 3.5e Classes getting the Pathfinder treatment. I hope to see more like this! Artificer, Dread Necromancer, Dragon Shaman, Favored Soul, Marshal, Warmage, and Wu Jen at some point!



Rating:
[5 of 5 Stars!]
Breath of Life - The Beguiler
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Ear Piercing Scream
by Calvin [Verified Purchaser] Date Added: 06/02/2024 18:13:59

I love this whole thing, front to back, over, under, sideways, and down. I'm not a death metal listener, preferring traditional metal and symphonic/power metal. I've never created spells based on the titles or content of the lyrics but have built story arcs using them.

I have a one-shot coming up in July and I plan to use this book extensively. I have retired as a GM for the most part after being a Perma-GM for nearly 40 years and had lost all inspiration to create new games regularly. I've been working on this one-shot a little at a time and this completely fits the BBEG.

Orphaned Bookworm Productions has a shiny, brand new fan in me!



Rating:
[5 of 5 Stars!]
Ear Piercing Scream
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Contact Other Plane - World of Final Adventures I
by Michael [Verified Purchaser] Date Added: 03/15/2024 21:39:47

A nice mix of races, classes, and items from the "Final Fantasy" series. The Knights of the round is an interesting class, but did like the "Moogle" and gunblades. Hopefully there are more Contact Other Planes volumes coming out, "World of Final Adventures" & "World of Old Scrolls", definitely have a lot of things to translate to PF1. OBW is doing a fine job of bringing new options.



Rating:
[4 of 5 Stars!]
Contact Other Plane - World of Final Adventures I
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Read Magic - The Compilation
by B C [Verified Purchaser] Date Added: 01/11/2024 19:43:41

So far I love this book. So nice to have a Pathfinder 1st Edition spell compendium again this many years after Paizo stopped making 1e products. But beyond the appeal to my nostalgia, this is just a terrific array of well-balanced, mechanically-creative, narratively-cool spells. I hope Orphaned Bookworm continues to make more 1e stuff like this. I'll buy it in a heartbeat!



Rating:
[5 of 5 Stars!]
Read Magic - The Compilation
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Creator Reply:
It sounded like you liked it, why did you rate it 1 star?
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Read Magic - The Compilation
by Michael [Verified Purchaser] Date Added: 01/01/2024 08:23:39

This product collects the current Read Magic spells as to date, and add even more new spells! Not only does it have spell list for the stand PF1E classes, but also includes spells for the Occult Classes as well. Not to mention ones for the Death Mage, Lathspell, and White Necromancer. Glad that some of the ideas from 5E and PF2 can be translated and flavored for PF1.

So far every products from OBP has been very useful, and glad that they are adapting some wonderful things in the Contact Other Plane series. It is great to see support for PF1E remaining strong. Crossing my fingers for Arcane Schools and Focused Schools, and perhaps expanding on Patrons for Witches..... like 5E Warlocks have.



Rating:
[5 of 5 Stars!]
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Creator Reply:
Hey there! Thanks for the awesome review! We here at OBP love PF1E and love creating more fun options for us to use as well as other people. If you're looking for expanded patron effects for the witch ala the 5e Warlock. Take a look at the Legendary Witch published by Legendary Witch, you might notice some familiar names in the authors of that book :).
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Contact Other Plane - World of the Old Scrolls I
by Michael [Verified Purchaser] Date Added: 12/26/2023 03:51:21

Over the years there have bee a few attempts to make ESO material for 3E and 5E D&D. It is a rich world with some unique items to bring on over to the TTRPG. I was super excited to see this out, it has a good mix of things as options for monsters and spells. I was really happy that Soul Gems were discussed, as I came across one 3E D20 mechanic lost that presented that option as well. The conversions here from popular other works is great. I really hope to see more of the "World of the Old Scrolls" as there is so much one can add to the fun for Pathfinder 1E



Rating:
[5 of 5 Stars!]
Contact Other Plane - World of the Old Scrolls I
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Contact Other Plane - Dead Void I
by Michael [Verified Purchaser] Date Added: 12/14/2023 11:16:33

I have yet to use this, but I am planning on it REAL SOON.



Rating:
[5 of 5 Stars!]
Contact Other Plane - Dead Void I
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Contact Other Plane - Dead Void I (PF2E)
by Alan K. [Verified Purchaser] Date Added: 09/03/2023 19:28:46

It sets the proper tone for a horror book. Something which is destinctly lacking in PF2e. More so it gives you the tools to make a entire campaign based around this and give the players insidious tools to slowly twist those around them into serving the Relic. The only thing that would honestly make this better would be a Foundry module.



Rating:
[5 of 5 Stars!]
Contact Other Plane - Dead Void I (PF2E)
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Read Magic - Vigor
by A customer [Featured Reviewer] Date Added: 10/23/2022 15:07:07

One of the perennial complaints about Pathfinder 1E is its heavy reliance on math.

It’s not so much that any of the individual calculations are hard, or so I’m given to understand, but how pervasive they are. Various disparate modifiers for attack bonuses, a profusion of DCs for various checks, and differing formulae for calculating magic item costs all serve to make up a numbers game that, for many people, seems to get in the way of role-playing.

But for a lot of people, myself included, this is a feature rather than a bug. The same way an architect can admire a bridge not just for its aesthetic qualities but also see appreciate the underlying designs that it incorporates, Pathfinder 1E is a game that’s more fun because of the math that its predicated on. Extrapolated outward, they inform the nature of the game world, lending an internal design to the world apart from the purely-narrative aspects. To us, this makes the game more fun, not less.

Connor Bates is clearly one such individual, and Read Magic – Vigor is the proof.

If you haven’t clicked on the full-size preview for the product yet, do so right now and read the Preamble section. It was on the strength of that alone that I purchased this book, and quite frankly it showcases exactly what I mentioned before, with Bates expertly dissecting the problems with the Pathfinder’s infernal healing and celestial healing spells, comparing them t 3.5 suite of vigor spells, and presenting what the solution should be.

Said solution is a plethora of new spells that allow for healing a small, static amount of hit points over a series of rounds. Not only that, but Bates goes one step further, introducing mirror images of those spells which cause small amounts of static damage over a series of rounds. Vigor is here, retooled for Pathfinder, along with tweaked versions of infernal healing and celestial healing. (Said tweaks are all useful as well as flavorful, such as doing away with the presumption that over-use of the latter spells will alter your alignment, making the duration vary more with your caster level, and inputs failure conditions whereby an opposed type of damage can end the drawn-out healing immediately.) And then he adds in even more such spells, such as vigor of the grave and fey healing.

All of these, by the by, offer not only lesser and greater versions, but also mass versions of the lesser, standard, and greater versions. With five different types of healing spells, that’s well over two dozen spells already.

Now, it’s entirely possible that you’re looking at that (or the book’s table of contents) and wondering if it’s worthwhile to have so many spells that do the same thing. Do you really need five different sets of spells that all offer drawn-out healing over a number of rounds? The answer, here, is yes, because those minor differences allow you to present different versions in your campaign by what suits your preference. Do you dislike the aligned nature of celestial and infernal healing, and would prefer a universal type of spell for drawn-out healing? Just use the vigor spells. Should drawn-out healing be presented as something fey, different from divine magic’s cure X wounds spells? Use the fey healing spells instead. It’s this sort of subtle world-building that speaks to aficionados.

And that’s not all. Not only does Bates present a necrosis series of spells as a counterpoint to vigor – dealing damage over time, rather than healing (though you can use them to heal the undead, the same way the vigor spells can damage them) – but there’s also an entire suite of other such drawn-out damage spells as well, presenting options for the type of damage inflicted based around the various weapon damage types (i.e. slashing, bludgeoning, and piercing) as well as elemental types (i.e. acid, cold, electricity, fire, and sonic). Fortunately, Bates provides templates for the standard and greater versions of those spells, as well as the mass versions thereof, rather than individually presenting each one; otherwise we’d be looking at almost fifty new spell entries just for those!

Now, there are one or two minor areas where I could nitpick some of what this book presents. For instance, the class spell lists that these new spells appear on are fairly restricted, at least when you look at the total number of spellcasting classes in Pathfinder 1E. The psychic, for instance, only gets one of the new spells here (inflict crushing pressure), albeit also with its lesser/greater/mass variations, which seemed a little odd, and none of the other occult classes get any of these spells. Ditto for the poor adept, which is perpetually overlooked. I likewise frowned at how there’s a chaotic counterpart to infernal healing and celestial healing (the aforementioned fey healing) but no lawful version thereof...though since I can’t really think of one myself, I can’t hold that against this book very much.

But minor complaints aside, this is an excellent book which deftly patches an area where the official materials from Paizo simply aren’t up to par. Bates has masterfully fixed this, and in so doing opened up new options that work beautifully with the Pathfinder system. The result is something which absolutely deserves a place in your game, whether your players have a dedicated healer or recover all of their hit points from a wand. For the incredibly low asking price, this is more than worth it.



Rating:
[5 of 5 Stars!]
Read Magic - Vigor
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Creator Reply:
Wow what a wonderful and validating review! Like you said there was not a good 'lawful' source to be a counter to feet healing. Protean might have worked but it was a stretch. As for the class availability, the adept rarely crosses my mind! When we do a compilation of all the read magic series, I'll be doing a review of claws because there is also some occult class neglect.
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Breath of Life - The Vanguard
by Bryan M. [Verified Purchaser] Date Added: 10/18/2022 11:38:30

This is a Pathfinder update of the Knight, a 3.5 class from Player's Handbook II that I was quite fond of. It does a good job of updating the mechanics of the class, although it loses the Medieval flavor and reskins the class as something of a generic guardian -- a master of defense that can fit any story situation to just, sort of, defend away. And that's fine, I guess, if that's your thing - but it doesn't inspire me quite like the original Knight did. Also, it strikes me as a very railroady class: Like the gunslinger and swashbuckler, all of your class features are pre-defined, so there aren't a lot of choices to be made as you level-up. The book does come with a lot of archetypes, though, which give the vanguard (and other classes) some needed flavor. But a vanilla vanguard is pretty much always going to be a dual-shield-wielding basher, not the mounted, sword-and-board, daredevil chevalier that I once played. And that makes me sad.

tl;dr: It's a decent class, but not an inspiring one.



Rating:
[3 of 5 Stars!]
Breath of Life - The Vanguard
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Creator Reply:
Hey Bryan, I totally understand where you are coming from. However, here as a bit of context so you know where we were when designing this class. This is not to say your wrong, in fact I would agree with you. As for the de-medieval-ization of the class, that was intentional, and we explained it in the introduction to the class. We were trying not to keep it pigeonholed in a specific culture. The class was certainly inspired by the swashbuckler, but I wonder what was more inspiring about the original class. From what I remember of playing it was that it was linear and under powered. Which is why we wanted to fix it. We certainly didn't make it a class of subclasses and talents so there was largely one way to go, but like you mentioned, we hope the archetypes would alleviate that. We were threading an interesting melee where we wanted to make a good class without completely obviating existing classes. We didn't want to make the fighter more useless, more did we want to tread fully over the cavalier and its mounted focus. That is why we focused more on the defensive abilities of the original knight. Anyway, I would love to hear your thoughts on how we could improve the class for when we do the compilation of this entire series. Please email us at orphanedbookwormproductions@gmail.com. Thanks!
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Breath of Life - The Spelljack
by Bryan M. [Verified Purchaser] Date Added: 10/18/2022 11:00:09

Very nice Pathfinder conversion and update of a neglected 3.5 class -- it reminds me of ertw's Beguiler conversion, if you're familiar with that, but for the Spell Thief class.

This is an Int-based 2/3 caster with a focus on stealth and subterfuge. It's a well-balanced blend of thief and wizard, and comes with a lot of options including various talents (called "expertise"), a bevvy of archetypes (both for the spelljack and for other classes), and new feats, spells, and magic items.

It's solid, and it'll see use at my table.



Rating:
[4 of 5 Stars!]
Breath of Life - The Spelljack
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Creator Reply:
Woo, glad you like the class! Let us know how it goes in practice!
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Speak with Animals - Magical Beast Companions I
by Bryan M. [Verified Purchaser] Date Added: 10/03/2022 16:09:54

Nice collection of magical beasts -- this really expands the Beast Speaker feat. Another great supplement from Orphaned Bookworm!



Rating:
[5 of 5 Stars!]
Speak with Animals - Magical Beast Companions I
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Creator Reply:
Awesome, well, more to come!
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