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The House on the Corner - A 1000 Stories Solo RPG
by Bob V. G. [Verified Purchaser] Date Added: 11/03/2022 19:10:08

The House on the Corner (7 pages, free/pay what you want at DriveThruRPG) is a fun adventure for 1000 Stories RPG (18 pages, DriveThruRPG). This adventure does include some solo tools. I took my keywords from Night’s Black Agents (234 pages, same place). I used three PCs from the RPG, made a few changes, and added Tod White. These four PCs created The Monster Hunter Club. Usually when they go out hunting, the problem is a coyote, feral cat, or a runaway. But not this time. They heard a story about this place and entered it from the back door. This put them in the pantry and they smelled smoke and hot oil. They walk into the kitchen and see a thrall frying fish in a skillet. They talk with him and he is obviously hiding something. Tod steps into the dining room and sees a woman sitting at the table with her head down on a dirty plate. She has blood on her neck. She is a blood doll and she is not moving (asleep). Tadeesha, the pyromaniac reaches for the gas stove, the thrall steps back, and Nate shoots and wounds the thrall. They then question the thrall and he admits there is a vampire in the house.

The PCs tease LeighAnn. They say the only reason that they found a vampire was because she brought a wooden stake. They take the stake from her and make her guard the thrall. The other three then explore the first level of this house (12 rooms). They do find two kinds of ammo, but not the right kind for Nate’s pistol. Tadeesha has a memory of a bloody bathtub nightmare. Next, they explore the basement (7 rooms). Some of them are locked. One of the unlocked ones has a 19 year old woman chained to the floor. So far, no keys have been found. They now go up to the second floor (11 rooms). It is up here that they fight the vampire. The wooden stake attacks fail. Acid does get into the vampire’s eyes. He is doused with gasoline. He hurts Tod, but the vamp catches fire because of Tadeesha (yes, she is having a good time). The fire spreads. The three PCs head back out but see a note for them on the back door exit, “Where is LeighAnn?). Yes, the thrall, the blood doll, and LeighAnn are missing. The PCs call 911 and hide their stuff in the bushes. When the emergency vehicles arrive the house is already engulfed in flames. The captive dies. The PCs are questioned. But the question IS, where is LeighAnn? Give this a try! The attached image is from the adventure module.



Rating:
[4 of 5 Stars!]
The House on the Corner - A 1000 Stories Solo RPG
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Creator Reply:
Thanks for the fun review! Glad you enjoyed the game.
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1000 Stories
by Bob V. G. [Verified Purchaser] Date Added: 11/03/2022 19:09:14

The House on the Corner (7 pages, free/pay what you want at DriveThruRPG) is a fun adventure for 1000 Stories RPG (18 pages, DriveThruRPG). This adventure does include some solo tools. I took my keywords from Night’s Black Agents (234 pages, same place). I used three PCs from the RPG, made a few changes, and added Tod White. These four PCs created The Monster Hunter Club. Usually when they go out hunting, the problem is a coyote, feral cat, or a runaway. But not this time. They heard a story about this place and entered it from the back door. This put them in the pantry and they smelled smoke and hot oil. They walk into the kitchen and see a thrall frying fish in a skillet. They talk with him and he is obviously hiding something. Tod steps into the dining room and sees a woman sitting at the table with her head down on a dirty plate. She has blood on her neck. She is a blood doll and she is not moving (asleep). Tadeesha, the pyromaniac reaches for the gas stove, the thrall steps back, and Nate shoots and wounds the thrall. They then question the thrall and he admits there is a vampire in the house.

The PCs tease LeighAnn. They say the only reason that they found a vampire was because she brought a wooden stake. They take the stake from her and make her guard the thrall. The other three then explore the first level of this house (12 rooms). They do find two kinds of ammo, but not the right kind for Nate’s pistol. Tadeesha has a memory of a bloody bathtub nightmare. Next, they explore the basement (7 rooms). Some of them are locked. One of the unlocked ones has a 19 year old woman chained to the floor. So far, no keys have been found. They now go up to the second floor (11 rooms). It is up here that they fight the vampire. The wooden stake attacks fail. Acid does get into the vampire’s eyes. He is doused with gasoline. He hurts Tod, but the vamp catches fire because of Tadeesha (yes, she is having a good time). The fire spreads. The three PCs head back out but see a note for them on the back door exit, “Where is LeighAnn?). Yes, the thrall, the blood doll, and LeighAnn are missing. The PCs call 911 and hide their stuff in the bushes. When the emergency vehicles arrive the house is already engulfed in flames. The captive dies. The PCs are questioned. But the question IS, where is LeighAnn? Give this a try! The attached image is from the adventure module.



Rating:
[4 of 5 Stars!]
1000 Stories
Click to show product description

Add to DriveThruRPG.com Order

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