The Good: It's extremely well-priced for what you get. Combat is deliberately fast and simplified. Resolution is pretty simple and fast as well. Injuries are quite lethal, which seems to be a design choice. Traits are a good idea.
The Bad: The book regularly digresses from the core mechanics. There are balance issues revolving around how Heroics are resolved and Traits are assigned.
This has heart, but it also suffers from heartbreaker syndrome, including an extensive spell list and equipment designed to appeal to D&D players instead of appealing to the system's strength of simplicity. The Z20 supplement seems like a better use of the core mechanic, even though it too suffers from balance issues. Good effort, but I simply wouldn't play this over another rules-lite system. It looks promising, though, for hacking or getting an additional edition.
|