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L’Appel de Cthulhu - Farce Macabre
by Isolino D. P. [Verified Purchaser] Date Added: 05/27/2023 04:54:59

Gros Challenge !

Le scénar ici n'est absolument pas linéaire. Même s'il y a une chronologie bien précise pour les 48 heures que durent l'histoire, les investigateurs peuvent bien aller dans le sens qu'ils veulent. C'est à la fois très bien et super galère à gérer pour la Meneuse de Jeu qui doit très bien préparer et comprendre le fonctionnement de tous ces PNJs. Ce sont eux qui vont rendre l'expérience inoubliable. Et il faut dire qu'Alex de la Iglesia a bien fait les choses : les PNJs de Farce Macabre sont tous admirablement bien décrits et hyper excessifs. Ce coté Too Much de chacun des PNJs fait qu'ils sont très facilement identifiables et relativement faciles à interpréter. C'est très bien fait et très bon, cela correspond complètement à ma façon de jouer, certes ça va demander un peu de boulot de préparation, mais ça sera forcément fun !



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[5 of 5 Stars!]
L’Appel de Cthulhu - Farce Macabre
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L’Appel de Cthulhu - Farce Macabre
by Clement A. [Verified Purchaser] Date Added: 05/26/2023 03:40:18

Incredible scénario. I pitched it to my players and everyone is looking forward to play it! We all love scenarios that have strong and smart investigations and especially love getting out of the classic america/western europe setting!



Rating:
[5 of 5 Stars!]
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Adventures in Rokugan
by Matthew F. [Verified Purchaser] Date Added: 05/25/2023 03:01:25

terrible game, the ritualist class is 100% garbage. the Shinobi is irritating, hell not a fan of several classes. the gm section isn't good overall the game is irritating and I'm upset I paid for a "5e"game this bloated. I thought it'd be easier than the ffg l5r system... it isn't.



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[1 of 5 Stars!]
Adventures in Rokugan
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Embers of the Imperium
by Jared H. [Verified Purchaser] Date Added: 05/11/2023 12:08:39

Best Genesys product yet. Absolutely stuffed with content useful for the setting or adapting to other sci-fi, with an interesting premise for playing in this universe.



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[5 of 5 Stars!]
Embers of the Imperium
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Ready....Fight! An Unarmed Combat Supplement for Genesys
by Conor M. [Verified Purchaser] Date Added: 05/10/2023 14:24:06

Excellent, 100% professional supplement.

I was talking about how I'd like to run a Genesys game in a kind of Streets Of Rage setting with some Professional Wrestling elements and someone said "Uhh...that exact supplement already exists."

To be clear they are separate settings (Beat Em Up setting and Pro Wrestling setting) but they are completely compatible as far as I can see, and they are both great.

The unarmed combat rules are meaty and deep, maybe not allowing as much development of /specialisation in moves as I'd like, but it's a minor quibble.

Overall I loved this, and it's also an easy and breezy read.



Rating:
[5 of 5 Stars!]
Ready....Fight! An Unarmed Combat Supplement for Genesys
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Just Drive! A Ground Vehicle Supplement for Genesys
by Jay W. [Verified Purchaser] Date Added: 05/04/2023 19:41:28

Excellent expansion of the optional vehicle rules for Genesys. The visual/scene setting tools like "Endless Road" are particularly helpful at streamlining vehicle encounters in an engaging way. My players love all the optional rules, which seem to hold up even in high level play.



Rating:
[5 of 5 Stars!]
Just Drive! A Ground Vehicle Supplement for Genesys
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Legend of the Five Rings: Imperfect Land
by james s. [Verified Purchaser] Date Added: 05/04/2023 12:31:49

While it is nice to see new content being made still for L5R as it has been my favorite system for a while now, I am a bit worried and disappointed that it is not also physically in print as all past L5R content previously. I have a setup with my local gaming store to preorder anything edge studio, as I always get both physical copies, and buy the PDFs over here of everything. Makes me concerned for the future of the system to no longer be getting hard copies of the books. Adventures in Rokugan is nice and all, but don't forsake the main rules in the process. As far as content goes, you do not get what you used to get with purchases on the PDFs. No longer are there any maps, or punch outs now that it has been moved away from FFG to Edge studios, yet you will still pay the same price. Be aware you are only getting the adventure PDF here and nothing else, but the content is good.



Rating:
[3 of 5 Stars!]
Legend of the Five Rings: Imperfect Land
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Embers of the Imperium
by james s. [Verified Purchaser] Date Added: 05/04/2023 12:26:23

What a great addition to genesys. Would love to see more content in this setting.



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[5 of 5 Stars!]
Embers of the Imperium
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Legend of the Five Rings: Writ of the Wilds
by Luca G. [Verified Purchaser] Date Added: 04/18/2023 03:27:08

So... I can be ok with a few new schools for the great clan. I can be ok with no new gear or no new or very few techniques.

BUT! You can't copy everything from another book you published prior to this one. Too many things just copied from Path of Waves. Wasn't it really better to do just a book for the Dragon Clan and then a book for different races who live in Rokugan. The Dragon clan book related to the Core book and the new Races in Rokugan like an "expansion" to Path of Waves?



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[1 of 5 Stars!]
Legend of the Five Rings: Writ of the Wilds
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MIDNIGHT – L’héritage Des Ténèbres
by Olivier R. [Verified Purchaser] Date Added: 03/19/2023 16:57:18

Vaut l'achat si vous ne connaissiez pas deja le setting. si vous aviez deja la 3.5... pour le background c'est un copier coller (avec quelques modifications mineures peu interessantes, en tout cas pour moi). pour les regles, il n'y a quasi aucune adaptation des regles de la 5e: vous pourriez donc aussi bien avoir la meme ambiance que dans les royaumes oublies. Pour ma part je cheris l'edition precedente, qui me parait superieure a tous points de vue, y compris les illustrations qui me mettaient davantage dans l'ambiance



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[1 of 5 Stars!]
MIDNIGHT – L’héritage Des Ténèbres
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MIDNIGHT – El Legado de las Tinieblas
by abjiga a. [Verified Purchaser] Date Added: 03/14/2023 13:32:46

Lo adquirí en formato físico y diría, sin haber leido anteriores ediciones, que se nota un poco de dejadez en el aspecto mecánico del juego. El transfondo es interesante (sin echar cohetes, porque tampoco aporta mucha novedad). Pero la manera en que se refleja en las relgas deja mucho que desear. Hay incongruiencias (como la resurección) o decisiones un poco cuestionables (como la desaparición de los brujos y el mantenimiento de los paladines. Ya veremos si se tiene intención de ampliar el transfondo y las reglas o símplemente, han ido un poco a rebufo de la moda de sacar una edición para quinta. Vengo de leer otro libro adaptado a esta edición de D&D, Ruins of Symbaroum, Y aunque chirrie algo a la hora de encorsetarlo en D&D, han hecho el intento de adaptar las reglas a este tranfondo (nuevas reglas, nuevas razas, nuevas clases, muy diferentes a las básicas). Cosa que en Midnight ni se han molestado. El libro no es malo. Es de aprovado justo, eso sí (lo salva su maquetación y su transfondo, aunque este último ya estaba escrito de otras ediciones).



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[3 of 5 Stars!]
MIDNIGHT – El Legado de las Tinieblas
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L’Anneau Unique, Le Jeu de Rôle
by Yves B. [Verified Purchaser] Date Added: 03/13/2023 06:51:02

Excellent jeu, excellente version, hate d'avoir la suite



Rating:
[5 of 5 Stars!]
L’Anneau Unique, Le Jeu de Rôle
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The Beyond: Genesys Cosmic Horror Setting
by Richard S. [Verified Purchaser] Date Added: 02/22/2023 22:58:03

A great example of how to push the Genesys system to new depths. The Signs system is a great reflavouring of magic that really fits the setting.



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[5 of 5 Stars!]
The Beyond: Genesys Cosmic Horror Setting
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Trades of Terrinoth
by Bob G. [Verified Purchaser] Date Added: 02/09/2023 23:36:28

I have a question about the Bard talent "Dissonance". Does Soak reduce the damage inflicted by Dissonance, or does this talent ignore/avoid Soak? Thank you!



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[5 of 5 Stars!]
Trades of Terrinoth
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Creator Reply:
It should state it can be done as a maneuver. (If requiring an action, the Bard would often be better served using it to cast A Verse spell, but instead, it's a special ability). That is the reasoning behind it.
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Unless otherwise stated, Soak always applies. Of course, as GM, you could rule differently for your campaign.
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Legend of the Five Rings: Writ of the Wilds
by Diogo S. [Verified Purchaser] Date Added: 02/02/2023 13:41:45

Shout out for this PDF being released along with the physical book instead of making us wait 4-5 months for it. For that, I am thankful. This book, as all the other "clan" splatbooks of this edition is divided in 3 Chapters. Chapter 1 talks about the Elemental Imbalance, the lands of the Dragon Clan, the Shinomen and the Isawa Forests, the Naga, Nezumi and Tengu cultures and then talk about some Yobanjin Tribes that frequently interact with Rokugan. It would have been a nice lore chapter if it wasn't the incredible amount of errors. I tried to be not so freaking negative, but come on, hire a different proofreader, is all I can say. 3/5

Chapter 2 is where the mechanics meat of the book lies and this book is a huge disappointment. But first, congratulations for not adding to the overall school bloat of the Great Clans, BUT, guys, come on, show the Kitsuki some love. You guys just mentioned the Dragon have a whole village full of actors to train the Kitsuki and nobody though these actors could have been a Kitsuki Shinobi school that also uses the Investigator as test for their stealthiness? We have 3 Agasha Schools but Togashi forbid it we get a second Kitsuki school.

We have the new Minor Clan as the Dragonfly Clan, they are responsible for being the gate between the Dragon Clan and the rest of the Empire. Their "hat" is pacifism and glass making. It's a huge disappointment that we get 9 pages of repeated text from PoW for setting up Yobanjin, Naga, Nezumi and Tengu characters. I mean, if there was no other way of doing it, a separate book just for introducing non-human playable characters would have been better. We have 6 new schools that thankfully don't add to school creep but the Kitsuki could have gotten some love.

  • Dragonfly Grace of the Spirits School. Their curriculum is kind of what you expected of a Courtier/Shugenja School, but their school rank only becomes somewhat reliable by Rank 3, then you can finally make sure to never fail a social check again. Weak school.
  • Laughing Mountain Hearthstone Tradition School is a Yobanjin school and their school ability is the only one that (thank Doji) does not scale with rank. It's not exactly broken because the TN reduction only applies for Social checks but then they also get access to Kiho. Broken school.
  • Shinomen Naga Seer Tradition. It's a Naga school alright, they get to make an illusion and also their tail gets improved damage. The only way to use the tail with a specific kata that they only get at rank 2. Neutral school.
  • Nezumi Tattered Ear Explorer Tradition. That school actually gives you the feeling of how a human sized cornered rat would fight. Good school.
  • Tengu Mask of Air Tradition, their school ability says you make a meditation check to copy a technique but they never mentioned the Ring, is it Void? Is it the Ring used by the technique? What if the technique doesn't have a specific Ring, can you still copy it? Anyway, you will only be able to probably copy it by Rank 3 anyway. Edit: also, you don't have access to katas until you reach rank 6. TERRIBLE school.
  • Woolen Hooves Trapper Tradition, their school ability only comes into play at the whim of the GM. Good luck (or not, it will depend on your GM). Weak school.

We finally get some Kiho, and I will be honest, I wasn't expecting 15 of them, that's 14 more than what I expected. The problem, really, is that it makes the Taoist Blade even more broken, but that's actually a fault of the Taoist Blade than these kiho. The kata are hit and miss. Some really broken kata for use with polearms or staves but sadly, no kata for two-weapon fighting in the book with the Bushi that is the poster samurai for two-sword fighting. Some easily forgetable rituals and that's it for chapter 2. I would put Chapter 2 as 1/5.

Chapter 3 brings mechanics for the Elemental Imbalance, tips for how to play with non-human characters in L5R and diseases. They also bring some new titles, which, par for the course continue to be extremely pricey but at least only one of them gives blanket access to whole ranks of techniques. We get a one page guide for the tenet of Sincerity but sadly, no Dragon Samurai NPC template, Monks NPC nor Yokai NPC profiles. I would put Chapter 3 as 1/5



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[2 of 5 Stars!]
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