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The Braunhaven Campaign Setting
by A customer [Verified Purchaser] Date Added: 02/13/2024 19:04:50

I have been a player in this campaign for quite awhile before downloading it for future use. This campaign setting features excellent world building, and has been an absolute blast so far. The random encounter tables and treasure tables provide a lot of variety to gameplay. The real risk of death makes the stakes high and requires characters to think through their choices carefully. I most appreciate the fun woven into the different settings and characters, I did not expect so many laughs. Cannot recommend it enough!



Rating:
[5 of 5 Stars!]
The Braunhaven Campaign Setting
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The Braunhaven Manor for the Indigent
by Bob V. G. [Verified Purchaser] Date Added: 08/10/2023 04:50:12

Recently, I soloed my way through Braunhaven Manor for the Indigent (12 pages at DriveThruRPG, on sale at the moment) an adventure for Old-School Essentials. The RPG system I used to play it was Tunnels & Trolls Seventh Edition (122 pages, same place). I soloed this with the FlexTale Solo Adventuring Toolkit. The last time I played these three angels was in June of 2022. This adventure started with a leprechaun entering a tavern and talking to three angels (this is not a joke). The angels had heard of a ruins and wanted to hire a healer (yes, the leprechaun, Boru, can cast healing spells).

Soon after this, the adventuring party was approached by a town council member. The offer was for the group to clean out a manor so that they could live there. The PCs accepted the offer and walked over to the manor. First they explored the stables. They did find an extra-heavy longbow that Asmal the angel could use. When they exited the stables, they were attacked by a manticore. They killed it. They then entered the manor from the back entrance and started exploring rooms. They killed two giant spiders and eventually found a secret door. It led to a living quarters occupied by a Deep Gnome. He challenged Boru to a game of riddles. The winner would get the other’s ring. Boru won the game and acquired a Royal Lion Shield Badge Ring.

A few rooms later and the PCs triggered a magic mouth trap. It announced “Intruders!” and a Stingaree came down the stairs. The PCs killed it. In room thirteen they found a servant who did answer all of their questions. In room ten, they triggered an ice cone (not an ice cream cone) trap. They all took damage and Boru lost half of his hit points. He cast a spell to heal himself. In room 17 they found 250 silver pieces. They explored more rooms and found a beggar chained up, a mermaid chained up, and no keys. They avoided the blade trap in the next room. This was followed by two giant wasps.

After killing the bugs they found the library. Boru was excited to find six spellbooks. In the last room they found a gargoyle armed with a rooster and oil of transformation. The PCs tried to befriend him. He refused to talk. The PCs left the room, but remembered that they needed to find some keys. So, they killed the gargoyle and they did find the keys. They freed the two captives and they all went outside. The mermaid, still carrying her two water buckets, told the group that if she was returned to her people, they would be given a reward. The PCs accepted this quest. To be continued.

Note - The rooster is following the PCs.



Rating:
[5 of 5 Stars!]
The Braunhaven Manor for the Indigent
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