(Review was written from v1.1. May not apply to newer v1.3.) As a fan of The Dark Tower, this was a no brainer. I am looking forward to playing this. Reading the rules, I found a few places where clarity is needed, but nothing I can't house rule. Examples include inconsistencies on the number and type of equipment slots on the character sheet. The bandolier that frees up a slot from lead, but takes up a slot in equipment thus cancelling out its bonus (as suggested on the example character sheet) Also the use of multiple terms for Guns: Artifact Guns, Gunslinger guns, firearms not fired by gunslingers, mundane firearms.. It made for some confusion about how a "mundane firearm" versus a "gunslingers artifact gun" should be handled in combat. Gunslinger with mundane firearm? Non-gunslinger with artifact gun? If you assume the first line in combat (pg28) should read "Guns fired by gunslingers bypass DEF and directly reduce Grit" it all makes sense. But as it reads now "Guns bypass DEF and directly reduce Grit" creates contradictions throughout the book. Over all I like this though. Good work! Recomend.
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