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Too Many Hooks
by Joshua [Verified Purchaser] Date Added: 06/03/2024 14:52:01

There is nothing unique or special about this game. Don't waste your money on it. If you want to roleplay a sitcom, whatever rules you can come up right now will be better than what this has to offer. It's much more of a half-baked icebreaker party game than a proper RPG and would be much shorter if you cut out the unnecessary repetition and politically-correct buzzwords.



Rating:
[1 of 5 Stars!]
Too Many Hooks
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Creator Reply:
Thank you very much for your review. I do believe that Your assessment is more or less correct. It was indeed a half baked icebreaker party game, and certainly makes no claim to being special or unique. I do suspect that the rules aren't particularly exciting or interesting, and I know for a fact that I have a tendency for verbosity and unnecessary repetition (which was even more egregious when this game was written, as it was among my very first published games). I don't remember there being much in the way of politically correct buzzwords besides my explanation of why I use the "grammatically incorrect" singular "they" pronouns, but I may well be remembering wrong. You have read this much more recently, after all, and, of course, "The Customer Is King." I would like to mention that this game is Pay What You Want (i.e. 100% prercent free) and was made very early in my "career," in just a few days, and entirely for my own amusement and that of a few friends. Considering the above fact, it was extremely kind and generous of you to have spent money on it anyway. People like you are what allows small, independent creators survive, or at least have a bit of pocket money. Even though they can't all be gems, I think we can all agree that the world is a better and more interesting place when more people are trying more things, and making mistakes in the process. It is, of course, unfortunate that, especially after having paid (again, you really didn't have to, but I can't thank you enough), you found the game unpleasant enough to leave a negative review, but the honesty is deeply appreciated here. While I cannot offer refunds, I think I'll donate to a good cause in honor of your contribution. Pride month is over, but that doesn't mean we need to stop being proud, right? You are correct that simply talking about pronouns in my games is little more than trading in "politically correct buzzwords," and that I should be much more active and direct in supporting the causes I care about. It is always good to be reminded of that. I don't have much in the way of money, but, as per the suggestion, I will be putting what little I can spare where my mouth is. Again, thank you so much, both for your words and your support.
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For Those Who Stay
by Judd G. [Verified Purchaser] Date Added: 10/25/2018 20:14:16

Friends and I used to play this game in an informal way, trying to see if we could be on a 30 minute set on Art Bell, etc. John Titor apparently beat us all to it.

This game gives some fun structure to such bull sessions. Simple and sweet rules for people that like to think on their feet.

If you get good at it, please be ethical and don't try and go on a podcast or radio show - or at least give us a whopper if you do. (wink)



Rating:
[4 of 5 Stars!]
For Those Who Stay
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Passage - A Storytelling Exploration Game for Exactly One Player
by Ranjith B. [Verified Purchaser] Date Added: 09/07/2018 05:38:28

My review structure is always from bad to good, so please bear with me.

First of all, the bad: The price is a little bit above average, for 13 pages, some people may find it relatively expansive. However, since these are just a few pages and thus only very little money, I think that the price is okay. And the product is good enough an idea so one should encourage the creator to do more of it.

The layout is functional, although having the domains table separately at the end of the book would have been nice instead of having it in the middle on a page with other text. That table is the core mechanism and constantly referenced, so having it separately would improve the ease of use for the reader.

The example does not include tools or skills or does not clarify when they are used. Not a big bad, but something that would have been useful.

The good: There is a lengthy example of gameplay giving the reader a good impression of what the game is about.

The mechanisms are straightforward and easily memorized.

The balance/crisis variant seems highly recommendable as it adds to the unpredictability.

Summary/Description: This title is an extremely rules-lite solitaire roleplaying game. It boils roleplaying really down to roleplaying by removing all stats and checks instead focusing on the narration and the interaction with the oracle. Many approaches to solitaire gaming focus on checks and mechanisms, so it is quite pleasant to have this game around. If you are a tactical player thrilled by finding the best solutions using your stats, this is definitely not your game. If you need oracles that spell everything out, this is also not your game as the oracle gives just general keywords that you need to interpret freely. But for those who like to focus on the narration and who enjoy being creative based on simple, small key words, this is a highly recommendable title and well worth its money.



Rating:
[5 of 5 Stars!]
Passage - A Storytelling Exploration Game for Exactly One Player
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