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Downcrawl 1E
by J C S. [Verified Purchaser] Date Added: 07/28/2022 10:47:06

A fantastic system for making travel in the underdark/deep down/underworld interesting and difficult at any level! The second arc of my current 5e campaign is focused on the "World Below," and my players said they still wanted travel/navigation to be interesting/difficult, but that can be really hard in a campaign going from 10th level on. So the lack of teleportation magic and the instrinsic difficulty of navigating shifting cave systems is a perfect match to make things interesting but not too complicated for them. Plus the no long rests while travelling rule! They were so nervous and excited when I told them about it!

Beyond the systems, the tables for making fun, weird, interesting folk and places to fill the world with are absolutely worth it by themselves. I've spent several days during breaks just spinning up extra interesting places and people for them to end up, and tieing it all to my pre-established factions. So much fun!



Rating:
[5 of 5 Stars!]
Downcrawl 1E
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Downcrawl 1E
by Joshua L. [Verified Purchaser] Date Added: 06/08/2022 17:52:06

Magical. Genius. Inventive. I really enjoyed reading thorugh this book and look forward to integrating it into a campaign.



Rating:
[5 of 5 Stars!]
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Archives of the Sky
by Isaac M. [Verified Purchaser] Date Added: 11/14/2021 21:39:02

A really lovely game, about beeing deep time explorers setting out to catalogue, and possible help, whoever you encounter.

There's no FTL, but the scope is still interstellar. It's not military sci-fi, which is always a plus, and while the fundamental structure of the game is to hurl rapidly through moral crises that will change and possibly break your characters, it's still hopeful and optimistic.

Usually freeform play is very daunting to me, but the goals of scenes and the intended loop of play, session by session, is well-structured and clealry-described.



Rating:
[5 of 5 Stars!]
Archives of the Sky
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Downcrawl 1E
by Darren C. [Verified Purchaser] Date Added: 10/31/2021 16:20:42

This is a great resource for anyone wanting to add some exploration to their games. Even without the travel mechanics, the tables for creating regions and denizens are incredibly useful!



Rating:
[5 of 5 Stars!]
Downcrawl 1E
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Skycrawl
by Seamus C. [Verified Purchaser] Date Added: 01/15/2021 08:35:30

"The mechanics are simple and straightforward, and really do link up very well with different dice systems. Orcery is fantastically creative and a really cool new thing for players to fiddle around with. The various tables, from Atmospheres to Situations to Lands to Folk, provide a ton of variety that you're going to have to work pretty hard to exhaust. The overview at the start of the book says that the Azure Etern should be vast, wild, whimsical, and fun, and if you think of them as goals I absolutely think Skycrawl has managed to attain them." - Seamus Conneely

Read the full in-depth CHG review here: http://cannibalhalflinggaming.com/2021/01/15/skycrawl-review-serendipitous-adventures-in-strange-skies/



Rating:
[5 of 5 Stars!]
Skycrawl
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Skycrawl
by Donut M. [Verified Purchaser] Date Added: 12/14/2020 10:29:30

Whilst I wouldn't call this book a traditional hexcrawl, the majority of content in this book is well thought out and is invaluable to anyone interested in running a game in the style of movies such as Treasure Planet. The procedure of play regarding Journeys and Ship Combat seem good enough on their own though may require some tweaking depending on which game system you are playing. The most essential section of the book for me lies in the back half. The random tables of atmospheres, encounters, and the various generators are imaginative and inspiring. All in all, I can't wait to run a campaign using a toolbox such as this one.



Rating:
[5 of 5 Stars!]
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