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Code of Conduct for RPG Projects
by Jason H. [Verified Purchaser] Date Added: 07/01/2020 11:19:23

I've been DM-ing for close to 20 years now and I learned something! Some really fantastic tips from Teos!



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Code of Conduct for RPG Projects
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Code of Conduct for RPG Projects
by Joe C. [Verified Purchaser] Date Added: 06/29/2020 19:03:55

These products is free because nobody in their right mind Would pay money for this. The guidelines suggested here can be summed in one sentence. Dont be a chump. You just need a bit of common sense. If you want creativity to be bland, lifeles and dull. Go right ahead with your Code of conduct and your consent forms. Perhaps you may need some psychological help Before taking up ganing. The agenda isnt just pushed its shoved.

File it in the trashcan.



Rating:
[1 of 5 Stars!]
Code of Conduct for RPG Projects
by Jean M. [Verified Purchaser] Date Added: 06/26/2020 09:29:23

This is basically Finnish employment laws with the serial numbers filed off. Except harsher -- the Finnish one suggests the accused person should discuss the issue and be prepared to apologize -- this says they should not defend themself, admit their wrongdoing even if the accuser was mistaken, misunderstanding, or malicious, and apologize no matter what, and (unlike the Finnish version) really emphasizes that the accused can be fired simply on the basis of unsupported accusations. I'm not sure who this is written for, but "a bunch of college freshmen in a dorm" seems to be closer than a team of collaborators on a game project. It starts with the premise that the people in the group neither know, trust, or even like each other. There are plenty of good codes of conduct out there. This is not one of them.

Added: One of the rules is no display of violent imagery. Um ... we write and illustrate games about murder hobos!



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[1 of 5 Stars!]
Code of Conduct for RPG Projects
by Paul C. [Verified Purchaser] Date Added: 06/16/2020 17:12:39

Pretentous, overbearing, and worthless. This one small group is trying to dictate standards for an entire industry.

Following this code would kill Indie Games. Small/single person developers cannot afford to spend thousands of dollars for sensitivity and diversity editors.

Let market forces decide what is acceptable and what isn't, not some small group of bad actors with an agenda.



Rating:
[1 of 5 Stars!]
Code of Conduct for RPG Projects
by Tomas G. R. [Verified Purchaser] Date Added: 06/06/2020 16:12:43

Letting aside that pretty much everything I've seen from Teos so far is pretty great, I consider this short code of conduct to being worthy of my 5 stars. I believe many workplaces, conventions and pretty much many places to work at could learn from this. There are some great tips to implement, and teaches those who read it how they should be managed. All in all, something you can get for free, created by people who did much research about the subject, and that should totally be taken into account and used in many places



Rating:
[5 of 5 Stars!]
Code of Conduct for RPG Projects
by Anthony J. [Verified Purchaser] Date Added: 06/04/2020 17:02:29

I read through this document and as someone who leads many projects on DMSGUILD, I can tell you I am implementing this moving forward. Thank you for making this great and easy to use product that I can tailor to my own projects and situation. I think documents like these create a safe and fair working environment for everyone involved and only enhances communication and expectations. I hope others consider utilizing this in their own projects too!

  • Anthony Joyce


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[5 of 5 Stars!]
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