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This deck feels right when considering the theme. Goblins rock.
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Honestly these are pretty great. Lots of ways to use these decks.
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I'm not sure there's anything that I can say about SotGH that hasn't already been said. It's nothing short of a masterpiece written by a mad genius. The amount of work that Richard puts out astounds and confounds me, I had no idea there were that many hours in a day. What's really remarkable is that he can put out that much work and it's all really good work.
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This is a unique, quirky, and imaginitive setting with some unexpected plot twists and secrets that the player's won't see coming (no spoilers). My player group at Arisia had an absolute blast slaughtering those vile, tiny-headed humans. Zadmar's art and written content are top-quality, introducing some interesting rules mechanics and convincingly presenting all content through a lens of dark humor using the perspective of the setting's diminutive anti-hero protagonists. I honestly still can't believe this product is free. Though the setting was written for the now-outdated Deluxe rules set, it is easily adapted to Savage Worlds: Adventure Edition, and is a great addition to the collection of any Savage Worlds GM who wants to run an entertaining and very different sort of fantasy game.
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One of the most interesting little portable rpgs I've found. You only need 3 d6 and a handful of coins or tokens to play and you can take it with you on your phone. Unlike other rules-light systems, it includes "rulings" (more than "rules") and advice for several different genres, from cyberpunk to supers or horror and vehicle rules. The "combat" rules can also be used easily to play out other kinds of conflicts, from chases to debates. I am seriously considering getting the print version because I love pocket-sized rpgs.
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Simple & Good.
Perks, Quirks and Karma Mechanic is Beautiful.
This game is based on other games, but sublimated successfully.
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This is a neat little game system that can be played anywhere anytime. Easy enough for kids and non-gamers, but still fun for experienced gamers. I like it!
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Seems pretty well thought out, but these weapons are quite powerful, and I could not see more than one in use without game balance issues. Definitely for Heroic high level games it provides an excellent way to classify these weapons.
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Amazing setting full of Flair and with symathetic anti heroes .Would love an swade update ,but even without it 11/10.
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These cards are beautiful and high quality. My players and I enjoyed the 4 Jokers.
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Really great cards. Each card has a differetn monster. It's very nice.
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These cards are great. Good quality and easy to shuffle. The art is good.
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Very fun One shot. As always, the adventures in Saga of the Goblin Horde are quirky, hilarious, and exciting.
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I think this is one of my absolute favorite Savage Worlds supplements, at any price! It's really well done, and is a very interesting tool for designing magic weapons.
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Another fun adventure for Saga of the Goblin Horde! The art, map, writing, graphic design and layout are top notch!
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