Lindworm Cavern is a short Dragonbane adventure by Emerald Mage Games. The adventure expands upon a location pinpointed on the map of Misty Vale in the Dragonbane core box, but of course can easily be dropped anywhere of a GMs choosing.
The set-up is simple: a monstrous lindworm has laired within said cave and preys upon travellers and isolated farms. Aiding and indeed worshipping the beast are a band of kobolds (some of them winged!), who lure victims to their demise.
The cavern has nine locations, making it an ideal length for an evening of gaming. There is a nice variation in the geography of the rooms, including a subterranean waterfall and river that must be crossed. A series of random events (a falling stalactite, for example, or a minor quake rather than just a wandering monster) bring an element of dynamism to the adventure. There’s a nice consistency to the encounters; rather than shoehorning in more monsters, the author stays true to the kobold and lindworm formula and wraps things up neatly just before it becomes repetitious and dull.
The adventure includes stats for the lindworm and kobolds, of course, but also a new type of flora: Dawn’s Dewcap. Morning moisture collected from the shroom is imbued with magic, helping to heal wounds and reduce fatigue. Cool.
Lindworm Cavern is nicely laid out with good maps and solid artwork, making it a breeze to run.
Lindworm Cavern wears its old-school fantasy gaming heart right on it’s sleave. And if that’s in your wheelhouse than you can do far worse for a quick pickup adventure.
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