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Print the Legend
by Aleksi M. [Verified Purchaser] Date Added: 06/16/2021 14:54:00

To keep it short.

A very well made wild-west rpg with simple and clear, but versatile rules system using D100.

This offers the atmosphere of the harsh reality of the true west from mid-19th century - and beyond.



Rating:
[5 of 5 Stars!]
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Fortune's Childe
by Patrick H. [Verified Purchaser] Date Added: 05/29/2020 19:11:21

This game has an interesting idea but the execution is pointlessly complex. I get almost an old-school vibe from the way skills and checks fit together, except it feels like this hasn't been playtested at all.

Take "Dark Fhama." All checks in this game involve drawing a Major Arcana card. If that card is inverted (meaning upside-down), the character earns 2DF. This happens frequently--about every other draw, because the game stresses that you should shuffle the deck on both orientations, which means that at any given time about half the cards will be inverted. So every two checks, you wind up adding 2DF--or if you prefer, an average of one for every single check you make.

The thing is, Dark Fhama is also a penalty to your checks. After eight checks or so, you will likely have 8DF. Dark Fhama can only be discharged under certain circumstances, and only once a day, and most importantly, your Dark Fhama score is a penalty on every single check you make. Speaking of which, discharging Dark Fhama is accomplished via a skill check, and it's a skill that is rated 8+level. Which means that at first level--sorry, 0th level, because of course--the only way to pass a check to clear 8 Dark Fhama is by drawing the Fool. If you get 10 Dark Fhama--if you have a busy day, in other words--you literally cannot discharge it until you level up twice.

Speaking of levels, let's talk crunch. We're looking at weapon proficiencies, folks, one per 3 levels, for a single weapon at a time. Each level also gives you one "skill point" which applies to what is basically the list of non-weapon proficiency list from AD&D2e. And the game has an XP system, with no mention of milestone progression, which is a weird choice for 2016.

It's like ... here's this idea of a fey child prancing merrily through the world, carefree and enjoying adventures alone. Now here's an iron grate of punishing rules to squish down over that concept! It's just such a bizarre a tonal mismatch.



Rating:
[1 of 5 Stars!]
Fortune's Childe
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Creator Reply:
You're right, Patrick. When I revise this little game (made for free as part of an April Fool's contest at Board Game Geek), I will take a close look at the troublesome elements you mention. Thank you!
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Ongoing Damage
by Kyrinn E. [Verified Purchaser] Date Added: 12/17/2016 11:39:11

Ongoing Damage is hopefully the first in a line of short adventure skeletons for Post Apocalypse gaming. Thes three scenarios suggest an Earth and US not too long after the apocalypse, where older characters could have been alive during the collapse.

In the first scenario, a real quadary is presented, and may be better used after knowing the PCs in a GM's game through several other adventures before springing this one on them, but perhaps the core conflict is visceral enough that most players would wan to see it through to the end.

In the second scenario, I can't help but think of the Cinemax series, Banshee, and the sorts of unsavory types that viewers were exposed to on that show. The friendly NPCs, both the woman, and the group, are potential long term contacts with plenty to offer the PCs, with several other adventure hooks easiy derived from their association.

The third scenario, possibly tying into the second, is charming and a bspot of light in the dark setting, but the opposition should offer a real challenge to PC goups, and would make great recurring villains, similar to the Cartel badguys in Syfy's Z Nation series.

I am looking forward to more of these, in the same vein, and not more complex or glitzy, but would easily suggst a Pay What You Want scheme for them.



Rating:
[5 of 5 Stars!]
Ongoing Damage
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Creator Reply:
Thank you for the great review! We're busy writing more scenarios. . . .
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