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The Road to Revolution: The SkullcrackersClick to magnify

The Road to Revolution: The Skullcrackers

Welcome to The Road to Revolution Campaign Arc; a series of adventures designed for use with the 3.5 version of the world’s most popular role-playing game. Set in the Great City, this epic campaign takes characters from their humble beginnings, all the way to powerful adventurers upon whose actions the City will come to depend. The Campaign Arc contains six adventures in all, each written by the original authors of the Great City Campaign Setting. Arc adventures can be played individually or linked with others in the series to create a complete campaign.

The Skullcrackers is the first adventure of the series, written by John E. Ling Jr.

The lightless warehouse alleys of the Trades Ward fester like the sour, fly-covered belly of an old nag. When the streetlamps dim, the wood-planked warehouses seem to stagger with their own decrepit drunkenness, and what little pity the ward can muster comes from beggars too poor to split a copper or toughs who gather in vacant storerooms to wager coins and chickens upon their fists. Is it any wonder then, why it sparks such a romantic attraction to off-duty military officers? For here, there are no lingering eyes of justice, no harsh penalties or judgments other than what a man can dole out with his own muscle. In a minute, a man can prove himself a primal warrior, or fall to the dust and tribunal humiliation of his silent peers.

The Skullcrackers is a low-level urban adventure designed to introduce players to the Great City and is appropriate for four characters of 1st-level.

The Skullcrackers.

The module features the beautiful artwork by Eric Lofgren and Hugh Vogt.
Additional material about the Great City and the Trades Ward can be found in the following titles:

UA001 - The Great City Campaign Setting
BB002 - Øone’s Blueprints Backdrops: Curiosity Shop
BLU20 - Øone’s Blueprints: The Great City
BLU31 - Øone’s Blueprints: The Great City, The Marketplace
BLU22 - Øone’s Blueprints: The Great City, Trades Ward
BLU49 - Øone’s Blueprints: The Great City, Hope Park (due on November 11 2008)

Strange encounters in the Great City


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Reviews (3)
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Paco G. J. [Featured Reviewer]
July 17th, 2011
This review was written by Thilo Graf and first published in GMS Magazine This pdf is from 0one Games is 43 pages long, 1 page front cover, 1 page blank inside front cover, 1 page editorial, 1 page ToC, 2 pages of advertisements, 1 page [...]
October 20th, 2010
The Skull Crackers by 0Onegames This product is 43 pages long. It starts with a cover, blank page, credits and ToC. (4 pages) Next it moves into a adventure summery and overview. This is the first part of a six part adventure series that [...]
Megan R. [Featured Reviewer]
February 8th, 2009
This is the first in a six-part campaign arc set in The Great City, already painstakingly mapped and described by 0one Games, and is written for beginning characters. Although it's never stated, the impression is that they are not native to the city, [...]
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File Last Updated:
October 28, 2008
This title was added to our catalog on October 28, 2008.