Close
Close
Advanced Search

In Harm's Way:Wild BlueClick to magnify
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/55173.xml&w=500&h=324
Full‑size Preview
https://watermark.drivethrurpg.com/pdf_previews/55173-sample.pdf

In Harm's Way:Wild Blue

ADD TO WISHLIST >
PDF
$12.00

In Harm's Way: Wild Blue is a roleplaying game about modern mercenaries, the world they live in, and the things they do.

In Harm's Way: Wild Blue uses the StarCluster 2.5 System, with some significant differences:

  • Play Fighter, Strike, Slick, or Gunship pilots, or SpecOps, Infantry, Armored, or Brown Water Navy characters.
  • Play characters with Army, Marine, Air Force, or Naval backgrounds from anywhere in the world.
  • Troupe Play: Players play several characters, each type representing one aspect of the Mercenary Company, as well as Staff Characters to run your Company.
  • Honor/Practicality Mechanic: Adds to your chance of success due to your reputation.
  • Notice: You have to accumulate Notice - the approval of your superiors - to advance in rank. In order to get Notice, you have to burn with zeal and throw yourself headlong in harm's way.
  • Competitive Play: There can be only one Leader. One hero. Is it going to be you, or the guy sitting next to you?
  • Create your own Mercenary Company and shape it to do the things you want to do.
  • Create Contracts for your Company, and negotiate for what you want and need.
  • Dogfighting system adapted to modern jets from the IHW:Aces In Spades and IHW:Aces And Angels games.
  • New Beyond Visual Range missile combat system.
  • Surface combat system for Riverine/Littoral boats and ground vehicles adapted from the Dogfighting rules.
  • Personality Traits give your character bonuses in various situations.
  • Professional Edges give your character bonuses in other situations.
  • Specialty Schools make your character ultra-skilled and competent at a young age.
pixel_trans.gif
pixel_trans.gif
 
 Customers Who Bought this Title also Purchased
pixel_trans.gif
pixel_trans.gif
Reviews (2)
Discussions (3)
Customer avatar
Daniel V June 19, 2022 9:28 pm UTC
PURCHASER
I'm frustrated with this book and purchasing the Aces and Angels book in hopes of finding clarity was a mistake. Things critically missing: definitions/ explanations of aircraft stats and an explanation of how/where fuel expenditure is quantified. On page 153, what does "Fuel 316" mean for an F4? Your sample character Buzz doesn't do anything to shed light on this unfortunately. Please help.
Customer avatar
Denis Z November 05, 2019 10:59 pm UTC
PURCHASER
Gonna finally try this out with friends!
Seeing as Mr. Clash B answered here relatively recently, perhaps I should post my question here as well: where can I find PK values for air to ground missiles? Many of them have damage listed as PK+<some number>, but they don't have a PK column in the statline? Thanks!
Customer avatar
Richard S May 25, 2016 9:54 pm UTC
PURCHASER
Absolutely loving the creation mechanic, but one thing is boggling me at the moment: What is Discipline for? It's not in the skill listing and I see no mention of a special implementation (like there is with Linguistics) when I do a search for the word.
Reply
Customer avatar
clash B August 22, 2019 4:59 pm UTC
PUBLISHER
Discipline is keeping control through imposed order rather than leadership. Discipline can be used to rally troops, to make troops push ahead in spite of danger, and keep them from breaking. It is based on CHAR, and can be used instead of leadership for many uses, but it also can be used on oneself, unlike Leadership. A character can make a Discipline check on their own to overcome fear or resist interrogation, and the like. I seem to have forgotten it in the listing!
Browse Categories
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!
 Recent History















Product Information
Silver seller
Pages
282
Publisher Stock #
FM 057
File Size:
9.44 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
pixel_trans.gif
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
April 07, 2008
This title was added to our catalog on March 31, 2008.