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Journey To Ragnarok - Adventure and Setting for 5e
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Journey To Ragnarok - Adventure and Setting for 5e

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Journey To Ragnarok is an adventure and setting module for characters of level 1st to 15th, inspired by Norse myths and legends, compatible with 5th Edition.

It is a captivating adventure that will lead the Heroes from Midgardr through the Nine Worlds. 

In an epic journey, the fate of men will be tied to that of the gods, until the final moment, the Ragnarok. 

This book includes:

  • Setting guide to the Nine Worlds
  • 6 Clans fighting for supremacy over Midgardr
  • 13 new and exclusive archetypes
  • 1 new class to discover, the Rune Master
  • 8 Backgrounds inspired by Norse society
  • Rune Divination System
  • Descriptions and statblocks of Gods and mythological beasts
  • New and legendary magical items 
  • An epic adventure for 1st to 15th level characters
(The PDF version includes Bookmarks)

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    Reviews (2)
    Discussions (11)
    Customer avatar
    Matt M January 02, 2019 6:24 pm UTC
    Does anyone know the difference between these two files?

    Customer avatar
    Shannon B December 30, 2018 3:56 am UTC
    Curious what the Rune Master class looks like. Anyone care to give their thoughts or a brief overview? I've been looking for a good rune based class for 5e for awhile now but haven't been able to find the flavor i want to play.
    Customer avatar
    Alex D January 04, 2019 9:06 pm UTC
    The main thing that stood out for me was a complete lack of subclasses.
    Customer avatar
    Timothy B December 30, 2018 12:08 am UTC
    I received a notification that a version with bookmarks had been uploaded. I checked out "JTR_-_Impaginato_ENG_DefBM.pdf" but don't see any bookmarks. Just wanted you to be aware.
    Customer avatar
    Erik H December 21, 2018 12:22 am UTC
    Just bought the game and i noticed something about the 6th level feature of the bard class; the feature doesn't specify if you need to use it as an action (or in combat at all?), how long the proficiency bonus lasts, if it's your save DC (if you use it on someone else) or if the ability actually should treat anyone failing the test as if under the enthralled spell.

    It is rather unclear on how this feature is intended to be used.
    Customer avatar
    Nathan H December 18, 2018 7:51 pm UTC
    Really nice work! I love the art, design and lore, the adventure is great too.

    However my critic comes from the monster statbloks. I think for the price of this product you should really have a second look at them, it feels unpolished. I've spotted a good number of inconsistencies and things that seem broken to me (Looking at you Hel, casting finger of death 4 times per round, and you Baldr, immune to every source of damage, or the Svartalfar Warrior with god-like attributes and only a DC 11 on their spells?).

    Realistically I think you should also trim down the "at will" and per day spell lists of the gods, remove was is redundant and keep a handful of core concept spells. Realistically during a battle they will never cast most of these spells, relying on their most powerful ones. This just clutters the statblok and makes it harder for the DM to run them smoothly.

    Again, great work on the rest but the statblocks need some polish!
    Customer avatar
    Christophe N December 18, 2018 5:47 pm UTC
    What is the difference between the standard heavyweight and premium heavyweight?
    Also, does the premiem heavyweight have a special cover?

    Customer avatar
    John R December 11, 2018 6:44 pm UTC
    Any chance we will see Hero Lab support for this product? (I would love to see that)
    Secondary interest would be roll20 support.
    Customer avatar
    Savanna R December 10, 2018 11:06 pm UTC
    Are the monsters different than those in the MM? If so are their stats? Does the book contain maps? Or do we have to buy that separate?
    Customer avatar
    Michele P December 12, 2018 1:06 pm UTC
    Yes they are and they do have stats. The book includes map, but if you're looking for a higher resolution we have a separate maps pack!
    Customer avatar
    Kite L November 16, 2018 12:07 am UTC
    Are there illustrations for every monster/npc statblock?
    Customer avatar
    LI JEN L November 12, 2018 3:46 pm UTC
    Was very happily surprised to find the Monk Class mentioned in the Contents Section of the Preview, as *any* and all additional positive depictions of Asian Culture In Heroic Fantasy can only be a good thing;

    But since the preview only lasted 4 pages, just wondering: How does the quintessentially Asian Monk Class fit into the Quintessentially Icelandic setting of Midgard?
    Customer avatar
    Michele P November 12, 2018 6:07 pm UTC
    I'm sharing with you the description of the Monk: Way of Glima

    "A glimpse. A flash. The prowess of many warriors comes from fine training in martial arts, but your monastic path already granted such feats. By adopting the techniques of Glima, you become a master in controlling your opponents, locking them into close combat and causing pain by twisting arms and legs. You dominate your foes with fast movements, quick defenses and overwhelming strength."
    Customer avatar
    LI JEN L November 13, 2018 5:57 am UTC
    Typed "Glima", the followed the Youtube Link and WHOA the Icelanders have a very *strongly* developed System of Grappling, Wrestling and Disarming! Thank You Sir: Something New Learned Every Day. :)
    Customer avatar
    Paul S November 07, 2018 1:40 pm UTC
    Is 'The Grey Wanderer' included in this book?
    If not, (how) does the introductory adventure fit into this campaign?
    Customer avatar
    Chris S November 07, 2018 9:45 pm UTC
    I'm reading Journey To Ragnarok right now, and there are a mentions -
    Quote: Danevirke An enormous fortification that runs across the peninsula separating it from the enemy Franks. Depending on the events that occurred during The Grey Wanderer adventure, or according to the GM’s choices, the situation in the camps in defense of the Danevirke can vary: ......... then it offers alternatives
    So I guess yes it does.
    Customer avatar
    Chris S November 07, 2018 9:47 pm UTC
    it also mentions later
    Party with characters above first level
    Players who want to start with characters of a level higher than first or who want a more difficult challenge may choose to start from other points in Midgardr. The White Mountains, the Great Forest or the Swamp can be ideal starting points for the adventure for characters of second to fourth level. Even the Jutland peninsula is perfect as an advanced starting point especially for those players who want to carry on the adventure that ended in The Grey Wanderer.
    Customer avatar
    Paul S November 07, 2018 10:34 pm UTC
    Good detective work. Thanks...
    Customer avatar
    Michele P November 12, 2018 6:08 pm UTC
    Hi Paul, sorry for the late reply, and thank you Chris!
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    Product Information
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    File Size:
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    File Last Updated:
    January 03, 2019
    This title was added to our catalog on November 07, 2018.