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What would you do if you found yourself suddenly – and permanently – cut off from everyone and everything you ever knew?

Thrust into an alien society lacking the accoutrements of the modern world? Where you are faced with a potentially deadly struggle to merely survive?

One of the more popular tropes of modern day Science Fiction deals with that very question – moderns being displaced in time and, sometimes, in space (or dimension) as well ... where they find that they are faced with the awful (and aweful) reality of the past or, equally, an alternate dimension where history and technology has not progressed the same way as it has in our version of reality.

Typically the displaced will find themselves faced with a need to change things – perhaps for their own comfort, perhaps from a sense of altruism (or, more than likely, from a desire to become wealthy and powerful beyond any dreams of avarice), or, most likely, because they find themselves faced with a threat to their very survival.

Displaced (Books #1: Lost in Time and Space and Book #2: Survival and Rebirth) is intended to provide a solid structure for a GM and players to build their own campaign world on.

Using the tools and information provided herein you will be able to structure a realistic background in which they can stage their adventures and get their chance to fight the good fight against tremendous odds ... and, of course, also get a chance to become wealthy, respected, and powerful.

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Paul B March 15, 2021 8:55 pm UTC
What happened to the first book?
Customer avatar
March 16, 2021 2:16 am UTC
All included in the one volume in a long ago updated version. You should have 266 numbered and 4 un-numbered pages ... IIRC the first 70 pages were originally the first book. Sorry for the confusion
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8.55 MB
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File Last Updated:
December 31, 2006
This title was added to our catalog on December 31, 2006.
Phalanx Games Design
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