This is the last breaths of a dying universe.
The Ignotus is imposing itself on the world, pressing in and being guided through by powerful forces that seek to control the earth.
No one knows how long it has been there, waiting. Few know that it is there.
There are those who want to control it, and through it, control us all. The conspiracy is greater than anyone guesses. Because the theories are just a front.
In the Ignotus GM's Guide, you will get new creatures, rules for places of power, controlled substances, and (of course) the Ignotus dimension itself!
This is a horror/conspiracy setting that will add flavor to your existing game, or give your players a chance to do some real role playing with a new campaign. 117 pages of information for building your world.
The Ignotus GM's Guide also features two sample adventures to introduce your players to the world. The rules options for combat, magic, and wound points (also in the Player's Guide) are included here.
?Requires the use of the d20 Modern Roleplaying Game, published by Wizards of the Coast, Inc.?