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War Machine: Core Rules

War Machine: Core Rules

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In 1939, SS scientists managed to decipher the Stone Codex, an ancient manuscript penned by an Italian monk during the dark ages, and uncovered in 1937 from its long forgotten resting place. The codex detailed alchemical secrets and blueprints for hellish weapons of mass destruction. With the secrets of the Stone Codex, a new Empire was born...
The year is now 1942 and the world is at war. Legions of armored Axis troops occupy most of Europe, London lies under a pile of radioactive ash, and the outlook is grim.
In War Machine: The Quasi Historical Sci Fi Role-Playing Game, players take the role of fearless OSS Agents, gadget toting Scientists, tough Marine Leathernecks, and sultry Femme Fatales fighting the good fight against the overwhelming forces of the Third Reich. Do you have the guts to join the courageous few?

Nominated for best sci-fi game and coolest theme, Games Unplugged Magazine 2001.

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Reviews (2)
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April 2nd, 2004
Not a bad little game. I played it at GenCon a few years ago. Interesting ideas and an easily understood game system. The layout could be better, but everything is easy to find and comprehend, and the order follows the character sheet, so the entire [...]
April 1st, 2004
Not impressed. Very amateur production and poor layout design. Interesting premise, but I'd have been better off simply using Pinnacle's "Weird War" books as source material. [...]
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File Size:
2.52 MB
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File Last Updated:
March 26, 2004
This title was added to our catalog on March 26, 2004.
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