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Pulp Egypt


Egypt: land of mystery and adventure. Here diligent archaeologists struggle to unearth Egypt's great secrets without accidentally unleashing some of its deadliest curses. Tomb robbers plunder ancient treasures for their own profit. Spies work covertly to thwart enemy operations as the world plunges steadily toward war. Secret cults pursue their own agendas to preserve their country's past and resurrect its former glory. The land once ruled by powerful pharaohs now languishes under the rule of dominant British administrators, merciless crime syndicates, devious spies, and darker forces manipulating the course of history.

This is the time for gritty adventure in a land where ancient ruins overlook squalid cities, peasant farmers mingle with wealthy Westerners, and global politics brush against religious nationalism. Everyone has their own selfish agenda. Everyone has their price.

This 176-page Any-System Key sourcebook by Peter Schweighofer contains material gamemasters can use to create pulp adventures in Egypt: general travel information, campaign themes, locations, gamemaster characters, and scenario ideas. Inside you'll find:

  • A "Visitors Guide to Egypt" suitable for orienting gamemasters and familiarizing players with common knowledge of the setting.
  • A chapter filled with Egyptian exotica, all the mysterious places, supernatural occurrences, magical artifacts, and mythical beasts abounding with adventure ideas.
  • A chapter for running each of three kinds of themed campaigns in Egypt-archaeology, espionage, and criminal-including a full campaign outline for each.
  • Appendices detailing suitable character archetypes for pulp Egyptian campaigns, a random artifact generator system, and a list of book, film, and music resources to enhance your game.

This pulp-era sourcebook uses the Any-System Key to describe stats and difficulties in easily defined terms gamers can quickly customize to their favorite game engines. To use the information in this roleplaying game supplement you'll need a copy of the Any-System Key (included) and your favorite roleplaying game system.

Praise for Pulp Egypt:

“THIS is how you write a sourcebook…. Well-researched, logically structured, informative without being pedantic, and written in a very professional – yet surprisingly easy-to-read – style.”

-- Roger J. S., review


“This is one of those rarities in modern RPG publishing -- the kind of book that makes me smile, nod, and occasionally jump around in my seat in childlike delight.”

-- S. John Ross, the Blue Room


“From what I’ve seen it’s a mighty impressive piece of work that covers Egypt 1933-39 superbly for gaming. Check it out!”

-- Steve Long, Hero Games


“It’s a damn fine piece of work. I highly recommend it.”

-- Colin Chapman, RPG Freelancer


“The sourcebook PDF is well worth the money; if you plan to set a campaign in Egypt, I’d call it a necessity.”

-- Linwood, Exile Games forums


“I absolutely LOVE this book, and it is designed to be used with just about any game system.”

-- Madwabbit, Exile Games forums


 Customers Who Bought this Title also Purchased
Reviews (1)
Discussions (4)
Customer avatar
Richard Thomas H May 09, 2023 2:51 pm UTC
We're very nice and patient but it's 2023 now. Can we have POD please.
Customer avatar
Zachariah K October 09, 2021 10:18 am UTC
Even a crappy print on demand option would be great.
Customer avatar
Kerry H March 13, 2021 4:38 am UTC
Any chance of a pod version of this book?
Customer avatar
Steven W January 29, 2021 9:22 am UTC
Will this book be available as print on demand?
Customer avatar
Isaac A February 20, 2021 5:28 pm UTC
I definitely agree, this book is extremely useful for my Hollow Earth Expedition campaign and I would kill for a physical copy
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File Size:
7.27 MB
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File Last Updated:
March 24, 2011
This title was added to our catalog on March 28, 2011.