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Conflict Roleplaying Rulebook

Conflict Roleplaying Rulebook

Watermarked PDF

Conflict Roleplaying Rulebook

Focused, Tactical, Player vs. Player Roleplaying 

for the Pathfinder® Roleplaying Game


CONFLICT Roleplaying is a table-top roleplaying game focused on tactical player vs. player combat. Driving the combat are clearly defined objectives and your team will to win. Use your own Pathfinder characters or D20 characters for fun objective-driven team vs team skirmishing. Characters’ classes, abilities, feats and your choices on how to use them are not limited. In Conflict-RPG, the only thing that limits your character is your team’s ability to execute a strategic plan and of course, the opposing team.

This system is fully compatible with the Pathfinder® Roleplaying Game Core Rulebook™. This book also contains the framework needed for GMs to create their own clever Conflict designs.

The July reprint of the Conflict Roleplaying Rulebook now includes all Errata and additional clarifications

What’s Inside of the Book:

This RPG system is uniquely designed for competitive, team vs. team roleplaying which includes:

Passcards™ —Double-sided 8x11 templates to adjudicate player character’s hidden movements and actions.

Pre-generated characters and teams for immediate play with easy to modify stat blocks for each character.

The Battlepoint System™A simple calculation for ensuring game balance among characters and levels.

Match Types™—Different objectives, challenges or scenarios that make each match surprisingly unique.

Map Elements™— Magical devices that you place before the match to hinder opposing teams or enhance your own teammates.

Conflict Laws™—Universal rules that dictate character environmental handicaps, player interactions and classes.

Team Feats™New Feats that grant bonus and special abilities to teammates when they compete together.

•A list of enemy taunts and battlecries. Handy combat charts for easy reference and even a list of funny team names for your group.

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  • ISBN13:
  •   978-0-9824507-0-3



 Perfect This book looks like it took a lot of time and a lot of playtesting to pull off... we had a blast, pounding the snot out of each other across the excellent map provided. It was pretty awesome. 
Mark Meredith

  In fact, I would say that Conflict is to Pathfinder RPG as Team Fortress is to Half-Life. A great add-on the builds a whole new game out of an existing one... That’s an A+ supplement in my book. 

  All in all, Conflict Roleplaying Rulebook is an excellent resource for those who wish for a more competitive, tactical style of gaming while still using a familiar rules set. 
Robert N. Emerson
Emerson's Bookshelf

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Customer avatar
Amelia M September 12, 2017 9:42 pm UTC
Is there any difference between this version and the Tactics & Teams version?
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File Last Updated:
June 03, 2013
This title was added to our catalog on August 18, 2010.