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Wizarding Ways 80% off [BUNDLE]

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This very special 80% off bundle contains several titles with an arcane focus! They include a self-standing adventure with pregenerated spellcasting characters and all the rules needed to play it, four bestselling "100 Oddities" universal sourcebooks that can be used with any fantasy RPGs, nine RPG supplements with rules-light spells that can easily be adapted to almost any games, and more! 

144657-thumb140.jpg100 Oddities for a Wizard's Library
Regular price: $2.99
Bundle price:
 $0.49
Format:
 PDF
Welcome to “100 Oddities for a Wizard’s Library,” a universal sourcebook designed to help you add compelling and imaginative details to your scenarios! Oddities may clutter a shelf or lie forgotten in a corner, but they are not defined by where they are so much as what they are, and are unusual by their very nature. A dead Rat in the basement of an abandoned building is not an oddity, for example, but that same dead Rat with its eyes sewn shut is.  This 24-page system-free supplement includes an introduction with tips on how to use it in your scenarios; a dozen custom illustrations; aa large, two-page floor plan of a Wizard’s Library; and a Random Tome Generator.  Oddities are intended to aid storyteller creativity and turn possibly bland areas or gaming episodes into something more. The g...

170247-thumb140.jpg100 Oddities for a Wizard's Tower
Regular price: $1.99
Bundle price:
 $0.39
Format:
 PDF
Welcome to 100 Oddities for a Wizard's Tower, the fifth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games or stories in whatever way you like. Oddities are intended to aid storyteller creativity, turning possibly bland areas, and the goal of this publication is to make things more fun and to take your imagination in directions it might not otherwise have gone. They fill in the corners of a bookshelf, a room, a level, a scenario, with all the sorts of things that add interest but take loads of time to come up with. A good oddity awakens curiosity and creativity, in player and storyteller alike, adding interest to an encounter, or even making one out of nothing.  Volumes in this popular and bestsellin...

445057-thumb140.jpg100 Oddities for an Alchemy Lab
Regular price: $2.99
Bundle price:
 $0.59
Format:
 PDF
Welcome to “100 Oddities for an Alchemy Lab,” the latest entry in Skirmisher Publishing's popular and bestselling “100 Oddities” series of system-free sourcebooks dedicated to helping develop rich stories and spicing up encounter areas with exciting curiosities! This illustrated universal sourcebook includes an annotated list of 100 Oddities, a detailed list of d100 Alchemical Substances, and a list of d20 Improbable Potables that storytellers can draw upon anytime they need an exotic beverage.  “100 Oddities for an Alchemy Lab” is inspired by some of the most iconic and enigmatic sorts of characters in fantasy fiction, and is intended to aid storytellers in creating unique and interesting workplaces for them and other spellcasters with a penchant for potions, esoteric substances, and tran...

379805-thumb140.jpg100 Oddities for an Arcane Academy
Regular price: $3.99
Bundle price:
 $0.73
Format:
 PDF
Welcome to “100 Oddities for an Arcane Academy,” the latest entry in Skirmisher Publishing's bestselling “100 Oddities” series of system-free sourcebooks dedicated to helping develop rich stories and spicing up encounter areas with exciting curiosities! It includes an annotated list of 100 Oddities, a Student Organization Generator, and a section of 50 Arcane Academy Tomes, and is illustrated with more than a dozen custom images.  “100 Oddities for an Arcane Academy” is inspired by the well-established boarding school story genre, which began with Thomas Hughes’ revered Tom Brown’s School Days and eventually evolved to spawn fantasy media that include Philip Pullman’s His Dark Materials, Yoh Yoshinari’s Little Witch Academia, and a multitude of other movies-novels-an...

226625-thumb140.jpgBlack Hat Magic
Regular price: $0.99
Bundle price:
 $0.20
Format:
 PDF
Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well. One phenomenon that makes for a fascinating study, but lacks a magical counterpart in any games we are familiar with, is computer malware. This publication explores the various types of malware and, with a little creativity, attempts to describe what the magical varieties might look like, and, finally, provides a “Spell Hacker” prestige class as an example of how to make use of these concepts. ...

343829-thumb140.jpgMagic of the Old West
Regular price: $0.99
Bundle price:
 $0.20
Format:
 PDF
In the 19th century, the American West was marked by booming technology, polarized political beliefs, territorial skirmishes, racial conflict, Civil War, and continuous expansion. This era also brought to the West an influx of other peoples — along with their religious, spiritual, and magical traditions — adding to the cultures of the indigenous Native Americans ones from Europe, China, Mexico, Central America, and Africa. These disparate influences combined with geographical isolationism and the country’s powerful, nearly raw power to alter many rituals and practices and make them uniquely American. This supplement to the Gold-bestselling Cthulhu Live 3rd Edition live-action role-playing game of Mythos horror introduces eight magic traditions, a new spell for each, and new...

312304-thumb140.jpgSix Spells: Alchemists
Regular price: $0.50
Bundle price:
 $0.20
Format:
 PDF
Alchemists are magical practitioners who specialize in transforming one sort of thing into another. While many fantasy games refer to characters of this sort, few actually put their abilities into game terms and, with that in mind, following are six spells to help those game masters and players who wish to create magic users with alchemical abilities. Some are very powerful but are also time-intensive and expensive. A couple may have significant impacts on setting designs as well.  This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with ...

352116-thumb140.jpgSix Spells: Blood
Regular price: $0.50
Bundle price:
 $0.20
Format:
 PDF
Many believe blood magic is solely the purview of necromancers and sorcerers, but these wizards were not the first to use it, and Druids and other nature priests understood for far longer that life comes from death. This mini-publication contains six blood-oriented spells — Blood Harvest, Blood Spawn, Butcher’s Cure, Cleanse the Water, Death Brings Life, and Egg Sacrifice — compatible with any games using the OGL/d20 system. Many are designed to model the sorts of powers traditionally associated with divine spellcasters who support and protect specific areas or communities....

262704-thumb140.jpgSix Spells: Festivities
Regular price: $0.50
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 $0.20
Format:
 PDF
Many games focus solely on the combat aspects of magic, but in a fantasy world such powers can do almost anything. Spellcasters from more peaceful magical traditions might specialize in promoting health and the social good, often using the six spells described in this publication to enliven harvest festivals and other celebrations (but crafty players could, of course, use them in many situations). "Six Spells: Festivities" is stat'ed for the "Basic version of the d20/OGL game system and can be used as-is or easily adapted for any RPGs using the same core rules. ...

273212-thumb140.jpgSix Spells: Kobolds
Regular price: $0.50
Bundle price:
 $0.20
Format:
 PDF
Kobolds are the weakest of the humanoid races and the magic of their witch doctors is one of the reasons that they manage to survive the onslaught of predators, adventurers and other humanoids. This mini-publication gives some insights into those capabilities. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor systems like OGL or other games altogether. ...

245934-thumb140.jpgSix Spells: Lizardfolk
Regular price: $0.50
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 $0.20
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 PDF
Lizardfolk are a primitive swamp-dwelling people that are considered to be more in touch with nature than most of the other humanoid races. Their shamans have, accordingly, developed a number of useful spells to help them survive and thrive in an environment that most consider hostile. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor systems like OGL or other games altogether. ...

249253-thumb140.jpgSix Spells: Monster-Making
Regular price: $0.50
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 $0.20
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 PDF
This title contains six spells related to studying, altering, and creating creatures. They are formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor systems like OGL or other games altogether. ...

355286-thumb140.jpgSix Spells: Mythos
Regular price: $0.50
Bundle price:
 $0.20
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 PDF
“Mythos” is a word that evokes a certain ilk of horror that emphasize humanity’s utter isolation and inconsequence in a monstrous, unforgiving universe, in which things do go bump in the night and humans are the food or playthings of terrible entities. Most of those initial stories came directly from author H.P. Lovecraft, but other writers of his era used the Mythos with his permission and put their own stamp on this subgenre of early 20th century horror. Accordingly, the spells that appear here were inspired not just by the tales Lovecraft, but also by the work of Clark Ashton Smith. They touch on the wrongness of reality, on the ability of cultists to bend and warp it, and on humanity’s blindness to these things. This mini-publication contains six Mythos spells — Awaken Idol, Create ...

304019-thumb140.jpgSix Spells: Orcs
Regular price: $0.50
Bundle price:
 $0.20
Format:
 PDF
The gods of the Orcs have created spells for their people that revolve around combat and Elves and those presented here are but a tiny sample of their creations. This mini-publication gives some insights into those capabilities. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor systems like OGL or other games altogether. ...

423387-thumb140.jpgTSRPG (Travel-Sized RPG)
Regular price: $2.99
Bundle price:
 $0.20
Format:
 PDF
TSRPG (Travel-Sized RPG) is a rules-light storytelling game designed for a storyteller and one or more players that can easily be played anywhere, from the airport waiting area you are stuck in, to the overnight in some hotel where there is nothing to do (and also, of course, in your own home). All the basic rules for TSRPG fit on one page; no dice are needed; characters have just two stats, Physical and Mental; and any bookkeeping that might be required can be done on a cocktail napkin with a pen borrowed from a waiter. Action is resolved through Challenges, and the consequences of these — whether good or bad — determine the flow of a shared narrative. We have also included a version of the rules that can easily be printed out, folded up into a convenient little booklet, and tucked into y...

443208-thumb140.jpgWands, Wagons, Whips & More (TSRPG Equipment Volume 2)
Regular price: $1.99
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 $0.39
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 PDF
Welcome to "Wands, Wagons, Whips & More"! This fun and colorful sourcebook contains illustrated entries for 52 unique pieces of equipment related to wands, whips, wagons, travel in general, and pirates in particular! Items in it were created for use with the popular and Platinum-bestselling TSRPG (Travel-Sized RPG) and can easily be adapted or used as-is with any fantasy roleplaying games.  "Wands, Wagons, Whips & More" includes entries for 13 wands (including the Wand of Conflagration, Wand of Revelation, and Wand of Transmutation); six different whips (including the Bullwhip of Swashbuckling, Scourge of the Scorpion, and Pomlazka); items that can allow characters to carry more than they otherwise would be able to (including the Potion Belt, Strongbox of Holding, and Coat o...

462180-thumb140.jpg~Varitas, Vagones, Látigos y Más (Equipo TSRPG, Volúmen 2)~
Regular price: $1.99
Bundle price:
 $0.20
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 PDF
¡Bienvenido a "Varitas, Vagones, Látigos y Más!" ¡Este libro de consulta divertido y colorido contiene entradas ilustradas para 52 piezas de equipo único relacionados con varitas, látigos, vagones, viajes en general y piratas en particular! Los elementos que contiene se crearon para usar con el popular y superventas Platino TSRPG (Juego de Rol Compacto) y se pueden adaptar o usar fácilmente tal cual con cualquier juego de rol de fantasía. „Varitas, Vagones, Látigos y Más“ incluye entradas para 13 varitas (incluidas la Varita de Conflagración, la Varita de Revelación, y la Varita de Transmutación), seis látigos diferentes (incluido el Látigo de Bravucón, el Azote del Escorpión, y el Látigo de Pascua), elementos que pueden permitir a los personajes llevar más de lo que podrían llevar de ot...


Total value:$24.91
Special bundle price:$4.99
Savings of:$19.92 (80%)


~ TSRPG (Travel-Sized RPG) ~

Be sure to check out Skirmisher Publishing's popular and Platinum-bestselling TSRPG (Travel-Sized RPG)! This rules-light storytelling game can easily be played anywhere, from the airport waiting area you are stuck in, to the overnight in some hotel where there is nothing to do (and also, of course, in your own home). All the basic rules fit on one page; no dice are needed; characters have just two stats; and any bookkeeping that might be required can be done on a cocktail napkin with a pen borrowed from a waiter. TSRPG is fully supported with sourcebooks that include "Arms, Armor & More," "Wands, Wagons, Whips & More," and "OS-TSRPG," along with 10 compelling scenarios, "A Long Way to the Top," "Beating Around the Bush," "A Midsummer Night's Scheme," "On the Plane of Magma," "A Violet Shade of Death," "A Rose for Erato," "Into the Terrorium," "Whiskey in the Jar," "Krampusnacht: Night of the Krampus!," and "Temple of the Banished Suns," all of which include pregenerated characters and the basic rules for the game, allowing them to function as quick-starts for it. We have also had TSRPG translated into a number of other languages, including German (along with three adventures, „Eine Rose für Erato,“ „Auf der Ebene des Magmas,“ and „Tempel der Verbannten Sonnen,“ along with the „OS-TSRPG" supplement), Spanish (along with four adventures, "Una Rosa Para Erato," "Un Tono Violeta de Muerte," ""¡El Plan de Una Noche de Verano"," and "En el Plano de Magma" and the "Armas, Armaduras y Más" and "Varitas, Vagones, Látigos y Más!" supplements), and Ukrainian

English TSRPG      Espanol TSRPG   Deutsch TSRPG   Yкраїнська TSRPG      Aesopia Aesopia

TSRPG Wands TSRPG On the Plane of Magma A Violet Shade of Death A Rose for Erato Into the TerroriumTSRPGTemple of the Banished Suns TSRPG TSRPG Beating Around the Bush Krampusnacht!

Espanol TSRPG TSRPG TSRPG TSRPG El Plan de Una Noche de Verano TSRPG   Deutsch TSRPG Magmas TSRPG TSRPG

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Product Information
Publisher Stock #
January #22
Format
Original electronic Click for more information
Scanned image
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This title was added to our catalog on January 28, 2024.