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Striker Core Rulebook 1st Edition


Striker - A TTRPG Far Off in Space and Time

In the vast and hostile colds of space are great opportunities, but also great dangers. Some of those dangers we brought with us, but some have been sleeping there for millions of years. 

The year is 4400 AD, 1400 years after a savage inter-dimensional war, and 1800 years after humanity had first reached for the stars.

Amid the hulks of space, and the wreckage of Ozymandian empires, brave new adventurers, pirates, and prospectors find their fortunes. New empires, and some refurbished ones, try to build a new glory, even while their own centres turn into urban wastelands, filled with scum, villainy and the desperate.

Welcome to Striker, a no-holds-barred role-playing game set in the far future. It introduces the Striker Mechanic, combining the familiar basis of roll high d20 gaming, with a deep and satisfying skill system, Striker allows you to:

  • enter a fantastic space opera, exploring the known galaxy
  • fight for your survival, amid genetically and cyber-enhanced adversaries in a dark, dystopian city
  • cross dimensions into strange new realities, and the homes of the bizarre.

The Core Rulebook is completely self-contained, guides you through character generation for your character's:

  • sophont (like a race, or an artificial life form, or something that's able to be a character)
  • abilities and skills
  • background and profession (sort of like a class)
  • gene- and cyber- enhancements (if any)
  • all their other gear.

It then explains how Striker's unique skill system works, how to use your enhancements, how to do nanobot conjugation (woah, what's that?).

It also details out equipment, armour, weapons, all the way up to the ultimate piece of adventuring equipment: the striker (oh yes, you want one of those).

Finally, for those that are really "out there, man": psionics.

An Innovative New Mechanic Extending d20

The most important thing about the Striker Mechanic is its skills.

Not so much the variety of skills offered, but how you use skills in the game. Skills truly are its core. Almost everything is a skill: an attack roll is actually a skill check, for example. How you build your character is all about the combination of skills and their advancement. The use of psionics in Striker are not done through the traditional d20 Vancian system, they are all skills and are advanced, checked and treated as such.

Even the above does not do the Striker Mechanic's skill system justice. Rules on aspects, re-use and substitution bring an extraordinary versatility, giving you an opportunity to put your character at the centre of so many more events than most other RPGs allow. The Striker Mechanic is a truly unique advancement.

...and it makes a real difference to the science-fiction feel to the game: it helps to tell the story.

The Striker Mechanic scales, hardly needs a single lookup table, involves simple maths, easy to remember, and it tells a good sci fi story, even computer hacking makes sense.

Introductory Adventures

Be sure to check out The Book of One Shots (see Zenith Games Foundry list of products). These act as a set of 4 introductory adventures to the Striker TTRPG, and include a set of 8 pre-generated characters.

Want to Know More?

Additional information as well as blogs and a whole lot more, have a look at the publisher's website (link in the sidebar).

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Discussions (4)
Customer avatar
Kevin F November 30, 2023 9:31 pm UTC
A version of the file without the page background (printer friendly) would be good, ta.
Customer avatar
Michael C December 01, 2023 2:33 am UTC
Hi Kevin (although I don't mention it here, for reasons of exclusivity) there is a soft cover and hard cover printed version available at Lulu. Might actually be cheaper than printing it out, unless you're making use of the office printer ;). BTW: I have found that on a good quality printer it still prints ok.
Customer avatar
Michael C November 28, 2023 9:54 pm UTC
Apart from the Publisher Website to the right hand side of this page, I have set up a community discord server for discussion this is the invite:
Customer avatar
Craig B November 28, 2023 7:59 am UTC
Is there a forum or facebook page to go to so that I can learn more?
Customer avatar
Michael C November 28, 2023 8:10 am UTC
Hi Craig, yes there is - the publisher website link on the right hand side takes you to my (very much under construction) website. I'm hurriedly trying to add content to it. I will be adding a forum to it, but, basically, I'm a one-man-show, so its not going to be super quick. There is also the printed versions of the book if you do a search for striker on lulu. Sorry man, I don't do facebook, because I'm afraid facebook is going to do me.
Customer avatar
Michael C November 28, 2023 8:33 am UTC
Actually, I do have a discord server called Striker Grognards (for our playtest group) I completely wouldn't mind you joining that, I would have to be able to send you an invite (or you may be able to go to the server and ask for one).
Customer avatar
Craig B November 28, 2023 10:25 am UTC
Thanks, Michael - I want to support this game as you are in South Australia and want to support Australian games :)
Customer avatar
Michael C November 28, 2023 7:41 pm UTC
oh brilliant, though I am actually from Castlemaine in Victoria (the printers are in South Australia), I hope that's not a deal breaker ;)
Customer avatar
Craig B November 29, 2023 12:17 am UTC
Thanks Michael,
I'll try joining tonight :)
Customer avatar
Michael C December 05, 2023 1:09 am UTC
Hi Craig, don't know if your still around, but I think the publishers website is probably the best thing to look at because there are a bunch of blogs there that discuss some of the innards of the game. The discord server (invite: is rather quiet, obviously, although you can still cycle back to the publisher website from there, and I do a few updates, but mostly crickets, really.
Customer avatar
Lee S November 23, 2023 9:54 am UTC
Looks very interesting. How does damage work for melee and ranged weapons? Is it a fixed amount i.e. Dagger 3,, or variable, i.e. Dagger d4, etc.?

Thank you.
Customer avatar
Michael C November 24, 2023 4:31 am UTC
Hi there, damage done through anything targeted (melee or ranged) is always a variable, so yes such as d4 from a hand blade. In Striker parlance, this would be d4(hp,prc). Field damage is usually fixed numbers, like 6(field,rad) will do radiation damage in a fixed number, so 6(hp,rad) in this case.
Customer avatar
Lee S November 28, 2023 4:40 am UTC
Cool. Thank you.
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File Last Updated:
November 19, 2023
This title was added to our catalog on November 22, 2023.
Zenith Games Foundry
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