 | 100 Oddities for a Graveyard Regular price: $0.99 Bundle price: $0.21 Format: PDF
| Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series!
As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit from the occasional introduction of a graveyard — and we have the Oddities to help you “flesh” them out.
Oddities are intended to aid GM creativity, turning possibly bland areas or gaming episodes into something more, and the goal of this publication is to make things more fun and to take your imagination in directions it might not otherwise have gone. They fill in the corners of a bookshelf, a room, a ...
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 | 100 Oddities for a Vampire Lair Regular price: $1.99 Bundle price: $0.41 Format: PDF
| Welcome to “100 Oddities for a Vampire Lair,” the seventeenth entry in Skirmisher Publishing’s popular and bestselling series of system-free sourcebooks dedicated to inspiring rich stories and spicing up encounter areas with exciting curiosities!
“100 Oddities for a Vampire Lair” draws on the long spanning multicultural tradition of Vampire myth-telling across the world and, of course, the plentiful body of literature and films that feature them. This supplement is dedicated to the places where Vampires lurk and focuses on the horrors that accompany the denizens of their lairs and provides enough detail on each to bring them to life (so to speak).
Oddities are designed to help storytellers make places in their scenarios as memorable as those that have appeared in innumerable sources l...
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 | 100 Oddities for an Egyptian Tomb [Revised, Updated & Expanded] Regular price: $3.99 Bundle price: $0.41 Format: PDF
| Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, and hordes of servants doomed to eternal bondage. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and terror.
"100 Oddities for an Egyptian Tomb" provides game masters with a plethors of ways to bedevil or intrigue players as they venture beneath the dunes and sandstone, into tombs that promise both death and revivification. This universal supplement fills in for hours of research, sparks the imagination of storyteller and player alike, and enhances the experience of an iconic setting.
This fully-illustrated system-free sourcebook includes:
● Entrie...
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 | Code Z (Zombie Survival Field Guide) Regular price: $0.99 Bundle price: $0.21 Format: PDF
| Our zombie survival field guide is a quick reference designed to provide tips that can help keep you eating, breathing, and sleeping safely throughout the duration of a zombie apocalypse and be one of those who survives it.
“Code Z” includes sections on Shelter, Weapons, Non-Zombie Dangers, Outside Safe Zones, Repopulation, and a Post-Zombie Future, along with striking imagery by artists Ahmadreza Heidaripoor and Curren.
Logic is life. Strategy is survival. ...
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 | Heroes and Monsters of the Necropolis (Cardstock Characters™) Regular price: $2.99 Bundle price: $0.62 Format: PDF
| Welcome to the Necropolis! These downloadable paper miniatures are based on characters and creatures from the Swords of Kos novels Necropolis and Return to the Necropolis and the Swords of Kos Fantasy Campaign Setting and can be used in any sort of fantasy roleplaying games.
"Heroes and Monsters of the Necropolis" contains 14 different custom miniatures, four of which are provided in multiple sizes and/or color schemes. They include:
Paros, Rogue/Alchemist
Parthenia, Elf Barbarian
Selene, Half-Elf Cleric
Pumayo, Tiefling Wizard/Transmuter
Shade of a Koan Lady
Nithernos the Ale’er
Corporal Conrad of the Kos City Guard
Trodecarn, Dwarf Fighter/Combat Engineer
Animated Shield
Mummy/Embalmed Zombie
“Achilles,” Animated Bronze Statue (in two sizes)
Sarc...
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 | OS-TSRPG (Converting Modules from Early Editions of the World’s Most Popular RPG to TSRPG) Regular price: $3.99 Bundle price: $0.87 Format: PDF
| OS-TSRPG is a guide to quickly and easily using, and retaining the flavor of, Old-School dungeon modules with a rules-light storytelling system! This can allow grognards to pull their old adventures off the shelf and run them for friends and family members who are not ever going to learn "Basic," "Expert," or "Advanced/1E" rules, and for newer gamers to enjoy the stories associated with retro scenarios without having to master obsolete game systems. And it also works equally well for more recent editions!
Role-playing games have evolved over the past five decades, with game designers taking the original miniatures-combat derived rule sets down paths of detailed simulation, storytelling approaches, and everything in between. As older systems are replaced by modern interpretations, however,...
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 | Rogue's Nightmare Regular price: $1.99 Bundle price: $0.41 Format: PDF
| After nearly perishing with his companions in the sprawling ruined necropolis in the hills outside of Kos City, wily rogue Paros walked away with the biggest score of his life and was able to set himself up with the alchemy workshop he had always dreamed of. He brought back more than just loot, however, and since then his actual dreams, and increasingly even his waking hours, are haunted by the shade of the beautiful woman he encountered in the subterranean catacombs. Now, he must seek out a means of exorcizing himself of the unquiet spirit before she can further disrupt or even ruin his life.
“Rogue’s Nightmare” is a self-standing swords-and-sorcery fantasy short story by author R.M. Aislin that takes place in the Swords of Kos Fantasy Campaign Setting, a Dark Ages fantasy...
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 | Swords of Kos: Bloodsuckers Regular price: $2.99 Bundle price: $0.62 Format: PDF
| “Bloodsuckers” follows a party of intrepid adventurers as they stumble across a band of undead monsters and resolve to track them over the wine-dark sea to their nest on a small, disease-ridden island situated off a marshy coast. As they overcome their fears and push on with their mission, however, they are met with one surprise after another and have revealed to them horrors that go beyond their wildest expectations. Join monster hunter Shovelless, Olympian priest Kord, wizard Zoltar, wily little rogue Loleda, and agent of fortune Desdinova on their dark and dangerous quest.
“Bloodsuckers” takes place in the Swords of Kos Fantasy Campaign Setting, a swords-and-sorcery milieu set in a Dark Ages fantasy version of the Aegean and the lands surrounding it. A century after a Great Cataclysm...
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 | Swords of Kos: Necropolis Regular price: $4.99 Bundle price: $0.99 Format: PDF
| “Paros could only venture a guess as to how many graves the forsaken burial ground in the little valley before him contained. North to south, it ran about a half mile and, from where he stood beside the wrought-iron fence that zigzagged along its eastern edge, it stretched about a quarter mile to the base of the hills that surrounded it. The rolling, broken ground of this unkempt area was heavily overgrown with grass, vines, copses of scrubby little oaks and brushy gray-green juniper, great clumps of flowers in every color, and probably every other sort of vegetation native to the island of Kos. Obelisks, statues of patron deities, and other stones marking the gravesites of families and individuals lay broken and tumbled amongst the rampant growth, and mausoleums of every size were inters...
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 | Swords of Kos: The Price of Land Regular price: $0.99 Bundle price: $0.21 Format: PDF
| “The Price of Land” follows three adventurers, wily Sandra, burly Reddog, and clever Alarac, as they enter the tunnels beneath a sprawling city of the dead and, for better or worse, find their fortunes there.
“The Price of Land” takes place in the Swords of Kos Fantasy Campaign Setting, a swords-and-sorcery milieu set in a Dark Ages fantasy version of the Aegean and the lands surrounding it. A century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters, the agents of Gods and Titans struggle against each other, nations strive to survive or dominate one another, and adventurers descend into the ruins in search of wealth and lost technology. ...
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 | TSRPG (Travel-Sized RPG) Regular price: $2.99 Bundle price: $0.41 Format: PDF
| TSRPG (Travel-Sized RPG) is a rules-light storytelling game designed for a storyteller and one or more players that can easily be played anywhere, from the airport waiting area you are stuck in, to the overnight in some hotel where there is nothing to do (and also, of course, in your own home). All the basic rules for TSRPG fit on one page; no dice are needed; characters have just two stats, Physical and Mental; and any bookkeeping that might be required can be done on a cocktail napkin with a pen borrowed from a waiter. Action is resolved through Challenges, and the consequences of these — whether good or bad — determine the flow of a shared narrative. We have also included a version of the rules that can easily be printed out, folded up into a convenient little booklet, and tucked into y...
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 | Wisdom from the Wastelands Issue #52: Nanotech Undead Regular price: $2.99 Bundle price: $0.62 Format: PDF
| In the Ancients’ movies and literature, undead were often created by magic, curses, or other supernatural phenomena. The hideous and terrifying creatures now stalking the wastelands are closer to another theme from the ancestors’ popular culture: technology run amuck, the escaped infectious creations of mad scientists. But the Ancient biotech engineers were not usually mad, and the infections did not escape. Instead, it was much, much worse: undead were born as nanite terror weapons, and intentionally used.
This expanded issue of Wisdom from the Wastelands contains 25 fully described and stat’ed horrifying undead monsters created through a combination of technology and biology, and discusses their general traits; transmission, incubation, and treatment; and place in the post-apocalyptic...
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