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Gods of the Forbidden North: Volume 1

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AT LONG LAST, GODS OF THE FORBIDDDEN NORTH: VOLUME 1 HAS ARRIVED!

(CHECK OUT OUR DIGITAL & PRINT BUNDLES, TOO!)

Advancing army of black-hooded undead figures.

On the arctic frontier, at the border between the mountains and the wastes beyond, looms Castle Thar-Gannon. For centuries, the Skull God ruled his domain from his blackened throne. But twenty years have passed since the routing of his armies, and the castle lies abandoned with riches unclaimed. Yet, death still lurks in the shadows of the ruins. An ancient doom arises from the depths of this place...

The Road North

Gods of the Forbidden North is a massive, three-volume mega-adventure series written for the Old-School Essentials: Advanced Fantasy tabletop role-playing game by Necrotic Gnome. It details a campaign setting, a wilderness hex-crawl, a sprawling underworld connecting to multiple entrances on the surface, and most importantly, an enormous megadungeon.

  • Volume 1: The first book covers the arctic frontier's settlements, cultures, religions, and its vast wilderness regions. It includes an urban starter quest and five low-level dungeons.

  • Volume 2: The second book details the underworld below the continent's surface and six mid-level dungeons.

  • Volume 3: The third book explores Castle Thar-Gannon, its upper halls, mysterious towers, and underground levels. It also includes the Cyclopean City deep under the earth, which leads to the entire adventure's climax: the Tesseract of Time.

The first volume is designed for a heroic party of seven adventurers to begin at 1st level and reach a minimum of 5th level by the book's conclusion, although most parties will hit 7th-8th level if all wilderness encounters are exhausted. Though the mega-adventure was originally designed as a sandbox, it also supports episodic "adventure path" playstyles, as well.

*Designer's Note: Some have asked why this module was designed for a party 7 PC's. That's because, as written, Necrotic Gnome's Old-School Essentials assumes an ideal party size of 6-8 characters, and 7 is right down the middle of that range. (See "Adventuring" and "Party Organization" under those rules for suggested party size.)

Map of the Forbidden North

Adventure Summary

The adventure begins with the heroes arriving by ship in Valkengard. They secretly possess a valuable artifact called the Eye of J’karaaB, said to be a key into the inner vault of Morkaal’s Tomb. But the heroes are being pursued by a black magician named Zarcand. After the party arrives in the city and finds lodging in the Brick Mammoth Inn, they are lured into an ambush and must fight to save themselves, protect the Eye, and kill Zarcand. Then, the heroes decide if they should rescue a fellow passenger’s wife and son from the bowels of Valkengard’s underworld—a chance to further explore the new port city.

In “Morkaal’s Tomb,” the heroes finally locate and enter the infamous dungeon. Overcoming devious traps and powerful monsters, the party breaches the inner vault and discovers that the legendary Morkaal no longer sleeps within his sarcophagus, as they claim his ancient treasures.

As the party returns from their expedition to the tomb, a new enemy sends the Slavers of Shuun to attack the heroes in retribution for past actions. This leads the party to the “Bog-Ruins of Fort Ikenvar,” where the slavers are encamped. Defeating the brutal foreigners, the heroes learn that the Shuun feared something stalking the fort’s eastern island—and, if explored, the party faces a monstrosity from another reality: the Guzzler. They also behold the green, glowing, Inilgaan idol of a primeval entity that slumbers at the very edge of the cosmos.

Obtaining the Shuun’s notes about the region, the party gains several leads to other adventure sites, which they might tackle in any order as they please—the “Barrow of Eight,” an undead burial site of a cursed warrior king; the “Lost Temple of Ninchaga,” a ruined temple of the primitive Emeqist religion; and the “Watcher on the Water,” Vartoriak, a high, mysterious tower on misty Lake Helvarragh, wherein a deranged cult seeks entry into the tower’s impenetrable peak.

Throughout the entire wilderness, the heroes encounter dozens of potential quests and minor story arcs planted therein which may serve as exciting distractions from the module’s core storyline: getting hired by the evil Mazos the Kindly One to fetch items and explore nearby ruins; chasing open bounties on outlaws, gangs, and pirates; getting involved with (or opposing) the growing secret Enoruuk resistance; infiltrating the Fellowship of the Smiling Cloth in Valkengard; wiping out the Cult of the Magoth in their hidden Brass Temple; retrieving the two halves of a magic bone-sword and seeking a way to destroy it; resurrecting Sularuq the lost Tempest Bird; destroying the skeletal dragon, Brakkakhan, and the eight roving demons of the North—the Tarngrak.

Product Features

This trilogy is the only mega-adventure product on the market designed specifically for the Old-School Essentials: Advanced Fantasy ruleset out-of-the-box as written. It includes the following exciting features:

  • 790,912 XP from pre-set monsters and treasures (not counting wandering monsters!)
  • 235 quests & discoveries
  • 141 new monsters
  • 116 fully detailed wilderness locations
  • 43 magic items
  • 26 hazards & conditions
  • 25 starting rumors
  • 18 languages (4 decipherable and unutterable)
  • 16 arctic wilderness terrain features with their own wandering monster tables
  • 5 massive "kaiju"-like demons of the North (the Tarngrak)
  • 5 mid-sized dungeons
  • 5 spells
  • 4 random weather & air condition tables for summer, autumn, winter, and spring
  • 3 religions (1 lawful religion, 1 neutral religion, and 1 chaos cult)
  • 3 versions of the module's backstory: 1 long-form, 1 short-form, and 1 brief timeline
  • 2 human cultures
  • Valkengard, a frontier city with 6 districts and 44 fully detailed urban locations
  • Simple rules to support an arctic setting including light hours, climate, temperature, weather, air conditions, and hypothermia
  • Rules for diabolical infestation, oppression, and possession
  • A full glossary of names
  • A meticulously hyperlinked index
  • A random wandering monster activity table
  • A 1st level starter quest, "The Eye of J'karaa," which includes imbedded character creation to help new players ease into the campaign (similar to modern video games)
  • Dozens of "behind-the-screen" design notes for the referee
  • Greatly simplified encounter design rules for Old-School Essentials based on the 1991 Rules Cyclopedia's original encounter balance system
  • End-of-chapter adventure rewards summaries listing XP totals gleaned from monsters and treasure, as well as treasure locations and all recoverable magic items

Barrow of Eight

What Reviewers are Saying

"To say that I am excited about this product is an understatement. The art is stellar. The layout is consistent with Old-School Essentials, the appendices of which are going to be a major asset for the referee running this massive campaign. I say campaign because that is what this is. It is not a mega-dungeon, it is not an adventure, it is a campaign. The sheer scope of the Forbidden North will give you and your players years of play. Do yourself a favor, Dear Readers, check this product out!"

Lord Matteus, Published OSR Writer, excerpt taken from "Gods of the Forbidden North Sneak Peak 2.0" on Lord Matteus' Ancient Tomes and Wondrous Items (Blog)

"I backed this project on Kickstarter and have finally read through this beast of a book (and eagerly await a print copy). This really blew me away. The sheer amount of content here is substantial to say the least, but the writing style is so competent that it never feels like a slog. We are given everything you could want to run an open-world sandbox style game in a truly unique and evocative setting (a frigid colonial outpost with strong sword-and-sorcery and lovecraftian vibes) with the promise of an underdark and megadungeon to follow! There are plot-hooks aplenty, with a high-density of the hexes of this map containing interesting locations, dungeons, and encounters (all of which elicit the vivid history of this setting). The more substantial dungeons and other points of interest are well-conceived and detailed. Even though there is a mountain of material, the writing and layout are so well executed, that it's easy to find what you're looking for, and I very much expect it to be easy to run at the table and can't wait to do so. I cannot recommend this enough and eagerly await future volumes!"

Robert Waluchow, Crypt Thing Press (ENNIE-nominated for Best Electronic Book in 2023)

"Adventure reward totals, theory behind design, summaries... this introduction chapter deserves its own appreciation. The layout and art is just beautiful as well."

Evan Lowry, Kickstarter Backer

"Reading through this now. Man, what a great setting you've devised for this megadungeon. Love it!"

Charley Phipps, Kickstarter Backer

Opening pages of Chapter 3: City of Valkengard


Wilderness Chapter Screenshot

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Reviews (10)
Discussions (18)
Customer avatar
Gábner A December 04, 2023 9:58 pm UTC
Incredible work!

Are Hadean and Enoruuk cultures only available to the human race?

Thank you very much!
Reply
Customer avatar
Robert A December 05, 2023 1:50 pm UTC
PUBLISHER
Dear Gábner,

The cultures are definitely open to other races. Originally, I had intended to include the demihuman race content, but decided the book was big enough and withheld that information. One of the ideas was that the demihumans have their own specific cultures; however, many of them have lived among the human cultures so much that they have adopted (partly or in full) their customs.

So, definitely wiggle room there for any PC character to be a part of these cultures.

The Enoruuk are likely the most "human-centric," just because they are found in the North only (at least, for the most part). But there might still be some demihumans who are found among them, especially in Kangkul.

The Hadeans dominated so many other cultures over their empire's reign that many demihumans are just as "Hadean" (or more so) as the humans.

Hope that helps!

Very Best,
Rob, PHP
Reply
Customer avatar
Gábner A December 05, 2023 3:22 pm UTC
It helped a lot!

I'm going to start playing with my group soon, I have great expectations. This work is a pearl!

It looks like a new version of hexmap will be released, correct?

Cheers!
Customer avatar
Anthony T November 01, 2023 12:35 am UTC
Is there a timeline for when the next 2 volumes will be released? And if I get the pdf then want the book can I get a discount?
Reply
Customer avatar
Anthony T November 01, 2023 1:33 am UTC
Never mind followed the link to web site. I think the book will go on my wish list. At the top.
Reply
Customer avatar
Robert A November 01, 2023 3:24 pm UTC
PUBLISHER
Awesome, Anthony! Glad you found the info you were looking for. And thanks so much for your support!

Very Best,
Rob, PHP
Customer avatar
Michael O October 21, 2023 12:10 am UTC
PURCHASER
I just got my softcover book today and the hardcover arrives tomorrow. That is one MASSIVE book! This is so much easier than using the PDF! Having a printed book really makes the whole campaign really come to life for me. I showed it to my wife and her comment was, "you certainly got value for money"!
Reply
Customer avatar
Robert A October 28, 2023 7:34 pm UTC
PUBLISHER
Thanks Michael for your support!
Customer avatar
Gábner A October 11, 2023 2:27 pm UTC
Hello!

It's there a recomended calendar to use with this mega-adventure, or it's up to referee discretion?

Thanks!
Reply
Customer avatar
Robert A October 11, 2023 9:19 pm UTC
PUBLISHER
Hi Gábner,

I had developed a world calendar but, due to spacing limitations, pulled it from the final product. Any calendar you want should work. The timeline for the module's history is written in negative years for that reason: -4 years means 4 years before the campaign starts, etc.

Hope that helps!

Very Best,
Rob, PHP
Reply
Customer avatar
Gábner A October 12, 2023 9:20 pm UTC
Thank you!
Customer avatar
Craig W October 05, 2023 1:29 am UTC
I sadly do not have a group to play with. I'd be interested in hearing thoughts on whether this would make for a good solo campaign setting.
Reply
Customer avatar
Robert A October 05, 2023 2:23 am UTC
PUBLISHER
Hi Craig,

To be honest, I have no idea. I don't know that much about solo play. Maybe another player/referee will chime in and help you out with this question though.

Hope you find a group online. (I actually play on Roll20 and might be firing up a game soon.)

Very Best,
Rob, PHP
Customer avatar
Robert W September 29, 2023 1:27 pm UTC
PURCHASER
I backed this project on kickstarter and have finally read through this beast of a book (and eagerly await a print copy).

This really blew me away. The sheer amount of content here is substantial to the say the least, but the writing style is so competent that it never feels like a slog. We are given everything you could want to run an open-world sandbox style game in a truly unique and evocative setting (a frigid colonial outpost with strong sword-and-sorcery and lovecraftian vibes) with the promise of an underdark and megadungeon to follow! There are plot-hooks aplenty, with a high-density of the hexes of this map containing interesting locations, dungeons, and encounters (all of which elicit the vivid history of this setting). The more substantial dungeons and other points of interest are well-conceived and detailed.

Even though there is a mountain of material, the writing and layout are so well executed, that it's easy to find what you're looking for, and I very much expect it to...See more
Reply
Customer avatar
Robert A September 29, 2023 2:45 pm UTC
PUBLISHER
Thanks Robert for your kind words and support!
Customer avatar
Aleksandar V September 29, 2023 11:02 am UTC
Quite expensive books compared to other similar products. Hardcovers that are POD and glued should not cost more than properly bound tomes.
Reply
Customer avatar
Robert A September 29, 2023 2:48 pm UTC
PUBLISHER
Hi Aleksandar,

This book is actually cheaper compared to similar titles. Most megadungeons (like Rappan Athuk) are still being sold for $99.99. And that's 20 years into the life cycle of their sales!

Truthfully, this 473-page book is woefully underpriced. I will have to sell about 2,000 units just to break even. And that's without paying me, the writer, for my time and work.

Very Best,
Rob, PHP
Reply
Customer avatar
Andrew C October 26, 2023 6:22 pm UTC
PURCHASER
$95 for close to 500 pages hardcover isn't overly expensive. POD books are actually more expensive to produce not less because you don't get the benefit of economies of scale. I can make a POD hardcover book with good paper and reasonable print quality for $40 - $50. Add to that whatever the distribution company charges, artwork, and any other outsourced expertise and you aren't going to be left with an exorbitant amount for the author.
Customer avatar
Robert A September 26, 2023 4:05 pm UTC
PUBLISHER
For those interested in purchasing a POD option, there should be 7 purchasing options available within the next 2 weeks:

Digital PDF
Softcover: B&W
Softcover: Standard Color
Softcover: Premium Color
Hardcover: B&W
Hardcover: Standard Color
Hardcover: Premium Color

All POD options will come with the PDF free.

Once I get verified as a seller on DTRPG (sometime in the next 2 weeks by mid-October), I'll be able to create bundled products with the VTT Map Pack and VTT Illustration Pack, as well.

Cheers,
Rob, PHP
Customer avatar
Patrick G September 26, 2023 3:55 pm UTC
Hi, just saw that you have PoD softcover. That's cool.
Will there be an option for a hardcover ?
Reply
Customer avatar
Robert A September 26, 2023 4:03 pm UTC
PUBLISHER
Hi Patrick! Yes, I'm currently going through the proof copies of the hardcover books. In the end, there will be 7 purchasing options:

Digital PDF
Softcover: B&W
Softcover: Standard Color
Softcover: Premium Color
Hardcover: B&W
Hardcover: Standard Color
Hardcover: Premium Color

Once I get verified as a seller on DTRPG (sometime in the next 2 weeks), I'll be able to create bundled products with the VTT Map Pack and VTT Illustration Pack.

Cheers,
Rob, PHP
Customer avatar
Brandon H September 12, 2023 2:08 pm UTC
PURCHASER
I am interested in this product, but selling the map files for $9.99 separately, and the art files separately on top of that, is a shameful cash grab.
Reply
Customer avatar
Robert A September 12, 2023 2:43 pm UTC
PUBLISHER
Hi Brandon,

While you are certainly entitled to your opinion, I have to strongly disagree with you on this as a matter of principle.

Did you spend 5-7 years of your own time, energy, and hard work creating this book?

Did you sacrifice time with your family, your wife, and your children to make sure that your book met its deadline?

Did you run a Kickstarter with zero internet presence, and 90 days later, turn around and generate the additional $34,739.00 which you needed to fund this project?

Did you spend $30,698.72 of your own money after your successful Kickstarter to see this project cross the finish line into print?

Did you pay all of your artists, editors, writers, layout designer, accountants, and attorneys within 72 hours of them submitting their invoices to make sure that they received their rightful pay in a respectful and timely manner at your own expense?

No, Brandon. No you did not.

As it stands,...See more
Reply
Customer avatar
Jill M October 24, 2023 9:26 pm UTC
How about this for perspective. You will pay $12-$15 for a hamburger that gives you 30 minutes of enjoyment... maybe. Yet, you think $9.99 for a game aid that you will use for lots of gaming hours is not worth it? Just don't go to Applebees for one night. Problem solved.

Btw, I have not gotten this yet but I will. I've been eyeing it for some time. It looks good.
Customer avatar
Neil R September 07, 2023 9:46 am UTC
PURCHASER
Great art, well presented. I am an original Kickstarter and have waited patiently for his MD to arrive, and I am getting more than I expected. Much more! :)

To be honest, it just so much to read, as I busy with other things, but I got plans for this MD in next few years, so by then V2&3 will have arrived and Beware to any PCS! :)

Cheers Rob, good work...
Reply
Customer avatar
Robert A September 07, 2023 6:10 pm UTC
PUBLISHER
Thank you so much, Neil! Better to have more than you need than less when you need it, am-i-right? Lol.

V Best,
Rob, PHP
Customer avatar
Patrick G September 06, 2023 7:48 pm UTC
It looks impressive and really interesting. I like when megadungeon are designed with an ecology and logic instead of a fun house. How would you describe your megadungeon design approach?

I saw your kickstarter and glad to see that it's now available. I will wait for the PoD version. Do you plan to include the pdf for free in the PoD version?
Reply
Customer avatar
Robert A September 06, 2023 8:44 pm UTC
PUBLISHER
Thanks, Patrick! I usually do the following:

1. Draw a map (or get someone to draw one for me).
2. Decide what makes the most sense in terms of what every major area would have been, functionally speaking.
3. Decide what has changed since the megadungeon was originally purposed (e.g., a living room is now an ogre's outhouse, etc.).
4. Determine the approximate level-range of the dungeon (6th level PC's, 9th level PC's, etc.).
5. Develop "easy," "medium," and "hard" encounter ranges based on a loose system of HD counting. This system is detailed in the introduction of the book. It is based on the 1991 Rules Cyclopedia method described in chapter 7: Encounters & Evasions, except I grossly simplified because I'm not that bright and that system, unlike regular BECMI, is fairly complicated in my opinion. (No insult intended towards its original authors, who are far smarter than I am.)
6. Stock the dungeon with monsters, then follow suit with...See more
Reply
Customer avatar
Patrick G September 08, 2023 12:14 pm UTC
thanks. Looks interesting and promising! I will read the preview and wait for PoD version. Hopefully you get some visibility on youtube with reviewers and interviews. The work you guys did is massive and professional. Good luck!
Customer avatar
Max W September 06, 2023 6:29 pm UTC
PURCHASER
I backed the Kickstarter when I was going through a megadungeon phase, but over a year later, the wilderness campaign potential in volume 1 is incredibly up my alley. I can't wait to run something with it.
Reply
Customer avatar
Robert A September 06, 2023 8:35 pm UTC
PUBLISHER
Thank you, Max! I hope you and your players have a lotta fun exploring the Forbidden North. (Can't wait to get you Volume 2 and all that underworld goodness, haha!)

V Best,
Rob, PHP
Customer avatar
Michael O September 06, 2023 4:43 pm UTC
PURCHASER
I just got my copy of your AMAZING Volume 1. I've been playing these type of games since the 1970s and this work really stands out as being in a class of its own. What is really impressive is that on Drive Thru RPG you are ALREADY in the "HOTTEST TITLES" section of the OSR! You did that in, what 24 hours?! Your sales must be through the roof.

Congratulations! I look forward to getting the POD versions when available and I'm hoping you do a collectors edition in the future.

I am one of your backers from KS!
Reply
Customer avatar
Robert A September 06, 2023 5:09 pm UTC
PUBLISHER
Hi Michael,

Thank you so much for the kind words, my friend! I really appreciate your support. If you would leave me a review I'd be eternally grateful!

Very Best,
Rob, PHP
Customer avatar
Aaron E September 06, 2023 11:56 am UTC
Going to be releasing VTT files / maps at all?
Reply
Customer avatar
Robert A September 06, 2023 12:03 pm UTC
PUBLISHER
Hi Aaron,

Yep! They are already on DTRPG. (Check links below.)

Very Best,
Rob, PHP

https://www.drivethrurpg.com/product/451793/VTT-Map-Pack-for-Gods-of-the-Forbidden-North-Volume-1

https://www.drivethrurpg.com/product/451794/VTT-Illustration-Pack-for-Gods-of-the-Forbidden-North-Volume-1
Customer avatar
Joshua B September 05, 2023 3:35 pm UTC
Look forward to checking this out. Will there be an offset print version available for purchase in October as well?
Reply
Customer avatar
Robert A September 05, 2023 3:44 pm UTC
PUBLISHER
Hi Joshua,

Thanks! I'm excited to get it out there and I hope you enjoy it.

On the offset print run: the short answer is no. I am just trying to finish the next two volumes by next summer (2024). POD is something I can handle at the moment. But when those are finished, if I can, I will probably go back and do a Kickstarter for the "collector's edition" which would be an offset print run. (That would be the "how I would have done this if I had fans and resources the first go-round" version of the book. Lol.)

Very Best,
Rob, PHP
Reply
Customer avatar
Joshua B September 05, 2023 7:11 pm UTC
Sounds cool. I'll take a closer look at the drivethru version.
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Product Information
Electrum seller
Pages
473
Publisher Stock #
PHP001
File Size:
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File Last Updated:
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This title was added to our catalog on September 04, 2023.