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BLASTER Archives: Mystic Skies

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Mystic Skies

Stand alone game of spell-blazing tower defense

The skies are ablaze with the radiance of an otherworldly orb, and the Deserts of Kummeria are awakening. As wild magic gathers in swirling hurricanes, powerful sorcerers, like Maleka, harness its forces to construct towering marvels from the very sands beneath their feet. As the competition intensifies, each sorcerer seeks to claim dominion over the burgeoning areas of arcane power and fend off rivals who thirst for the unbound magical energies.

Are you ready to harness the raw power of wild magic, raise your own gleaming towers, and assert your dominion over the mystic deserts? Enter the world of Mystic Skies and prove yourself as the most skilled sorcerer in this epic battle for arcane supremacy. The fate of Kummeria lies in your hands!

Mystic Skies is a stand-alone tabletop miniatures game in which you take on the role of a mighty sorcerer riding atop a magical carpet, navigating the desert landscapes to carve out mystical kingdoms of your own. Your primary goal is to topple your enemies towers, tapping into wellsprings of power and safeguarding your territories from adversaries.

Assemble your loyal band of men-at-arms, rogues, and guards who are ready to defend your fiefdoms against the onslaught of monstrous foes, bandits, and rival sorcerers. In this high-stakes game of cunning strategy, you must use a clever combination of sorcery, manipulation, swiftness, and force to achieve victory.

  • Play with what you have: Use any miniatures in your collection to represent your forces, and the wandering monsters of the desert. 

  • Dynamic Spellcasting: Unleash your sorcerous might and cast spells to summon minions, control fearsome creatures, raise formidable defenses, and launch devastating attacks upon your foes.

  • Unique Tower Defense Gameplay: Your wizard zooms across the battlefield commanding minions, monsters and more in an attempt to wreck the opposition's Tower of Sorcery before they, or the endless rampaging monsters, wreck yours.

  • Rich Lore and Setting: Immerse yourself in the rich lore of the Deserts of Kummeria, a world teeming with untamed magic, ancient tombs, and hidden sources of mystical power.


What’s in the book:

  • Mystic Skies (stand-alone game, as seen in Blaster Vol: 02)

What do you need to play? 

Each player should have: 

  • A wizard on a cool flying mount, ideally a magic carpet or small monstrous beast. Wizards must be mounted on a base no larger than a 50mm circle.

  • A Wizard’s Scroll card (included)

  • An item of scenery to represent the wizard’s Tower Of Sorcery

  • A small collection of miniatures to represent their wizard’s minions

Between the players

  • One set of Gaslands movement templates (Available for free download from Mystic-Skies.com)

  • A dozen or so D6. “Dice” are always D6 in this game.

  • A small collection of miniatures or tokens to represent wandering monsters (see “monsters”)

  • Coloured tokens to mark monsters’ current controller

  • A way of tracking wounds on models, either tokens or spare dice­

Blaster Archives collects our most popular games and expansions and republishes them as stand-alone titles, presented exactly as they were in the Blaster volume they first appeared.  


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Product Information
Author(s)
Artist(s)
Pages
42
File Size:
20.49 MB
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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Original electronic format
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File Last Updated:
August 30, 2023
This title was added to our catalog on September 28, 2023.