Advanced Search

Reavers and RoguesClick to magnify
Full‑size Preview

Reavers and Rogues


REAVERS AND ROGUES: A solo fantasy roleplaying game 

In Reavers and Rogues, you become a classic sword-and-sorcery pulp adventurer. This solo game allows you to create a unique character and play out the story beats of a gritty fantasy adventure in the style of Conan the Cimmerian, Elric of Melnibone, and Fafhrd and the Gray Mouser.

Reavers and Rogues is easy to learn and quick to play. The guide walks you through the Scenes of your story, giving you options to choose from, and helping you to interpret your dice rolls. Using random tables, you will create exciting encounters with strange people and creatures in bizarre and dangerous locations. And the combination of tables, dice, and your choices ensures that every adventure is unique and unpredictable.

  • Will you conquer your foes in combat, or convince them to become your otherworldly allies?
  • Will you overcome each challenge with ease, or at great cost?
  • Does your strength lie in martial prowess, a silver tongue, or the ability to summon spirits and elementals?
  • Will you defeat the Villain to claim the Prize, or fall in battle? (Yes, you can die!)

You'll use the instructions in each Scene and in the Encounter Guide to choose your actions, roll dice, gain bonuses from Loot and Secrets, and discover the outcome of each event.

Reavers and Rogues is a great way to turn an hour of free time into a pulse-pounding adventure across a twisted landscape full of dangerous people and creatures... all by yourself!


  • Number of players: 1
  • Materials needed: one pencil, two 6-sided dice, and a printout of the Adventure Chronicle page
  • Time to play: 30 to 60 minutes
  • Traits: Might, Guile, and Luck
  • The core gameplay mechanic is the Powered by the Apocalypse system of rolling 2d6+Trait to produce one of three results: Strong Success, Weak Success, or Failure. These are all clearly explained in the Encounter Guide.
GAME TYPE:  PbtA / Classless / Skill-based / Rules-light / 2d6 / Sword and Sorcery / Solo / GM-less


A 25-page Player's guide, including:

  • Introduction to the game
  • Character creation guide (1 page)
  • Adventure Chronicle (character sheet)
  • Encounter Guide - a 1-page list of steps to Evade, Parley, or Battle your foes
  • Scene descriptions - the guide to your story: Hear a Rumor about a Prize, Gather Supplies, Cross the Outskirts of the City, Cross the Wilderness, Enter the Dark Tower, Explore the Dark Tower, and Confront the Villain. Most scenes contain as many as 36 locations and 36 foes for you to encounter and overcome!
  • Encounter Example - 4 pages describing in detail how a player makes choices and rolls dice, as well as a pulp-style interpretation of the gameplay as a classic sword-and-sorcery short story


  • This product includes one PDF files: one 25-page game guide.

PRODUCT KEYWORDS: Dungeon Age, Solo RPG, fantasy, Powered by the Apocalypse, Sword and Sorcery


 Customers Who Bought this Title also Purchased
Reviews (1)
Discussions (0)
April 4th, 2023
Reavers and Rogues (25 pages) is a fun 2d6, Powered by the Apocalypse, solo RPG. It can be played in a session of 30 to 60 minutes. I created one character with a hunting/fishing background. She was armed with chipped knives, had been cursed (this will [...]
Browse Categories
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!
 Recent History

Product Information
Copper seller
Rule System(s)
File Size:
2.92 MB
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
May 30, 2023
This title was added to our catalog on March 19, 2023.
Dungeon Age Adventures
Publisher Average Rating