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FASERIPopedia Rules Cyclopedia

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FASERIP complete Rules Cyclopedia

Combining a true retroclone of the original 1980s superhero FASERIP game with many expansions, revisions and more!

A one book solution that genuinely lets a gamemaster run a whole game out of the book or lets a player option up a superhero or supervillain character to their heart's content!

However if you WANT more CONTENT, we have it! Licensed sourcebooks and the Gamers Guide to the TidalWave Universe, off the wall sourcebooks providing new rules and character origins and types - a gigantic expanding universe of gameplay. But FASERIPopedia itself is packed with entries of all kinds, following the original cloned game's format!

Pages of items, vehicles, weapons, animals, creatures of myth and legend as well as detailed statistics for The Arm, a national crime syndicate, team rules, ACRONYM organizations, some decidedly different other dimensions to visit, rules for Refuges where strange isolated communities live, comicbook microstates - even a random building generator and a 1d100 event/crime generator to get things started fast!

Released under the OGL 1.0a as Open Game Content!

Page

Chapter / Contents

09

Introduction

11

THE BASIC SYSTEM RANKS AND VALUES; Rank Value Chart

12

Basic Ranks (Human League); Super Ranks (Superhuman League);

13

Hyper Ranks (Supreme League); Cosmic Rank (Cosmic League);

14

FASERIP 1d100 OUTCOME CHARTS; FASERIP; Characters

15

Abilities; ABILITY / STATISTIC EXPLANATION CHART; Rank Shifts

16

RANK SHIFTS; Player Characters

17

Journals

18

FEATS (also called rolls, checks – “roll on”); OUTCOME BY “COLOUR” Chart

19

Automatic Success and Impossibility; Ranked Feats

20

General Difficulty or Intensity; HEROIC STRUGGLES; POWERS

21

CREATING CHARACTERS; Starting FASERIP

22

TYPES OF FASERIP CHARACTER; Existing Heroes; Writeups

23

Legacy and Inheritance; RANDOM CHARACTER GENERATION; Languages and Literacy; Random Normal Person; Primary Traits: roll 2d6; ORIGIN

24

OPTIONAL: Weight and Stature

25

OPTIONAL: Starting Age

27

OPTIONAL: STORY; Origin; Skills; Kids: 1d100 Chart

32

Teens: 1d100 Chart

38

Adult: 1d100 Chart

42

Old: 1d100 Chart

47

Venerable: 1d100 Chart

49

CHARACTER TYPE AND POWERS

50

CHARACTER TYPE – 1d100 Chart

54

Aliens; High Tech – Suit; Robots

55

RANDOM RANKS – 1d100 Chart; ULTIMATE RANKS Chart; INHERITANCE – “Fantastic Families”

56

Fantastic Families – 1d100 for what a child inherits Chart; HEALTH (= Fighting + Agility + Strength + Endurance); Healing - Recovery

57

Big Blocks; Gradual Healing; One Recovery Per Day; SURVIVING LETHAL INJURIES; “They Never Found The Body”; Stabilization

58

KARMA (= Reason + Intuition + Psyche); KARMA POOL; Leadership of a Karma Pool; INSURING SUCCESS

59

Failure; POWER STUNTS

60

Power Stunt Outcome Chart; Gaining a Power Stunt; Earning Karma

61

Karma Awards for Heroes (and their players!)

63

WEALTH; Wealth Ranks

64

Planet-Specific Wealth; Buying Goods and Services

65

Quality; Rent Before You Buy; Black Market; Long Term or Credit Card Debt; Superhero Insurance

66

POPULARITY; CONTACTS; Gaining Contacts

67

Skills, Specialities, Talents and Areas of Knowledge

68

Grand List of Skills

69

The Non-Exhaustive Skills List; Accounting to Folklore;

70

Concreting to Parachuting;

71

Jury Tampering to Roof Running / Parkeur;

72

Obtain Credit to Zoology

73

Slapstick Fighting Skill

75

POWERS; Scrubbing Powers; CHARACTER AND POWER LIMITATIONS; USING A POWER

76

STANDARD RANGE AND DURATION; SUPERHERO WEIGHTS AND MEASURES

78

Generating a character’s Powers; POWER CHART – 1d100 Chart; 9 Lives to Cognition;

79

Corrosion to Energy Control;

80

Energy Drain to Machine Control / Technopath

81

Magic to Physical Mutation

82

Poisonous to Super Sense

83

Super Speed to Time Control

84

Transformation (choose) to Wizardry; Powers with Types; Rebuilders; Reminder: Scrubbing Powers

85

LIMITATIONS

86

Character Limitations; A BOOK THAT'S JUDGED BY ITS COVER to Disturbing Dreams;

87

DON'T KNOW WHERE TO SEND THE CHEQUE to Monstrous

88

Mood Swings to Scarred For Life;

89

Short Range to YOURS IS THE GREATEST RIDDLE OF ALL; Power-Based Limitations; #Triggered to Addictive;

90

Always On to RIGHT WHERE I LEFT IT;

91

Say The Line! to Wild

93

POWER DESCRIPTIONS; 9 Lives to Affliction;

94

Alter Ego to Alteration Ray (choose);

95

Alternate Form (choose);

96

Always Time For One Last Scare… to Astral Projection;

97

Aura (choose) to Chemical Power;

98

Cognition – Total Recall to Cognition – Postcognition;

99

Cognition – Precognition;

100

Cognition – Psychometry;

101

Cognition – Visions to Death Power;

102

Deflection to Dial P for Power;

103

Dimension Control – Dimensional Shift;

104

Dimension Control – Holding to Dimension Control – Elsewhere Hero;

105

Dream Control – Sleep Suggestion to Dream Control – Nightmare Power;

106

Duplicates to Elasticity – Toon;

107

Elemental Conduit (choose) to Emotion Control;

108

Energy Control – Cold Control to Energy Control – Heat Control;

109

Energy Drain to ESP;

110

Extra Action to Growth;

111

Healing to Immortality;

112

Immunity (choose) to Invulnerability;

113

Leaping to Light Control – Constructs;

114

Light Control – Dazzle to Light Control – Shields;

115

Light Control – Sunlight Power to Magic – Black Magic;

116

Magic – Golem to Mimicry – Appearance Imitation;

117

Mimicry – Sonic Imitation to Mimicry – Nemesis;

118

Mimicry – Plant to Mind Control;

119

Mind Shield to Pet or Animal Ally (choose);

120

Phasing to Physical Mutation –  Tail;

121

Physical Mutation –  New Organ; Quick Change;

122

Redline Operational to Servant;

123

Shapeshifting to Shrinking;

124

Sound Control – Free Speech to Sound Control – Naming;

125

Sound Control – Rock God to Space Control – Space Warp;

126

Space Control – Flexible Ground to Space Control – Gravity Control;

127

Space Control – Density Control to Space Control – Matter Control;

128

Space Control – Transmutation to Super Ability (choose);

129

Super Armor to Super Senses – Telelocation;

130

Super Senses – Tracking Sense to Super Travel – Magic Transport;

131

Super Travel – Cloud Riding to Super Travel – Sliding;

132

Super Travel – Spinning to Super Travel – Zoomways;

133

Super Vehicle or Steed (choose) to Telekinesis;

134

Telepathy to Time Control – Age Control;

135

Time Control – Prehistoric Reversion to Time Control – Time Freeze;

136

Time Control – Multiple Actions to Transformation (choose);

137

Ultimate Ability (choose) to Underrated;

138

Wall Crawling to Wizardry

140

MAGIC; Cults

141

High Sorcery

142

Magic Items; Magic Item Form: 1d100 Chart

144

Schools of Magic

145

Witchcraft

146

TIME TRAVEL; First Law of Time: THE PRESERVATION OF THE ENERGY OF INFORMATION; Second Law of Time: THE PRINCIPLE OF ORTHOGONAL HISTORICITY;

147

Third Law of Time: THE LIMITATION PRINCIPLE; Fourth Law of Time: THE DIRECTIONLESS MOMENT; Time Storms

148

Time Shoals; TIME TRAVEL RANGE; Temporal Beacons; MANY HISTORIES

149

Nature of Alternate History – 2d6 Chart

150

ZOOMWAYS; THE CORRIDORS OF POWER: THE ZOOMWAYS; Zoomways

151

The Black Zoomway

152

The White Zoomway; Dimensional Navigation

154

THE POWERS THAT BE; THE KEY AND THE LOCK; ZOOMWAY TRAVELLERS

155

TIME AND MOVEMENT; TIME; Gamemaster reviews the current game status; Players decide on their characters’ actions; Initiative or not?

156

Initiative; Simple Initiative; Abstract Initiative; Wargame Nerd Initiative; What is an “Action”?; Initiative Modifier

157

Initiative Modifiers Chart; Changing Actions; Negating Actions; Pre-Action Rolls Must Be Made; Highest Initiative Goes First

158

MOVEMENT

159

Ranged Movement; End of Movement; Turning; Other Movement Types; SWIMMING; LEAPING

160

MOVING IN VEHICLES;

161

Crash Result – 3d6 Chart; Other actions while moving; Vertical Movement; Upward Movement

162

Climbing; Elevators; Stairs, ladders, and fire escapes; Downward Movement; Falling; Falling Damage Chart

163

Catching yourself while falling; Parachutes; Glider Cloaks

164

COMBAT; DAMAGE

165

HOLDS; Full Hold; Partial Hold; KILL (Endurance roll to resist); Kill Results Chart; SLAM (Strength roll to resist)

166

Slam Results Chart; Knockback; STUN; Stun Results Chart

167

ATTACKING AN OPPONENT (Fighting for Melee, Agility for Ranged); MELEE; BLUNT MELEE; Blunt Melee Damage Chart

168

LETHAL MELEE; Lethal Melee Damage Chart

169

RANGED ATTACKS (AGILITY COMBAT)

170

BLUNT THROWN; Blunt Thrown Damage Chart; LETHAL THROWN; Lethal Thrown Damage Chart; BLUNT PROJECTILE; Blunt Projectile Damage Chart; LETHAL PROJECTILE;

171

Lethal Projectile Damage Chart; Hitting moving targets

172

UNUSUAL ATTACKS; CHARGING (Endurance based attack to hit, Slam or Stun)

173

Charging Damage Chart; GRAPPLING; Grappling Damage Chart; ESCAPING

174

Escape Chart; CRUSHING; BREAKING OUT; Breaking Out Chart

175

OTHER COMBAT ACTIONS; SNATCHING; Snatching Chart

176

CATCHING; Catching Object Speed Chart

177

Catching Chart; INTERPOSING; Interposing Chart

178

AIMING; TRICK SHOTS

179

Trick Shot Chart; DODGING; Dodge Chart

180

EVASION; Evasion Chart; PARRY

181

Parry Chart; IMPROVISED WEAPONS

182

LARGE IMPROVISED WEAPONS; ATTACK MODIFIERS; Surprise Attack; Moving Target;

183

Cover; Unseen; Dodging; FIGHTING WHEN DAMAGED; ARMOUR (also ARMOR); PARTIAL ARMOUR

184

SHIELDS

185

DUELS TO THE DEATH

186

Battle Circle; High Noon Shootouts

187

SELF IMPROVEMENT

188

IMPROVING ABILITY & POWER RANKS; BROADENING POWERS; IMPROVING WEALTH; IMPROVING POPULARITY

189

Infamy; BUILDING DEVICES

190

Buiding Things Invention Outcomes Chart; RUBBISH INVENTORS

191

INVENTION SIDE EFFECTS: roll 1d10 Chart; Powermongering Inventions

192

Inventing Limitations

193

GAINING SPECIALITIES; GAINING CONTACTS; CHARACTER IMPROVEMENT SUMMARY Chart

194

THE WAGES OF SIN (Karma for Bad Guys); KARMA AWARDS FOR BAD GUYS

195

Successfully catching heroes in a Deathtrap; Bragging; Picking up the laundry on the way to threaten the city; KARMA LOSSES FOR BAD GUYS

196

Doing Time; KILLING; BAD KARMA POOLS

197

THE WAGES OF SIN: SPENDING THOSE WAGES!; DAMAGE REDUCTION; ESCAPE or MYSTERIOUS DEATH

198

INFAMY; Negative Popularity Ups and Downs Chart; Duels to the Death

199

ROBBERY MOTIVE

200

TEAMS; Headquarters

201

Headquarters by Size Chart

202

Types of Team; Chartered groups; Free groups; Open groups; Exclusive groups; Themed groups; Random groups; Ranked groups; Clubs; Guilds; Leagues; Battalions

203

KNIGHTS; NON-TEAM TEAMS; SUPER FAMILIES; Conclusion

204

KAIJU

205

Kaiju Types; KAIJU PHYSICAL POWERS

206

Kaiju Deadlifting; Kaiju Origins; Accidents of Science; Atomic Mutants; Boomfood Kaiju; Living Machine Kaiju

208

Titans; Prehistoric Kaiju; Totems; Venusian Kaiju; Giant-Size Smashing Things

209

UNKNOWN REALMS APART; Camelot

211

Central Casting

212

The Dream-Lands

213

Elemental Planes

214

List of Elemental Planes; Gaia

215

Meat Dimension; Science City

216

Shadow World ("Anti-Matter Universe", "Mirror Realm")

217

Stuff Central

218

Ta’Ut (Hell)

219

The Perfect Realm

220

Transcentral

222

REFUGES; Examples of Refuges

223

Life in a Refuge; Refuge geopolitics

224

COMICBOOK MICROSTATES

225

GAFIR

226

LUTHA

227

OPAR

229

RURITANIA

231

VIRUNGA APE CITY

233

A.C.R.O.N.Y.M. GROUPS; BELIEF;

234

CIRCUS; Interpen; MEDUSA;

235

ODESSA; TRUTH; ACRONYM Groups as genuine super teams

236

ANIMALS

237

ALLIGATOR to APE

238

BABOON to BIG CATS

239

CAT to DINOSAURS

240

Giant Armoured Dinosaur to DOG

241

DOLPHIN to ELEPHANT

242

GIANT ANTS to GIANT EAGLE

243

GIANT SPIDERS to HORSE

244

INSECT SWARM to KILLER WHALE

245

MONKEY to PIG

246

PTEROSAUR

247

RAT PACK to SEAL

248

SHARK

249

SNAKES to WHALE

250

CREATURES

251

CENTAUR to COCKATRICE;

252

DRAGONETS to DRAGONS;

253

Azure Dragon (Dragon of Spring-Time) to Bone Dragon (Ivory Dragon) (Kur ki Kshu);

254

Green Three-Headed Dragon (Zmey) to Sea-Green Dragon (Stoor Wyrm);

255

Thunder Dragon (Olive Dragon) (Druk) to Turquoise Dragon (Xiuhcoatl);

256

Typhon to Yellow Dragon (Akhekh);

257

DWARF to ELVES;

258

Dark Elf to North Pole Elf;

259

Wood Elf to THE ENNEAD;

260

Atum the Finisher;

261

Geb to Nut;

262

Osiris to Set (Sutekh the Destroyer);

263

Shu, He Who Rises Up to GIANT;

264

GORGON to HELLHOUND;

265

HELLSPAWN;

266

Demon (Genesis Ghost) to Devil, Enslaver;

267

*Devil, Mowing to Succubus / Incubus (Lust Devil);

268

*The Evil One (THE ADVERSARY);

269

HYDRA to LINDWORM;

270

MANTICORE to NYMPH;

271

OGRE to OLYMPIAN GODS;

273

Aphrodite (Venus) to Artemis;

274

Athene (Athena, Minerva) to Dionysios (Bacchus);

275

Haides (Hades, Pluto, Plauton) to Hera (Juno);

276

Hermes (Mercury) to Hestia;

277

Pan to Zeus (Jupiter);

278

PHOENIX;

279

ROC;

280

SATYR to SPHINX;

281

TREANT;

282

TROLL;

283

UNDEAD;

284

Afterganger (Zombie) to *Creeping Bones (Animated Skeleton, Verdant);

285

Ghoul (Corpse-Eater);

286

*Ghost (Shade) to Revenant;

287

Strolling Bones (Animated Skeleton);

288

*Vampire to UNDINE;

289

UNDINE SPAWN (MERPEOPLE); *Fishmen; Merpeople;

291

*Sea People; Tritons;

292

WEREANIMALS

293

CHARACTER ROSTER; NPCs Chart

294

CULTISTS

295

THE ARM (National Crime Syndicate); Fingers (The Arm Footsoldiers)

296

Hands (The Arm crew captains)

297

Underbosses (The Arm commanders of all their family's Hands)

299

The Commission

300

EDGAR ALLAN POE

302

CANNIBAL HILLBILLIES The Horrors From The Hills

303

ITEMS

304

CHEAP ITEMS

305

AVERAGE ITEMS

308

EXPENSIVE ITEMS

313

LUXURIOUS ITEMS

315

RIDICULOUS ITEMS

317

VEHICLES; Control; Speed; Body; Protection; BUYING VEHICLES;

318

STEEDS

319

MOLE MACHINES; CONSTRUCTION MACHINERY

320

AIRCRAFT

321

Albatross D.III Biplane to Be-8 Seaplane;

322

Bell 206 Jetranger Helicopter to F22 Air Superiority Fighter;

323

*Fairey Rotodyne to Fokker D.I Dreidecker Triplane;

324

*Hawker Siddeley Harrier to Nieuport XB Biplane (Nieuport 10);

325

Sky Galleon (skyship) to Sopwith Camel Biplane (F.1);

326

Zeppelin (airship); AUTOMOBILES; 4WD Military Truck; 6WD Military Truck;

327

8-Seat Delivery Van to  1936 Pontiac De Luxe;

328

1965 Imperial Chrysler Crown to Bradley Fighting Vehicle;

329

Bumerang (8WD Military Armored Vehicle) to Ocelot LPPV (Light Protected Patrol Vehicle)

330

Snowmobile to U2ALT “2 Eyes” (Incursion Interceptor);

331

Willys Jeep; GIANT ROBOTS

332

Wearpuppet MBT; Seishin Daimyo

333

HOVERCARS; Delta Hovercraft; Virungan Hovership

334

MOTORCYCLES; Bicycle; Really Awesome Motorcycle; Snow Motorcycle; Supaidā Raidā Motorcycle

335

ROCKETS

336

Saturn V; STEEDS

337

Giant Eagle to Horse;

338

Wyvern; WATERCRAFT; Battleship

339

Dasyat Hydrofoil Submersible to *Galley or Slave Barge;

340

Jet Ski PWC to Nuclear Submarine;

341

*Rowboat or Inflatable Dinghy with outboard motor ("Zodiac") to Runabout / Motorboat;

342

Sailing Ship (Cog) to Yacht

343

WEAPONS

344

ARTILLERY, TANK GUNS and BIG WEAPONS

352

FIREARMS; Custom Ammunition Chart

353

ASSAULT RIFLES

355

BATTLE RIFLES

357

PISTOLS

360

BOWS AND CROSSBOWS

361

Custom Ammunition Chart

362

MELEE WEAPONS

363

AXES

364

BLUNT WEAPONS

366

DAGGERS AND KNIVES

370

POLE WEAPONS including STAVES

372

SWORDS

375

RAYGUNS

377

SCIENCE FICTION WEAPONS

378

SQUIRTERS

379

THROWN WEAPONS (INCLUDING GRENADES)

381

BUILDING GENERATOR – 1d100; CITY BUILDINGS: 1d100 Chart

391

Encounters in Hospital: Roll 1d100 Chart

392

CAMPAIGN RANDOM EVENTS – 1d100 Chart

396

Open Game License 1.0a

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Reviews (5)
Discussions (28)
Customer avatar
charles B January 19, 2024 7:26 am UTC
Is p.o.d. Available?
Reply
Customer avatar
Jonathan N January 23, 2024 2:32 am UTC
PUBLISHER
It is, hard cover on Amazon and softcover on Lulu.
https://www.amazon.com/FASERIPopedia-FASERIP-Cyclopedia-Jonathan-Nolan/dp/B0BT6Y6N1D
https://www.amazon.com.au/FASERIPopedia-FASERIP-Cyclopedia-Jonathan-Nolan/dp/1447870441

and in Barnes and Noble, might still be in Walmart and Target :)
Customer avatar
Jonathan N September 30, 2023 12:34 am UTC
PUBLISHER
Out soon:

LOST WORLD: 3275 - post apocalypse / alien invasion!

TERMINUS - gothic cyberpunk horror!

and...

10th MUSE SOURCEBOOK for the TidalWave Productions fans!
Customer avatar
Nicholas A July 23, 2023 2:28 am UTC
According to the comments, there used to be a print option. That no longer seems available. Will that be coming back?
Reply
Customer avatar
Jonathan N July 23, 2023 2:31 am UTC
PUBLISHER
Lulu.com - everything we've done is up on lulu in paperback. :)
It's all listed in the top left sidebar on www.faserip.com
Customer avatar
Jonathan N June 23, 2023 2:19 am UTC
PUBLISHER
Anyone trying to leave a review and unable to do so please report this to beyonder@faserip.com and to DriveThru as well. If it's an "error" we should all hope that it is remedied very soon.
Customer avatar
Gustavo Marcelo A June 14, 2023 3:14 am UTC
PURCHASER
Hi, great game! but I cant find the cover and the back of the book with the table in the pdf file, can you help me? Thanks!
Reply
Customer avatar
Jonathan N June 14, 2023 3:26 am UTC
PUBLISHER
Hi Gustavo! Back cover of the digital version is blank so not included, front cover should be the last page of the PDF and is also available on the Downloads page at www.faserip.com
The print version back covers are pretty much identical to the sales blurb here if you wanted to make one up.
Reply
Customer avatar
Gustavo Marcelo A June 14, 2023 3:32 am UTC
PURCHASER
Thanks for the quick response Jonathan! I ll download it from the site because I dont see it in the last page of the pdf.
Thanks!
Reply
Customer avatar
Jonathan N June 14, 2023 3:45 am UTC
PUBLISHER
I just checked and yes, the cover is missing from this version. This is the newest revised version and in the process of file editing the cover dropped off of the back of the file. It's back now. But the Downloads version is better for printing your own copy :)
Reply
Customer avatar
Gustavo Marcelo A June 15, 2023 3:25 am UTC
PURCHASER
Thank again Jonathan! Great book!
Reply
Customer avatar
Jonathan N June 15, 2023 4:12 am UTC
PUBLISHER
If I may impose on you, please leave a review! We had a little troll problem and it is good to balance that out with real customer opinions :)
Reply
Customer avatar
Gustavo Marcelo A June 23, 2023 1:27 am UTC
PURCHASER
Hi Jonathan, I tried to leave a review but the site didnt let me do it explainin only that 'cannot do it', very strange!
Reply
Customer avatar
Jonathan N June 23, 2023 2:20 am UTC
PUBLISHER
Yes, very strange. I have reported it to their publisher relations email and I suggest you report it to their customer services email as well. Given that a review bomb of one star was able to be left it would be a great shame indeed if legitimate ratings were excluded.
Reply
Customer avatar
Jonathan N July 08, 2023 1:18 pm UTC
PUBLISHER
Hi Gustavo, did the site ever resolve your problem with leaving a review?
Reply
Customer avatar
Gustavo Marcelo A July 09, 2023 2:32 am UTC
PURCHASER
Hi Jonathan, no, I still can't leave a review. Maybe it's because I'm also an editor here, I don't know. I have some portrait packs made part AI and part design, you can find me as GusRPG . By the way, if you need AI images of random heroes for your products, write to me and I'll generate the ones you need, for free, as a hobby. I have been curing for two years of the known infection and I spend a lot of time in bed, so I read and do what I can to be entertained. You can see examples of what I build in GusRPG on this site. You can use the packs too since most of them are free. Thanks for your kindness!
Reply
Customer avatar
Jonathan N July 13, 2023 9:16 am UTC
PUBLISHER
Hi Gustavo, email me at beyonder@faserip.com please re your art and the review :)

J
Reply
Customer avatar
Gustavo Marcelo A July 26, 2023 2:58 am UTC
PURCHASER
Hi Jonathan, Im solving some health issues right now, but soon I ll do it, thank you!
Customer avatar
John D April 19, 2023 4:06 pm UTC
Am I correct is assuming there is not an option for a discounted PDF + Print bundle?
Reply
Customer avatar
Jonathan N April 19, 2023 9:34 pm UTC
PUBLISHER
There are no bundles at all at the moment so I don't even know where your question comes from to be honest. If you mean do we put everything everywhere together and somehow lower the price, then no. Print is sold as is, paperback and hardcover. Digital is sold on DriveThru, sometimes with various sales, and is perpetually updated using the DriveThru system.

If the implication is that we -should- have the sort of bundle you want, I'm afraid I don't agree, and it is not likely to happen for logistical reasons given the different print lead times for updated editions and so on. Not feasible. People would end up with digital instantly and books at later times.

So if price is a major concern for you, best to put the books on your wishlist and wait out for the various sales :) It doesn't seem to concern most of our purchasers but if it is a big concern for you waiting for sales is your most sensible option.
Reply
Customer avatar
Joshua H June 12, 2023 2:30 am UTC
PURCHASER
I think you read something into his question that wasn't there. It looks like he was asking if there's an option to buy the pdf and hardcopy at a price that's lower than their sum total. That's a pretty standard option. I don't see that you're offering the print version at all here, so that may have caused the confusion, but he wasn't asking for a discount.
Reply
Customer avatar
Jonathan N June 12, 2023 2:43 am UTC
PUBLISHER
Gotcha :)
Although to be fair he hasn't bought either, so... :)
Customer avatar
Jonathan N March 22, 2023 10:53 pm UTC
PUBLISHER
Coming very soon: FASERIPopedia CAMELOT! King Arthur and his world and knights but also-- fantasy roleplaying using the FASERIP system!
Reply
Customer avatar
Joe C April 01, 2023 12:47 pm UTC
I'm reference to extra materiel. are the books getting P.o.D options on Amazon / Lulu?
Reply
Customer avatar
Jonathan N April 01, 2023 7:10 pm UTC
PUBLISHER
Everything is available mass market through bookstores, Walmart and wherever else and also POD through Lulu, and hardcover POD through Amazon. There are links in the left sidebar on www.faserip.com for FASERIPopedia POD etc. and that will in turn lead to the rest of the range. It's all already out there :)
Customer avatar
Stacie W February 19, 2023 9:17 pm UTC
Will this get a print on demand option?
Reply
Customer avatar
Jonathan N February 19, 2023 10:04 pm UTC
PUBLISHER
POD is available from Lulu.com and hardcover is at Amazon. :)
Reply
Customer avatar
Stacie W February 21, 2023 5:09 pm UTC
Very cool. Thank you.
Customer avatar
February 16, 2023 7:40 pm UTC
PURCHASER
FASERIPopedia is a retro-clone successor of the original FASERIP system using the OGL 1.0, created solely by a one-being team. It weighs in at nearly 400 pages. It is designed to be an all-in-one compendium of the original rule concepts plus additional options and resources for both Players and Judges.

For those not familiar, the original FASERIP system was designed by TSR for Marvel Comics, and the resulting game was officially called the Marvel Super Heroes Role Playing Game. The term FASERIP comes from the 7 primary character attributes of Fighting, Agility, Strength, Endurance, Reason, Intuition, and Psyche. The system is designed to be able to replicate anything that can happen in a comic book world, and it succeeded at doing exactly that.

FASERIPopedia Chapter Overview
Chapters 1-5 covers the introduction, the basics of the Rank and Value-based resolution system and the character creation process. (p.9-145)
Chapters 6-9 details tactical and distance movement, as well...See more
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Customer avatar
February 16, 2023 7:43 pm UTC
PURCHASER
Part 2 continued....

Things
Chapter 20 – Items
Chapter 21 – Vehicles & steeds
Chapter 22 – Weapons
Chapter 23 – Random tables for places, encounters, and events

Over 90 pages of stuff finishes off the FASERIPopedia, complete with suggested stats and descriptions. While heavy on the tables, this section contains a plethora of ready to use items and equipment. At the very end are some random tables for places, encounters and events that Judges will find useful.

Conclusion

The positive karma:

The FASERIPopedia (as stated by the author) was designed to be a clone of the original rules, plus lots of options. In this regard, the FASERIPopedia succeeds admirably, sticking closely to the original rules with few changes, and adds numerous options. It makes for a handy encyclopedia of extras and pre-generated material which can be used as a companion to the original game, and it is directly backwards compatible as a bonus....See more
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Jonathan N February 16, 2023 9:21 pm UTC
PUBLISHER
Great review, I really appreciate the time spent and the serious thought applied to your assessment. I think it is a very fair report and a solid review all around. Thank you!
Customer avatar
Jonathan N February 13, 2023 2:03 am UTC
PUBLISHER
I haven't tried it before but if I have entered it correctly there should be a 50% off sale for this PDF on St. Valentine's Day.
If for any reason it doesn't go as planned I will find out why and reissue the same 50% discount on another single day.
I think what with time zones etc. it will actually run for more like two days but will kick off 9AM on St. Valentine's Day USA type time.
Customer avatar
Christopher F February 10, 2023 1:42 am UTC
PURCHASER
Given Wizards of the Coast's stated intention to revoke the OGL, I'm wondering what the benefit of releasing this as an OGL product is? The system itself was already cloned and released back in 2007 as 4C and is currently Public Domain. https://www.drivethrurpg.com/product/50837/Four-Color-System-Core-Rules
I appreciate Bucky the Blackball's effort but at this point anything using OGL is essentially a giant gamble, especially if part of your selling point is Open Game Content.
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Jonathan N February 10, 2023 1:52 am UTC
PUBLISHER
Regarding the OGL, my legal advice is that it is irrevocable. Also if they did attempt to somehow send a cease and desist we'd make a commercial decision at that time. It is a non-issue as things stand, despite all the drama swirling around.

I made the executive decision to put FASERIPopedia under the OGL because I wanted to make a -genuine- straight retroclone under the OGL and that is what we did. Yes it has hundreds of entries that are expansions, options, house rules and updates from the original designers in some cases but no, none of that affects the core of the work which is a straight retroclone.

Likewise, to put any question as to whether retroclones are forbidden to use trade dress in terms of coloration, we removed all colors from the universal chart. We provide some OGC colored versions on the website at www.faserip.com but in the book the references are to "Silver" results and so on, but the universal chart is summarized in black and white standard ISO format, and...See more
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Jonathan N February 10, 2023 1:23 am UTC
PUBLISHER
Just got the mass market softcover proof back. This is a big heavy book. :)
Customer avatar
Jonathan N February 09, 2023 1:10 am UTC
PUBLISHER
Fans of Mysterious Island (and other stop motion epics) check out the TidalWave Comics character roster (also in the general character roster): Ymir, Big Bees, Phororhacos and more!
https://www.faserip.com/tidalwaveroster.html
Customer avatar
Jonathan N February 07, 2023 12:22 am UTC
PUBLISHER
Still adding MORE licensed TidalWave characters to the character roster page and TidalWave's own dedicated roster page. :) Love that FASERIP has an officially licensed comicbook company involved. Retroclone indeed!
Customer avatar
Jonathan N February 04, 2023 9:21 pm UTC
PUBLISHER
First module is one third done, we're using CC International 4.0 maps from www.gozzys.com - really excellent resources!
Customer avatar
Jonathan B February 03, 2023 6:17 pm UTC
Faseripopedia looks like a new version of the first retroclone I tried for this classic game, FASERIP, by Blacky the Blackball. It is the exact same power table and uses the same power rank names. Is this a related product?
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Jonathan N February 03, 2023 8:02 pm UTC
PUBLISHER
From www.faserip.com:

"FASERIP RPG

This site is a labor of love inspired by FASERIP RPG by Bucky the Blackball. This site, its main author and its contributors are not in any way associated with Bucky or his FASERIP RPG. His RPG is used because it is released under the OGL and that is the easiest platform from which to continue the great legacy of the original 1980s superhero game which started it all! FASERIP by Bucky the Blackball is a "neo-clone" as he calls it but really an edited retroclone of an original long out of print but never forgotten 1980s superhero game.

We have now put together what we believe is a pretty all encompassing version of the true retroclone rules for FASERIP together with a lot of options and additions: FASERIPopedia FASERIP Rules Cyclopedia."

FASERIP RPG was released under the OGC, parts of it were used pursuant to that, but the entire aim is different. Back to the original moreso than "FASERIP RPG."
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Product Information
Electrum seller
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396
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File Last Updated:
June 13, 2023
This title was added to our catalog on January 26, 2023.