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Realms of Peril - Game Master's HandbookClick to magnify
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Realms of Peril - Game Master's Handbook

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Halt! Who goes there? Tread no further, knaves! Turn back while you still can. For what lies inside this dusty tome is meant only for the most ambitious and committed among you. The secrets locked inside these passages reveal that which was not meant for mere mortals to behold. Flee now, and let there be a veil that shrouds the inner workings of the universe! Are you yet undaunted? So be it.

Realms of Peril is a classic fantasy adventure roleplaying game designed to be simple, accessible, and fun for new players and veterans alike. This book covers everything you need to know to create a game world and run a whole campaign.

Inside, you’ll discover:

  • Guidelines, techniques, and suggestions for how to run the game, build campaigns, create adventures, and more.
  • A full list of GM moves that create a menu of different ways to influence your story and drive the fiction forward.
  • Rules for ability checks, running combat, critical hits and fumbles, conditions, awarding XP, and more.
  • Guidelines for creating hex maps, settlements, dungeons, quests, non-player characters, followers, familiars, factions, monsters, and everything else your campaign world needs.
  • A treasure trove of magic items, including weird trinkets, enchanted equipment, arcane implements, lost holy relics, a hundred legendary artifacts, potions, elixirs, and piles of gold to uncover in the depths of a dungeon.
  • More than 60 different monsters, classic and new, to throw at your adventurers.

This purchase includes:

 - The Game Master's Handbook PDF

 - All Future GM Digital Content Updates


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Reviews (0)
Discussions (3)
Customer avatar
Máté B April 15, 2023 8:13 am UTC
PURCHASER
I am glad that this project eventually cae through! On page 48, a faction worksheet is mentioned. Is it downloadable from anywhere?
Customer avatar
Jeremy H February 01, 2023 2:18 am UTC
PURCHASER
[Copy/pasted from my comments on the player's book...]

I also publish stuff on here so I can't leave an official review but here are my thoughts so far (which I've shared in a handful of places):

"I picked this up as a DotD on DTRPG a few days back. Pleasantly surprised. It looks like a well-crafted homage to the original game (5e gen.?) bolted onto the PbtA system that uses all the usual funky dice. It looks very fleshed out and allows loads of character customization. The creators seem very committed to the project. The player's book appears to have had 99 edits, so it's pretty well-honed. The gm's book doesn't have bookmarks in the PDF yet. Lots of charts, tables, etc. to help flesh out your game. I wonder how it plays."

I'm too busy to run it at the moment so I'm waiting for some actual play videos or someone in my circle to pick it up and run it.

I'll probably take my PDFs to a local print shop this weekend. What page size are the books A5, digest,...See more
Customer avatar
Michael W January 29, 2023 3:24 pm UTC
PURCHASER
This is a pleasant surprise, I was genuinely worried this would not see the light of day. Congratz on tbe release! Any news on Dragonwilds?
Reply
Customer avatar
Zachary W January 31, 2023 4:34 pm UTC
PUBLISHER
Thanks Michael! Dragonwilds is still in the works and I hope it'll be another pleasant surprise for you when it's finally done!
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Product Information
Electrum seller
Author(s)
Artist(s)
Pages
80
ISBN
979-8-88525-467-0
Publisher Stock #
SHEC0003
File Size:
8.06 MB
Format
Original electronic Click for more information
Scanned image
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Original electronic format
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File Last Updated:
February 14, 2023
This title was added to our catalog on January 18, 2023.
Publisher
Spellsword Studios
Publisher Average Rating