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The Nua Gazetteer, Book I: Lands and Lore of Aviridia, the Green NorthClick to magnify
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The Nua Gazetteer, Book I: Lands and Lore of Aviridia, the Green North

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Explore the World of Nua! Build and play with a unique canvas.

The Nua Gazetteer is a compilation of fantasy maps depicting a new setting for table-top role-playing game masters and players to explore and adapt for their own homebrew games.

It's lore galore, so if that's your thing, you're in for a treat.

The Nua Gazetteer Book One: Lands and Lore of Aviridia, the Green North is the first release of an original setting for games and stories. This debut volume describes Aviridia, one region of a world named Nua, with five nations containing a multitude of people, cultures, and locales. It’s full enough for complex tales of its own, but also empty enough for anyone to add their own stories wherever they wish.

Looking for something beyond existing fantasy settings, but not ready to launch your own world-building engine? The Nua Gazetteer is a platform-agnostic reference, not a sourcebook, so it can be adapted to suit your favorite table-top role-playing game. Anyone who likes getting granular about history, fantasy, sci-fi, or even compelling individual memoirs will enjoy a tour through Aviridia as their first step into Nua.

Game Masters: use a ready-made background for your next adventure session, complete with lore to use or discard as you choose, with plenty of information to help get a game going anywhere on the map.

Players: get more fictional history and culture than perhaps you’ll ever need to help you become an expert in knowing exactly who your character is and how you want to express them during gameplay.

Authors: find new people and places to fill in your plot, or inspire you to create something similar but more your own, or even distract you during blocks with a useful “hey, I can definitely do better than that” prompt.

Welcome to the Green North, where everyone who's anyone tries to make their mark without becoming a mark.

two-page spread showing Nua overworld map

two page spread mockup showing political units of Aviridia

two page spread mockup showing a province map

What’s in this book

Book 1 of The Nua Gazetteer is a gateway to one region, Aviridia, as a setting for games & stories. It’s mostly maps, but it can also guide GMs, players, or authors through options for themes, plot hooks, character backgrounds, and more to fire up figurative imaginations.

Chapter 1 introduces the world of Nua in broad strokes, then zooms in on Aviridia in particular. All the main ideas start here: where in the world this is, who lives here, what they believe, & what life is like. Two narrators who know these lands also provide notable guidance.

Chapter 2 recounts myths & legends of Aviridia and how those tales reverberate in this region to the present day. There are no “what really happened” spoilers to share—yet—so if you love how mysterious and epic lore can shape hazy history, this is the place for you.

Chapter 3 presents an overview of Aviridia’s political divisions, with a focus on the city of Seven Harbors & its role in the region. This chapter also details other major settlements & points of interest in each territory, which might spark inspiration for further tales.

Chapter 4 covers other regions of Nua that shape the Green North directly or indirectly. It’s general info that draws heavily on your guides’ expertise in the wider world, but if you want more detail, sit tight. Each region may be the subject of future Nua gazetteers!

The Appendix lists specific details for fleshing out backgrounds of games or stories set in Aviridia: a pronunciation guide, historical timeline, prominent houses & heraldry, & educated fictional speculation about where the powerful Hinges of the World might be located.

Deep green chapter endpapers for the Aviridia gazetteer

Two page mockup of the gazetteer entry for one region

Two page mockup showing heraldry in the appendix

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File Last Updated:
January 27, 2023
This title was added to our catalog on October 24, 2022.