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Hippogryph Armory


As part of the Black Friday/Cyber Monday sale this title has been marked down by up to 33%. For more values visit the Black Friday/Cyber Monday sale page.

There is an expectation, born from the hobby’s origins in wargaming, that fantasy roleplaying will feature combat. While created to focus on characters and stories, many people will want to use Hippogryph to indulge in the familiar trope. Hippogryph is creativity-forward, opening up the possibility for weapons and armor to reflect greater meaning than simply inflicting damage and protecting player characters from harm.

Do not forget the power of building worlds, characters, and adventures. The description you assign to each piece should be unique, reflecting the history of your setting and character backgrounds. They can be part of a motif or symbolize a stance toward the campaign’s themes.

This volume provides the mechanics for creating enchanted arms and armor, with plenty of options to remix and develop into whatever you need. Here are the fundamentals of how things work. Now we can get out of your way and allow your imagination to shine.

This book includes:

  • Armor: 60 armor enchantments! All manner of armor, the requirements to craft it, and commonly-used enchantments to provide it with a range of magical abilities.
  • Helms: 117 helm enchantments! Various forms of head protection to accompany armor, and the magical variants that can be crafted to bestow additional abilities to the wearer.
  • Shields: 63 shield enchantments! Protective devices that can serve in addition to or instead of armor, and the magical abilities that can be added to them to provide additional forms of defense.
  • Bracers: 62 bracer enchantments! A simple guard to protect an archer’s arm can be enchanted to provide additional defense to account for a lack of armor, as well as other abilities.
  • Melee Weapons: 58 melee weapon enchantments! Blades, blunt objects, polearms, and all manner of close combat weapons are featured here, along with ways to craft and enchant them.
  • Thrown Weapons: 45 thrown weapon enchantments! From ordinary objects to weapons designed to be thrown, this section covers the means to create them and common enchantments bestowed upon them.
  • Ranged Weapons: 59 ranged weapon enchantments! Bows, crossbows, and slings are found here, along with how they are crafted and the magical abilities that can be instilled into them.
  • Ammunition: 98 ammunition enchantments! This section covers arrows, bolts, bullets, and stones, the requirements to make them, and the common enchantments used to give them special abilities.
  • Systems: The skills and abilities needed to craft magical and mundane armor and weapons are conveniently collected together in this chapter.

A hippogryph combines the elegance of a giant eagle with the stability of a horse. It is a hybrid of two things that cannot logically go together. Somehow the unlikely remix produces something that elevates both of its antecedents. The Hippogryph system pairs foundational fantasy roleplaying tropes with the creativity and flexibility of story gaming. Its toolkit approach allows you to design characters, worlds, and adventures the way you choose.

Lightspress Media is a tabletop roleplaying company with a lo-fi approach. Utility of content takes precedence over ostentatious production value. Graphic elements should enhance the message of the text, not act as page filler and eye candy. Physical books need to be compact, portable, and sturdy. This minimalist aesthetic results in powerful toolkits that are both useful and affordable. After all, tabletop roleplaying isn’t the book. It’s the creativity and collaboration that takes place around the tabletop. Our mission is to give you as much as you need, then get out of your way.

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0.85 MB
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File Last Updated:
September 22, 2022
This title was added to our catalog on September 22, 2022.