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OLD SOLO ESSENTIALS: Solo Rules for OSR Games
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OLD SOLO ESSENTIALS: Solo Rules for OSR Games

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There are many reasons to start playing solo.

Maybe for you are difficulty finding other players, maybe your personal schedule is a mess. Maybe you're traveling, maybe you're in the hospital. Or maybe you want to test out some house rule or adventure before introducing it to your gaming group.

Or maybe you just want to play solo.

The SOLO RPG is a reality that officially exists since 1975, when Gary Gygax released the article "Solo Dungeon Adventures" in the first issue of The Strategic Review magazine.

I particularly believe that knowing solo RPG techniques even helps to master better, improvise better and create amazing stories and plots without having to spend a huge effort in this endeavor.

Why Old-School Essentials solo?

Above all, for the great ease of using the OSE material together with other osr materials that we have on the market. OSE has brilliantly condensed the highlights of my favorite version of the original fantasy game at its finest.

It is very easy to pick up materials written for other OSR games such as SWORDS & WIZARDRY, Basic Fantasy, Castles & Crusades and with a minimum of adaptation use it along with the Old School Essentials rules.

And the opposite can also be said. Thus, this method can be used with very little or no adaptation at all in any osr system based on the D20 system.

 
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Product Information
Artist(s)
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Pages
24
File Size:
3.72 MB
Format
Original electronic
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File Last Updated:
August 04, 2022
This title was added to our catalog on August 04, 2022.
Publisher
TLHP Games
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