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ICRPG: Hard Suit

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Welcome to ATRIA, the world of ICRPG: HARD SUIT!

Long ago, the orbital cities fell. The Everlasting reached for the stars and found only destruction. Millennia later, the world of Atria is a lonely wilderness, but technology refuses to sleep. You awaken onto thsi strange world with no memory, only a vague sense of purpose. Those who don't burn, join the rebellion.

Somewhere between fantasy and science fiction is the vast, forested world of HARD SUIT. Defy the reb webs, find hidden allies in the Greenbow, and drink deep, friend. Tonight.. we fight! Ha Baka!

This Index Card RPG world supplement is my most expansive yet. Look at all thse goodies...

-New rules systems for building and piloting your unique HARD SUIT: a biomechanical wonder of a lost age

-Press Play game play: start playing BEFORE you make a character... yep, you're flying blind

-6 New Hero Origins: Remember who you were, master who you'll be

-In-depth GM section with a super-detailed campaign opener

-Fully 'crawlable' hex world of 20 regions... ATRIA, a land of wilderness and forbidden technology

-20 new monsters to terrorize even the best HARD SUIT pilots and their allies

-7 VOYAGES: These open-ended adevtnures embrace a hex-driven style

-LOOT TABLES! Huge D100 tables you expect from Runehammer!



Also, be sure to check out the STL model kits. Build your own custom HARD SUITS with modular limbs and cores!

Grab the SERIES 1 model set RIGHT HERE.


Ha Baka my friends, see you in the Greenbow.


 Customers Who Bought this Title also Purchased
Reviews (2)
Discussions (6)
Customer avatar
Ogbang _ October 12, 2022 3:50 pm UTC
Another amazing Runehammer product that has become my go to campaign setting! I love it so much, I made a YouTube channel to share my joy of running games in Atria!
Customer avatar
Hendrik N July 31, 2022 8:34 pm UTC
How easy is it to use this with another system?
Customer avatar
MATTEO B August 03, 2022 10:06 pm UTC
Very. It’s mostly a setting book.
Customer avatar
Hendrik N August 15, 2022 5:05 pm UTC
Sorry, I should have been more specific with my question. I'd like to know if the included mechanics for Hard Suits are a self-contained subsystem that can be ported wholesale, even if I am not using ICRPG (or another classic d20 system) for task resolution. E.g., if the Hard Suits just provide bonuses to the classic statistics (or rolls), they would not be much use to me.
Customer avatar
Bernhard T August 19, 2022 9:43 am UTC
Let me help you out: A hardsuit on the sheet is basically like a very small battle mech from battle tech, mechanically speaking. Each limb, and the body/head have 3 "hits", represented by a circle. A kaiju sized eye laser from a titan that hits your suit (which you use rolling your own stats mostly) is a "hit" and confers one circle. Being swarmed by 100 goblins and one gets a knife hit on your limb actuators is a "hiT", too, which is why hordes are dangerous to suits. So. If you want to use your suit to do something which is in principle not just "I move", "I attack with my suit's arm" or something, but rather use the built in weapons like pod missiles etc. or "drive" your suit to something awesome i. e. "I fire my jumpjets, blast through the granite wall and plunge my giant glaive in the the neck of the giant outside after flying 150 yards bursting out of the granite"... well, that is when the suits reactor/power source comes into place. It...See more
Customer avatar
Hendrik N August 19, 2022 6:34 pm UTC
Thanks for your detailed explanation! Sounds like the mechanics for hardsuits are mostly independent from the basic d20 task resolution - just what I am looking for.
Customer avatar
Bernhard T August 19, 2022 8:21 pm UTC
Glad to be of service. As mainly a homebrew DM with 30 years under my belt I would say the systems for the suits as well as Hank's systems for gargantuan monsters starting from big trolls up to city sized behemoths (and what can and cannot wound them, measured in "hits") combined with the suit rules alone warrant the book's price. You also get a metric ton of loot tables and hexcrawl mechanics for each region of Atria, a lot of which can be used system agnostic for deserts, arctic circles, lush jungles etc. In my opinion the agnostic materials, simple yet beautidul suit and size rules alone warrant the price for the pdf, I could easily see myself using a lot of the tables for Forbidden Lands oder OSE, and I also think the suit rules would be nice for Traveler, SWN or other scifi games if you want "mecha done really easy".
Customer avatar
James M July 28, 2022 2:20 am UTC
Is there a place to submit typos and stuff? Quite a few in the copy I have.
Customer avatar
Patrick S July 16, 2022 8:36 am UTC
Remnants + ICRPG = MustBuy
Customer avatar
Paul E July 15, 2022 8:58 pm UTC
The cover so reminds me of Maschinen Krieger SAFS. Will have to buy this, just for that.
Customer avatar
Maxwell H July 13, 2022 4:23 pm UTC
Is this a standalone book?
Customer avatar
Bernhard T July 13, 2022 4:58 pm UTC
It is a supplement/gazetter/world book with additional rules that adds a semi story/semi hex exploration sandbox approach to ICRPG. You play people with amnesia from a futuristic age who awake in a medieval fantasy world in lifepods, find back their specialized Exo-Armor called Hard Suits, basically biomechanical wonders (not mechs, but totally mechs from a "explain it to me quickly standpoint), and then DM and players discover this world together and put those suits to good use to help the people of that world against titans and giants. On the way, players and characters remember who they were in Flashback scenes that add Milestone skills and powers "back" to your barebones character when he/she starts to remember. It needs the ICRPG rules and adds to them with rules for the suits, hexcrawls and other aspects. Worth ever cent.
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File Last Updated:
October 11, 2022
This title was added to our catalog on July 10, 2022.