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Old School and Cool vol 3


Overall the zine is very good, with lots of things that can be dropped into high level campaigns (10+), all together or in selected bits, and I'm glad I backed it!  Axian Spice

"Old School & Cool vol 3 is good as hell. Packed with high level manic glee for old school D&D...this thing slaps." Brad Kerr

Wandering Monster Liveplay

Old School & Cool Volume 3 takes your adventures to the next level.


Now when you reach name level with one of the standard OSE classes, you can choose a new path. Fighters, thieves, clerics, and magic users, as well as halflings, dwarves, and elves, can either claim the righteous powers of honor or the wicked ambitions of depravity. These new classes are the ultimate manifestation of pure power, and rules are included if you want to start at high level right away.

In addition, the book is replete with god-level powers, high level spells for magic users and clerics, magic items that make the vorpal sword look like a toothpick, and of course a splendid selection of monsters that can stand up to your powerful new characters. Even low-level adventures and campaigns are enhanced with the judicious sprinkling in of a high level monster or artifact.

About Knight Owl Publishing

Knight Owl Publishing is a fresh & imaginative organization located in cloud-swaddled Portland Oregon where we’re drinking good coffee and making games just as weird as you want them to be. From the expansive Chaos Gods Come to Meatlandia to the myraid options in the Old School and Cool zines, our products are for gamers craving something different than yet another dungeon crawl. Find out more at

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Copper seller
File Size:
5.88 MB
Original electronic
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File Last Updated:
May 01, 2022
This title was added to our catalog on June 06, 2022.