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DM Yourselves - solo and GM-less roleplay for 5e, D&D and OSR adventures

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DM Yourselves is the sequel to the Mithral best-seller DM Yourself, which gave you a rule system for playing published D&D 5e adventures, solo. This book extends those rules to allow you to play DM-less with more than one player, but also adds ways to get at the story – ways to help you start, ways to help you overcome blocks, ways to play with RPGs other than 5e, and ways of getting through the story faster with more immersion, more of the epic, cinematic set-pieces, and less dice rolling…

This book gives you a variety of systems and game mechanics to help with your solo and DM-less play. You may not use all of them, but you will find that many of them are useful even when you are DMing non-solo sessions!

Using the principles of the DM Yourselves system – Simplicity, Immersion, Narrative – this book includes:

  • Character Creation – Rules for balancing the adventure depending on the numbers of PCs and Sidekicks; Default Behaviours, Binding Decisions and Plot Armour for Wilderness and Urban adventures, and Gold and Equipment for PCs/Sidekicks starting at higher levels.
  • Play Solo or DM-less – How to play solo together, for when nobody wants to DM or bother with the prep; how to emulate your Sidekicks to give them a life of their own (and how to do the same for PCs and the entire party if you want to DM solo!); how to get started and overcome blocks; step-by-step guides and examples for the main DM Yourself game loop and AI combat, how to read adventures in non-5e format (and how to write adventures to aid DM-less play).
  • Experiments with Time and Space – Speeding up play with the Story Mode fast combat system (resolve any combat encounter in 3-5 rolls!); using montage, viewpoints, scenes and other film techniques.
  • Appendices – loads of extra stuff including a fully playable DM Yourself tutorial adventure; a recap of the original DM Yourself system; guides to soloing two of the most popular recent 5e campaigns; how to adapt DM Yourself to other systems (including OSR titles, Path/Starfinder, Call of Cthulhu and Savage Worlds), and several add-on and quick reference sheets.

DM Yourselves was developed with the support of over 1000 backers on Kickstarter, and includes all of the stretch goals from that campaign in digital format (PDFs for two double-sided quick reference cards - Binding Decision/Immersion and Gameplay Loop/Oracle – a Tiny Battle Map and a Story Mode/Fast Combat Sheet)

It’s going to be an exciting journey, so let’s get started…

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Discussions (9)
Customer avatar
Roger P March 20, 2023 1:05 pm UTC
I think this work is a reference for RPG solo playing, congratulations!
The Story Mode is a great idea, and I'm eager to put it in practice. I see that the encounter level factor is not much taken into account (only making rolls in advantage when the encounter is clearly easy). I am thinking about applying modificators according to the encounter level (-2 in hard combats, -3 for deadly encounters, for example). Have you considered something like that?
Customer avatar
Cru N January 12, 2023 4:27 pm UTC
PURCHASER
Oh nooooo I just realized that this ISN'T the same thing as DM Yourself with extra rules-
Am I still able to just DM myself with this book or do I NEED DM Yourself to do so?
Customer avatar
Valeria V November 11, 2022 9:17 pm UTC
Can I use this book to play a campaign with 3 other people (4 characters in total)? Or does it work best for duets?
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Customer avatar
Tom S December 22, 2022 11:05 am UTC
PUBLISHER
Hey Valeria. Sorry for the delay in replying. Yes, it works great for larger groups as well as duets!
Customer avatar
Edward R October 26, 2022 9:26 pm UTC
This (maybe combined with DM Yourself) feels like it shouldn't be too much of a problem to adapt to other non-DnD systems (at least the principles, even if some of the details don't transfer). Anyone have any experience trying? I'm thinking specifically of the Fantasy Flight Star Wars game and Cyberpunk 2020/Red, but perspective on using this for any other RPG would be helpful. Thanks in advance!
Customer avatar
Matthew G September 25, 2022 11:37 pm UTC
PURCHASER
How do you recommended short rest versus long rest moves in Story Mode when using an OSR system?
Reply
Customer avatar
Tom S October 20, 2022 7:45 pm UTC
PUBLISHER
Hey Matthew. Sorry for the long delay in replying - I didn't get a notification of your message.
This is an excellent question - look at the last bullet point on pg. 53 for an answer!
Customer avatar
Daniel C September 12, 2022 10:24 pm UTC
Will this be offered as a POD at some point?

I would love to add it to the shelf next to the 1st book. :-)
Reply
Customer avatar
Tom S October 20, 2022 7:41 pm UTC
PUBLISHER
Hey Daniel. Sorry for the long delay in replying - I didn't get a notification of your message. It will be offered at some point soon hopefully.
Customer avatar
Antonio W February 28, 2022 10:43 pm UTC
PURCHASER
I wish I knew about the kickstarter in time. But as it is I am again, a very happy customer. I have already played a few small 2e ad&d modules and Dragon of Icespire Peak. Currently playing Curse of Strahd and I've been wanting to play the icewind dale campaign. To my surprise, there it is! An extensive manual on that book specifically.
Another amazing product!!
Customer avatar
Dylan Y February 25, 2022 4:07 pm UTC
Is there a print version available?
Reply
Customer avatar
Frederic M February 28, 2022 8:18 pm UTC
PURCHASER
+10K for a POD!!
Reply
Customer avatar
Antonio W February 28, 2022 10:43 pm UTC
PURCHASER
I will second that!
Reply
Customer avatar
Roosevelt C May 12, 2022 8:30 pm UTC
PURCHASER
Would like a print version as well. When I DM by myself I want to be off electronics if at all possible so it would help if there was a print version.
Reply
Customer avatar
Alice W June 11, 2022 6:52 am UTC
PURCHASER
+1 for print version, please.
Reply
Customer avatar
Ben S June 12, 2022 7:39 pm UTC
+1 for POD
Customer avatar
Gabriel F February 09, 2022 6:34 am UTC
PURCHASER
Do I need to get the DM Yourself book if I get this book? Thanks.
Reply
Customer avatar
Tom S February 09, 2022 3:07 pm UTC
PUBLISHER
Hi Gabriel! There is a really brief summary of the DM Yourself system in the back of the book, so you *could* use it without the original DM Yourself, but you'll be missing out on all the extended tables and explanations from that book - basically it's much easier to use this book if you have the original DM Yourself. So, if you're going to only buy one of the books you should probably buy the original (and then, hopefully, if you enjoy that come back and buy this one!)
Reply
Customer avatar
Gabriel F February 09, 2022 8:36 pm UTC
PURCHASER
Thank you for clarifying. I’ll get the other one first.
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File Last Updated:
February 01, 2022
This title was added to our catalog on February 04, 2022.
Publisher
Tom Scutt
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