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Werewolves in Vigsø - A Vaesen MysteryClick to magnify
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Werewolves in Vigsø - A Vaesen Mystery


Werewolves in Vigsø brings the Society to most remote parts of Jutland hunting a terrible beast. Werewolves are preying on the inhabitants of Vigsø, and next full moon will be bloody. Can the Society stop the menace from the bloodthirsty beast? What is its secret?

The mystery takes place in Jutland, Denmark, and it utilizes the lighthouse Hanstholm - An Alternative Base as its starting point. The mystery can just ea easily be played using Castle Gyllencreutz or Ravnholt Manor as headquarters.

The scenario draws upon Danish 19th century folklore on werewolves and it challenges the Society in a whole new way, as the threat may become very personal for the Society members. The mystery takes two sessions to play.

Werewolves in Vigsø is the third part of the Hanstholm trilogy. The previous installments The King and The Lighthouse and The Author and The Sea. The mystery can be played independently of the previous mysteries.

Vaesen Mysteries

Fence Ghasts of LinnamannslandThe Wedding, The Hunter, and The BearA Letter from the PastRevenge of the Elf KingGrain and BonesThe King and the LighthouseThe Author and the Sea Werewolves in VigsøThe Town that Drowned Norwegian Songbird Sönnerskog's Black Dog The Old Man and the Lindworm

Vaesen Supplements

The Supernatural Treasure HuntRavnholm EstateHanstholm LighthouseContacts and PersonnelButterwitch / SmørheksThe Troll in the Well / BrøndtroldSkelflytter (Fence Ghast)Strandvarsler (Coastal Revenant)Seafarers and Vaesen Rose House Krämarhuset

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File Last Updated:
November 14, 2021
This title was added to our catalog on November 14, 2021.