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Junkyard Blues
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Junkyard Blues

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Stranded in a Starship Graveyard

Junkyard Blues is a sandbox scenario for M-SPACE, set on a hostile world comprised of starship wrecks and strange artefacts.

Players take on the roles of stranded spacers and must venture across a vast starship graveyard to locate fuel, encountering strange aliens and desperate humans along the way. 

Five factions are locked in deadly competition over basic resources – air, water and food. But cooperation might be the wisest choice. Only a select few will be able to leave. Who stays and who goes? 

A scenario for 3-6 experienced characters.


junk_4a_small.jpg

To make full use of the scenario you need a copy of M-SPACE. 

Junkyard Blues is released under a Mythras Gateway License.


 
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Reviews (8)
Discussions (8)
Customer avatar
James T January 08, 2022 7:11 am UTC
PURCHASER
Mention is made of pregen characters, but I can't find any in the scenario book. Is there a link to these that I am missing?
Customer avatar
Clarence R January 10, 2022 3:11 pm UTC
PUBLISHER
Hi James, sorry about that! I will finish the pregens and make them available in the coming weeks.
Customer avatar
James T January 11, 2022 8:15 am UTC
PURCHASER
Great thanks Clarence.
Customer avatar
Scott C January 15, 2022 7:45 am UTC
PURCHASER
Here you go. I posted them on TDM's site.

https://www.tapatalk.com/groups/designmechanism/pregens-for-junkyard-blues-t3796.html#p40593
Customer avatar
James T January 15, 2022 9:47 pm UTC
PURCHASER
I no longer have an account with TDM's Tapatalk forum, which you need to download files from there. I'm not about to go back either! Thanks anyway, I will wait until the files get updated here.
Customer avatar
Néstor C December 30, 2021 9:33 am UTC
This scenario looks really "travelish" I love the sandbox structure and the way it includes moral dilemmas.
I can't wait to 77Mundos having it translated to spanish!
Customer avatar
Michael B December 22, 2021 12:04 am UTC
PURCHASER
Solid sandbox setting that has atmosphere to spare. The variety of elements allows any GM to mod and expand in many different directions. If you are looking for a start point for a campaign or a wonderfully detailed space Sargasso for vet's, this should be on your list for purchase.
Customer avatar
Alex G December 16, 2021 10:54 am UTC
PURCHASER
Overall, this mini-campaign is an intense adventure, full of both wonders and horrors. The Spacers are faced with moral decisions; they make choices on matters of life and death; and the struggle feels real and visceral as the crew fight to beat the clock for their very survival. The science behind this scenario became very real and very hard, when - less than a week after publication - human scientists accidentally created a real warp bubble, making both the Casimir Effect and the Alcubierre Drive more than just theoretical science fiction concepts. Junkyard Blues is very timely in that regard.
Customer avatar
Stéphane Jean F December 16, 2021 8:10 am UTC
M-Space gives to space opéra worlds a kind of poetry I never seen before. Whatever the world you may create or involve, M-Space has the same effect than Mithra, it gives a taste of another deep world. I will use Junkyard Blues.
Customer avatar
Delbert M December 15, 2021 9:16 pm UTC
PURCHASER
I have only lightly read through this new book. Overall as with all the M-Space products I find it outstanding and glad to add to my collection. Keep up the good work.
Customer avatar
Steve E December 04, 2021 8:13 pm UTC
PURCHASER
So, those of us who ordered hardcopies early will receive the un-proofread version?
Customer avatar
Clarence R December 04, 2021 10:55 pm UTC
PUBLISHER
Hi Steve, the book has been proofread twice, so no need to worry about droves of mistakes. I’m sure there are some - we’re humans after all - but any minor errors should be easy to figure out. Otherwise, you can just drop me an email at clarence.redd@gmail.com. I usually answer within a few hours. About the Creavalle, all the information you need is on page 15. But if you want, you can always make the purchase at a later date.
Customer avatar
Steve E December 05, 2021 7:38 am UTC
PURCHASER
Hi Clarence, I purchased it as soon as it was announced, so certainly don't intend to buy it again!
Customer avatar
Clarence R December 05, 2021 4:45 pm UTC
PUBLISHER
Hi Steve, I’m sorry to hear you’re not satisfied with your purchase. Send me an email and we’ll work something out.
Customer avatar
James T December 02, 2021 2:54 am UTC
PURCHASER
Unfortunately the "Creavalle" entry, p.74, is an exact copy of the "Wuh’ja’ta" on the previous page. A related question, Queen Araime Erusha's skills are very close to a standard Creavalle, except for Influence and Insight, so her Willpower for example is the same as a common Creavalle, seems odd for a Queen. Yet the very young J'Kawa has many superior skills, including Willpower .. this seems a bit strange.

I have not looked at all the characters, but Captain O'Reilly, for example, looks massively under-skilled. By a rough count, he is about 170 points down (he seems to have approx 180 points, when a starting character usually has 350). I realise NPCs don't necessarily follow PC creation rules, but this seems off. A number of the captain's standard skills are base percentage, and at least one is *below* the base starting value. Just glancing at a few others, the Torchbearer crew has Willpower at 19%, below the starting value which is 24% (POWx2). I have not read the whole...See more
Customer avatar
Scott C December 02, 2021 10:46 am UTC
PURCHASER
Thanks for the input. In the final version I have before it was sent off, the Creavalle on page 74 is not at all a copy of the Wuh'ja'ta on page 73. I ordered the book and was surprised it doesn't come with a free pdf so I haven't had a chance to verify this to figure out how that mistake came to be. Thanks for catching the Willpower error. It is something we can fix for later. As for O'Reilly, since the two ships were identical, the only advantage to the PCs would be skill. After extensive play testing, the crew of the Torchbearer, being non hero NPC's weren't given the 150 bonus skills. In fact, they weren't "rolled up" at all. They were tweaked to the power level I wanted them to be. In any event, stats are always just for a guideline. If you as GM feel your group is stronger, you can make the Torchbearer crew more competent to give them a better challenge. Just be aware that it's not going to endear many players if, having finally escaped the Junkyard, the GM decides to blast them out of space with...See more
Customer avatar
Xavier B December 02, 2021 4:02 pm UTC
PURCHASER
To clarify, the description is the same, but not the stats.
Customer avatar
Clarence R December 02, 2021 9:14 pm UTC
PUBLISHER
Thanks James and Xavier! I will try to fix the missing text in an update. In the meantime, the description of the Creavalle on page 15 is correct. Sorry for the inconvenience.

About the skill levels, they are tuned to fit the scenario. But, as Scott says, you can always adjust them to fit your group of players better.
Customer avatar
Scott C December 02, 2021 9:35 pm UTC
PURCHASER
I see that now. Not sure how that happened, but we will fix it. Thank you.
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Product Information
Silver seller
Author(s)
Pages
88
ISBN
978-91-986534-0-3
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2.3 MB
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File Last Updated:
November 08, 2021
This title was added to our catalog on December 01, 2021.