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Raiders of the Serpent Sea: Player's Guide - FREE


Raiders of the Serpent Sea is an epic fantasy campaign for the fifth edition of the world's greatest roleplaying game. It introduces Grimnir, a new campaign setting inspired by Norse myth that can be connected to any other campaign world, but one with a special link to Thylea (the lost continent from Odyssey of the Dragonlords).

The World of Grimnir. Introduces the world, its origins, and major historical events. Learn about the cursed gods known as the Stone Court, the wealthy kingdoms that threaten the raiders, and the power of sacrifice.

  • New Class Archetypes. Includes ranger, bard, and wizard archetypes that help bring to life the various raider clans.
  • New Player Races. Includes rules for playing the Wicker and Tallfolk.
  • Glory! Introduces a new glory system fueling your character's ability to boast to overwhelm adversaries.
  • All Backgrounds are Epic. Includes four epic backgrounds for players to choose from. These backgrounds create additional motivations for your hero and weave their personal stories into the core campaign.

Find the project on Kickstarter!

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Reviews (1)
Discussions (4)
Customer avatar
Jonas N October 31, 2021 12:31 pm UTC
This looks promising. Backed!

I do dislike one thing though: The name Turnjfall. It doesn't sit well in the mouth. The letter sequence "njf" is very rare in Nordic languages.
A better choice imo would be Turnfjall. It's much closer to actual nordic words. In fact the Swedish word "fjäll" (and it's similar variants in other Nordic languages) actually means "mountain".

Otherwise: Great work!
Looking forward to this.
Customer avatar
brent K October 31, 2021 7:21 pm UTC
Hello. Thank you for your support.
A few people have been unhappy with Turnjfall and that is entirely my fault. I have enough knowledge of the language structure to get myself into trouble. I love your edit and your explanation and I think that's the direction we will go with it (during edits we'll have someone review all the words to help with correct spelling and pronunciation, etc.) Really, really appreciate the feedback.
Customer avatar
Jonas N November 03, 2021 7:24 pm UTC
> I have enough knowledge of the language structure

It certainly shows! Kudos!
Almost all names sound and feel very much as if they are actually of Nordic origin.
That's something I appreciate very much.

There are a few minor glitches though. For instance "tomten" which is the correct Swedish word, but you're using the same word in both singular and plural, as well as in an indefinite form, whereas the proper Swedish word is different in different conjugations.

The singular definite form is "tomten" ("the tomte"). The indefinite forms are tomte (singular: "a tomte") or tomtar (plural: two tomtar).

But these forms can be hard to use. I'm not sure it would be better to use proper conjugations in this case. Since the main text is in english, using proper Nordic conjugations can be disruptive to non-Nordic readers. Also, the conjugations are slightly different in Swedish/Norwegian/Danish.
Nordic speakers...See more
Customer avatar
Josh O October 20, 2021 3:34 pm UTC
Looking through and getting my impressions. The races shown so far need some significant tweaking, methinks. Wickers get +2AC, with Builder Wickers getting up to +3, which does not work well with Bounded Accuracy at all, allowing an AC of 23 with Plate and a shield. Increasing armor costs by 50% is a minor cost in comparison. An extra ASI for Watchers via the Persuasive trait is also a very odd decision and placed strangely in the racial traits.

Tallfolk are simply better Goliaths and being Large introduces a whole heap of messy issues. The Bulky trait's static +1 to damage is odd in 5e, where small modifiers are rare. It also allows a Tallfolk to wield a Large Greatsword, for 4d6+STR with a reach of 10'. Large Halberd for 2d10+STR with a 15' reach. Tallfolk Fighters are going to dominate on the field, especially at the levels this AP is run at.
Customer avatar
brent K October 21, 2021 2:10 pm UTC
Thanks for taking the time to write and submit feedback! I really appreciate it. The preview is definitely first pass rules and we are taking all feedback into consideration as we refine the existing class archetypes, races, and other rules -- and as we build new content. Take care!
Customer avatar
Mathew S October 08, 2021 2:50 pm UTC
Idin Goddess of the Forge detail line symbol and possibly clan are copied from Gnark, God of Fields
Customer avatar
brent K October 08, 2021 8:10 pm UTC
Idin & Gnark, the "twins", share the symbol. The Tvar honor them both, equally. Will try to tweak the table in the final version to make this look a bit more obvious. Thanks!
Customer avatar
Michael S October 07, 2021 12:31 pm UTC
Just tried searching for this in Kickstarter with no luck. Searched under Raiders, Grimnir and Modiphius. Can we get a link to it?
Customer avatar
Craig G October 07, 2021 12:42 pm UTC
Customer avatar
Michael S October 07, 2021 12:59 pm UTC
Customer avatar
Laszlo S October 07, 2021 1:31 pm UTC
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File Last Updated:
October 06, 2021
This title was added to our catalog on October 07, 2021.