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The Storyguide's Guide to Telling Stories: A Guide
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The Storyguide's Guide to Telling Stories: A Guide


There is no greater agony than bearing an untold story inside you.

—Maya Angelou


The Storyguide's Guide to Telling Stories: A Guide is meant to help aspiring Trinity Continuum Storyguides with the moving pieces of the Trinity Continuum Core rules to make telling a story easier. This is not a book on how to construct plots but in how to use the rules as presented in an easy manner to make the game fun to Storyguide. All opinions are my own.


The Storyguide's Guide to Telling Stories: A Guide includes:

•      An overview of what makes up a character

•      Discussion on Action-Adventure, Procedural, and Intrigue gameplay

•      A full breakdown of Super Science, with two in-depth examples

•      A new Path, new Bond, and multiple House Rules maximin non corrovid et dendand


Requires the
Trinity Continuum Core Rulebook to play

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October 5th, 2021
Sean is a friend of mine, that being said, if you are looking for a general guideline to the rules of any of the Trinity Contiuum titles The Storyguide's Guide to Guiding Stories: A Guide, is an excellent treatise on the rules and developer's [...]
September 29th, 2021
Full disclosure: I am writing this review based on a free copy provided by the author. This product is meant to provide clarification, commentary, guidance, and houserules for using the Trinity Continuum: Core rulebook. The Good: The book [...]
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File Last Updated:
September 27, 2021
This title was added to our catalog on September 27, 2021.