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Skelly Tales 4

Skelly Tales 4

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The final book in the series. These five books contain all the rules for playing the game.

It is designed as a solo game experience using the art from the public domain comics of Jungle Comics #15 (1941). It is a linear adventure, in the style of choosing your own adventures. It's close to being a roll and write RPG, with more direction, due to it being a training book. This book is the fifth in the series of basic guidebooks that explain how to play. This one shows how to gain and use Powers, of the Cosmic variety. 

After the series of example books are complete, the advanced core rules for Public Domain Game will be published. With the core rules you will be able to take any comic book and run your character through it. With the advanced rules, you will be able to find the target numbers on each page by simply reading the page and using charts from the rules. Your character will advance, whether they win or fail!

Reading Order:

1. Broncho Billie

2. Skelly Tales

3. Skelly Tales 2

4. Skelly Tales 3

5. Skelly Tales 4

It's been a long strange journey, but that's a tale for another time. I've spent decades making homebrew games, and this system is the result of that. All the pieces, though simple, fit together perfectly. It might feel complicated (which is why I wrote the guidebooks, each part individually examined) but once they system is understood, you won't need to look at charts or tables for combat, social encounters, or any sort of challenge or test. All you need is the numbers and words on your character sheet. Thanks for reading!

William

 
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Pages
21
File Size:
2.73 MB
Format
Original electronic
Scanned image
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Original electronic format
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File Last Updated:
September 19, 2021
This title was added to our catalog on September 19, 2021.
Publisher
Cat Wheel Table Top
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