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Salt Mystic Sourcebook And Core Rules

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A richly developed world to explore!

Salt Mystic is a thrilling science fiction-themed tabletop game based on terrain and trading cards, where the placement and orientation of the cards drive gameplay. 

Climb into a world whose armies clash in monstrous battles of shrieking guided tornadoes, tanks the size of cities, vehicles that climb up vertical walls, and men made of poisonous fog!  Gunslingers duel with ball lightning in battles fought not only on the battlefield, but in the very stories they tell! 

Salt Mystic Sourcebook And Core Rules

While the core rules are intuitive and clearly presented on only 10 illustrated pages, this rich volume includes terrifying solo rules referred to as 'Wolfpack Mode' and the full ruleset for a bonus solo dungeon crawler in the Salt Mystic setting.  Also included are playable starter decks, papercraft terrain options, a cutout ruler and dice cards. 

But the most mind-blowing part of this volume is the rich, robust worldbuilding lore and background. With hundreds of illustrations and art pieces and immersive and detailed entries, the  distinctive machinery, people, places and history of the Salt Mystic world come gloriously alive!     

What all is included?

  • Hundreds of illustrations and art pieces either set in the Salt Mystic universe or clearly explaining the game rules  
  • A rich lore and background section explaining the history, people, machines, and places of the Salt Mystic universe
    • History: The Age Of Fables, The Brewing, The Merchant Wars, Philosophers’ Parade, Naraia: The Infinite Republic, War Of The Rupture, and The Guardian Age
    • People: The Augur, Blinkstrikers, Codeswarm Officers, Fog Men, Golems, Interrogators, The Malthus, Questforged, Rauchka, Recorders, The Red Witch, Tomb Trappers, and Watchmen
    • Machines: Arsenal Ship, Ball Lightning Carbines, Black Fire, Cablesword, Computronium, The Datastream, Gas Lance, Inflation Engines, Mogs, Morphium, Ramships, Tornado Launchers, Wraith Technology
    • Places:  Alson: The Mountain City, The Augur Temple, Candesca & The Fallen Giant, The Fountain City, Oriels, The Rauchka Sniper’s Cave, The Red Witch Annex, The Salt Flats, The Stonewisp Wastelands, and The Tethered Cities
  • Clear, intuitive instructions on gameplay for the Salt Mystic tabletop wargame in 10 easy pages with examples
  • Bonus ruleset for the solo dungeon crawler, Salt Mystic: Protector played with the same game cards as the core game:
    • Game table illustrations and six encounter tables 
    • Gorgeous game map with multiple encounter locations
    • Three potential final battle challenges and advanced variations rules for enhanced replayability
  • Eight papercraft terrain options that you can tear out or copy and place on the table
  • Detailed graphical listing of all Volume One game cards and actual cut & play gaming elements:
    • 30-card starter deck for Karak: Hammer Of The Red Witch, War Marshal of the Mountains
    • 30-card starter deck for Segmond: The Loreblade, War Marshal of the Salt Flats
    • Six dice cards to use in place of dice (if desired)
    • A scaled ruler for table placement and movements

Recorders are watching, and they will speak of you thousands of years to come. Be brave. They will remember.

Other Salt Mystic products available

Full volume one card decks for Segmond: The Loreblade and Karak: Hammer Of The Red Witch are also available on DrivethruRPG if you'd prefer to have all available cards and not just the starter decks in this book. 

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File Last Updated:
May 20, 2021
This title was added to our catalog on October 20, 2021.