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Nightmare at Dodmans Point - Level 4 Adventure - 5eClick to magnify
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Nightmare at Dodmans Point - Level 4 Adventure - 5e

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Hail Adventurers!

Need a quickfire adventure to drop into your campaign, or are you running a one-shot night and forgot to prep?

Well, you're in luck!

Nightmare at Dodmans Point

A short adventure for four to six characters of 4th to 6th level. It is optimized for a party of four characters with an average party level (APL) of 4.

It can be dropped into any coastal area within an ongoing campaign or used as a one-shot session to keep your game nights running!

Trigger Warning: this adventure has light horror themes, and body horror-themed monsters

User discretion is advised.


Adventure Synopsis:

After a mysterious ship runs aground under the cliffs of Dodmans point, the townsfolk begin to suffer continuous nightmares. The Dark Woman visits the townsfolk in their sleep tempting them into ever increasing evil deeds.

Many resist but for those who have fallen to these dark temptations suddenly pass in their sleep, regardless of health or age! The townmaster having nowhere to turn sends out calls for aid, but is it too little too late as he too feels the whispers of the Dark Woman in his ear as thoughts turn to dark deeds!

Will you take up Dodmans call for aid, can you seek out the source of the nightmares, and find out what the Dark Woman wants before the town is lost?

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Product Information
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Author(s)
Pages
8
File Size:
15.08 MB
Format
Original electronic Click for more information
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Original electronic format
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File Last Updated:
May 11, 2021
This title was added to our catalog on May 11, 2021.
Publisher
Monster Brew DM