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The Tome of Psychism

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The Ancient Psychist Arts of The Order of The Link...

Psychism is an "art and science of the mind", requiring no physical components to invoke. Psychism is divided into seven "schools" each containing arts related to that school:

Astralytics: The school of planar travel, time & reality alteration, & divination
Empathics: The school of perception, empathy, clairvoyance and medium
Enchantment: The school of illusion & mental manipulation
Energetics: The school of light, energy and power
Kinesis: The school of levitation, telekinesis & teleportation
Spiritism: The school of healing, conjuring & spirituality
Transmutation: The school of integration, disintegration & polymorphics
 

Psychism can work alongside the "magic" or "psionics" of any role-playing game system, or can supplant those of that system as desired by the game moderator.

Psychism involves the use of power points and attribute/skill rolls to invoke, and do not rely on level. They are independent of class restrictions. They are self-sustaining and can add depth to any scenario or RPG game system.

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Lee S February 23, 2021 4:03 am UTC
Can we get a preview and table of contents please? Thank you.
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John S February 23, 2021 5:20 am UTC
PUBLISHER
You got it! Enjoy.
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Lee S February 26, 2021 7:18 am UTC
Thanks!!!!
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Author(s)
Pages
21
File Size:
12.42 MB
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Original electronic Click for more information
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File Last Updated:
February 22, 2021
This title was added to our catalog on February 22, 2021.