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Stillfleet ☉ Quickstart RulesClick to magnify
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Stillfleet ☉ Quickstart Rules

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Stillfleet is a new tabletop RPG about exploring ruined spacecraft—hulks—and habitable earth-like planets, cut off from contact with Terra for decades or centuries—rocks.

Players take the roles of "voidminers"—explorers working for the Worshipful Company of Stillfleeters, more often known simply as the Co. Their home, the alien space station nicknamed Spindle—a sea slug made of undulating black stone, kilometers tall—is a mystery to its own inhabitants. It brims with timespace gates called stiffworks, many of which are already tacked to habitable worlds…

This Quickstart contains over forty pages of rules, aliens, settings, and random tables, as well as a separate document with nine Pregenerated Characters—different species and classes—and a blank character sheet (editable PDF). More game resources are available on our website and Discord server. 

As heard on the podcast Fun City, the Stillfleet rules system is unique and highly flexible. We've playtested it with old-school RPG fans, new-school gamers, sci-fi fans, and random passersby. Look out for the Stillfleet Core Rulebook in 2022!

Note, this product is the pay-what-you-want digital Quickstart. Click here for the PRINT version >

Stillfleet is a tabletop roleplaying game (RPG) about exploring ruined spacecraft—“hulks”—as well as habitable earth-like planets long-ago colonized by terrans but then cut off from contact with the greater galaxy for decades or centuries—“rocks.”

Thus Stillfleet is really two different games, one hulkside—a series of grimdark explorations of advanced technical structures, hanging in the void—and the other rockside—a political game about managing a company distributed across space.

Players take the roles of various explorers working as part of the Worshipful Company of Stillfleeters, more often known simply as “the Company,” abbreviated the Co. Theoretically, the players are working together… In practice, this is not always the case.

The term “stillfleet” comes from the fact that many planets were once colonized by humans, and that most of these planets (or all of them?) are orbited even today by massive, “dead” ships. However advanced, these ships never work as originally designed.

Their tachyon drives are unpowered, their dimension mills broken. To reach them, fleeters use not other ships but the timespace gates called stiffworks.

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J.T. D August 26, 2021 6:15 pm UTC
When/where will the full Stillfleet rules be made available?
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J.T. D August 26, 2021 6:46 pm UTC
Also, will the various modules be incorporated into the full rules when available?
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Wythe M March 24, 2022 8:32 pm UTC
Hi J.T., we are working on the Core Rulebook and plan to release it in 2022. In the meantime, you can support us on Patreon and gain access to virtually all of the book's chapters. They are written and currently being illustrated and laid out.
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Wythe M March 24, 2022 8:35 pm UTC
Yes! We have released one venture for the game (, character design rules (, and one supplement about nanotechnology (, all available on DTRPG. We also plan to release more ventures and setting supplements. All content will be available first to patrons. If you're interested in the game, we have an active Discord and welcome player/GM feedback! Hope you are well.
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File Last Updated:
May 06, 2022
This title was added to our catalog on February 12, 2021.
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