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Fighters & Warlords (Fantasy Add-On)
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Fighters & Warlords (Fantasy Add-On)

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$7.95

A Savage Worlds (Adventure Edition) add-on to provide increased variety of fighters to your setting.

  • 40+ edges for both melee and ranged.
  • Weapon proficiency.
  • About 20 New weapons (new polearms, japenese weapons, whips, darts, military flails, staff slings, bolas...).
  • New leadership and social edges.
  • Edges for characters using Support, Tests, Berserk, and Liquid Courage.
  • New combat maneuvers (Trip, Drag...).
  • Weapons names for many cultures like chinese, japense, indonesian, african, medieval europe, helps you design your own setting or find weapon names appropriate to your character's culture.
  • New free attacks.
  • Modified a few core edges to make them interesting to pick (Brute, Feint, Hard to Kill).
  • 11 sample fighters.
  • 50 pages worth of content!

Mainly designed with Fantasy Settings in mind, with a focus on melee and ranged weapons no more than black powder, but most can be used in Other Settings as well. It does NOT uses the Fantasy Companion (but will be updated to use the new Fantasy Companion when it comes out).

Available on SAVAGED US! (website to create and store your Savage Worlds characters online, publish them, print them, or export them to VTT)

What is inside Fighters & Warlords?A few new weapons and their names in various culturesA few new combat edges

 
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Discussions (1)
Customer avatar
Philippe R January 21, 2021 4:19 pm UTC
PURCHASER
Hey!

I just bought your book (it's amazing). There just seems to be some mistakes. The Black Powder weapons have different entries in the Summary vs their description. Some costs seemed not to make sense (Dagger costing the same as throwing daggers).
Overall great work, but I believe it needs some minor fixes.
Customer avatar
Cyril R January 21, 2021 5:34 pm UTC
CREATOR
Thank you very much!

Yeah, despite quite a large squad of proofreaders and multiple passes, there are still a few mistakes. The Black Powder weapons are missing weights and costs, Blunderbuss range is incorrect, and muskets are totally wrong (but all of those are correct in the summary table, they also are the same as in Savage Worlds Core). The dagger and throwing daggers have the same price on purpose (I wanted to keep the Savage Worlds core prices where dagger/knife/throwing dagger are all the same weapon type), but feel free to adjust the cost to your setting or as you please (costs aren't that important in Savage Worlds, especially small 10$ differences, or at least they are not how weapons are balanced against each other).

Like I did and still do with my other products, I will be releasing a version 1.1 with those fixed (when I have a bit more feedback, as releasing takes multiple hours of work).

I'm open for feedback, keep on posting me with those bugs or inconsistencies,...See more
Customer avatar
Christopher S February 22, 2021 4:01 pm UTC
PURCHASER
can you confirm which spear statistics are correct in the sumary tables? they appear n two places in the mmelee table
Customer avatar
Cyril R February 23, 2021 12:34 pm UTC
CREATOR
Hi Christopher,

I confirm the Spear is a Double Weapon. So it's the entry under polearm which is correct.

Thank you very much for having spotted that issue. I'll add that fix to the upcoming 1.1 version.
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Product Information
Electrum seller
Community Content
Author(s)
Rule System(s)
Pages
53
Format
Original electronic
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File Last Updated:
January 17, 2021
This title was added to our catalog on January 17, 2021.