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Wicked Ones: Deluxe Edition

Wicked Ones: Deluxe Edition

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WICKED ONES is a Forged in the Dark tabletop RPG about a group of fantasy monsters building a dungeon, launching raids on the surface to gather a hoard, and pursuing your nefarious master plan. Along the way, there's pillaging, rituals, concoctions, contraptions, discoveries deep in the ground, dungeon rooms, traps, creatures, minions, and so much more! You build your dungeon over time throughout the campaign and no two dungeons will ever be alike.

You bask in choosing the greater of two evils as your group strives to accomplish its master plan and terrorize the region around your dungeon. However, your vile deeds lure increasingly greedy and powerful adventurers into your dungeon. Can you stave off the inevitable onslaught of heroism that your notoriety brings?

This game may not be suitable for those under 13 years old.


Front-WO.png

360 pages | 6×9″ Hardcover or PDF| Color Interior

FEATURES (FREE EDITION)

You can grab the Free Edition here to try it out first.

● Forged in the Dark: Built on the framework made by John Harper for Blades in the Dark, with significant changes to better represent monstery gameplay.
● Build a Dungeon: Rules for building and drawing out a dungeon together, including traps, tricks, creatures, locks, minions, and things you discover underground.
● Cycle of Play: Four phases of play (lurking, calamity, raiding, and blowback) that set the pace of dungeon life.
● Dark Hearts, Dark Impulses, and Going Feral: Game mechanics that reinforce that you’re a monster.
● Flexible Spell System: Players choose a specific path of magic or god they worship, then flexibly create spells of different power levels on the fly.
● Powerful Ritual Magic: This extends magic further, allowing the creation of very powerful magical effects, though you must fulfill some special requirements and fight off those who might seek to stop your rituals.
● Monster Science: A robust crafting system to create whatever contraptions and alchemical concoctions you can imagine.
● Safety Tools: A write-up on recommended safety tools (X-Card, Movie Ratings, Lines & Veils) to help your group with sensitive subject matters.
● Nine Monster Playbooks: Play as several different types of monsters, each of which have a lot of room for making unique characters. Play as a Brute, Conniver, Crafter, Hunter, Marauder, Shadow, Shaman, Warlock, or Zealot.
● Five Dungeon Themes: Each theme has a unique core function and list of rooms that can only be built within that dungeon, allowing your dungeon to match your group’s preferred playstyle. Build an Enclave, Forge, Hideout, Stronghold, or Temple.
● Quiet Valley Sandbox Map: A regional map to give a place to build your dungeon within and rules to set up factions on that map cooperatively with all players at the table. This group worldbuilding fosters a great sense of co-authorship and buy-in from the players.
● Primal Ability: Choose any monstrous race and represent them by building their own unique abilities.
● Easy Start: A clear session 0 / session 1 starting scenario to get your dungeon up and running while teaching all players the game mechanics.

ADDITIONAL FEATURES (DELUXE EDITION)

For those that wish to delve deeper and expand their campaign and player options or get the book in beautiful hardcover form:

Three more sandboxes with factions and goals for each! Each of these is a high-quality map of an entire region for you to explore and terrorize.
  • City Sewers. Build your dungeon underneath a corrupt island city
  • Colonial Seas. Plunder the high seas and lay low in your island dungeon
  • Warzone. Launch strikes amidst the chaos of a regional war.

Four primal monsters, iconic monsters that don't follow the typical callings, instead having unique abilities and mechanics that better capture them. Each primal monster has mechanics vastly differing from the normal callings. We really stretched what the system can do to make them fun, interactive, and feel like each monster!

  • Braineaters (tentacled horrors) master powerful psionic disciplines giving a new type of magic to interact with, but have voracious appetites. There are four psionic disciplines and players must choose where to focus their efforts, so while all Braineaters can use psionic powers, the way in which they use them differs greatly!
  • Doomseekers (multi-eyed abberations) with eyestalk magic and mechanics for modelling their paranoid, overplanning nature. This is a totally unique playstyle where the PC is encouraged not to leave the dungeon, but can still affect raids on the surface from afar through their meticulous planning, all supported by the mechanics.
  • Facestealers (dopplegangers) can assume the appearance of their victims, but fight a constant struggle in keeping ahold of their own identity. For monsters, the civilized world of humans and dwarves is often off-limits - Facestealers can easily slip among them, creating an entirely new experience.
  • Goldmongers (dragons) begin as tiny whelps and grow into huge terrors, gaining power and size as the hoard itself grows. The Goldmonger's growth paths allow for a ton of flexibility in creating very different types of dragons. It's seriously almost an entirely new game mode.

Digital assets of the art from this book for use online, such as adventurer, imp, and monster tokens, clocks, and high-resolution sandbox maps. There are hundreds of images here to make running your games online more fun, though also work great as printouts for play at home.

Dungeon generator to help GMs build dungeons for use in other games or as a quick one-shot dungeon defense. The dungeon generator pushes you to develop a fully fleshed out, living, breathing dungeon with many interconnected parts. Then just take that dungeon over to your favorite system and run some heroes through it.

EXAMPLE PAGES

WO-Brute.jpg  WO-Enclave.jpg

WO-Magic.jpg  WO-Minions.jpg

REVIEW OF WICKED ONES (by DAVE THAUMAVORE):


 
 Customers Who Bought this Title also Purchased
Reviews (6)
Discussions (28)
Customer avatar
Javier P April 30, 2022 7:01 pm UTC
PURCHASER
Quick question, is the undead supplement still being worked on?
Customer avatar
Ben N May 01, 2022 2:11 am UTC
PUBLISHER
Yep, finalizing the print edition this week. Should be out shortly after...
Customer avatar
Neil S May 13, 2022 8:58 am UTC
PURCHASER
is it oiut yet
Customer avatar
Nimrod V March 15, 2022 11:50 am UTC
PURCHASER
I purchased this bundle via the Doctors Without Borders Mega Bundle 3 and did not receive a download link for this product despite the fact this is marked as something I purchased.
Customer avatar
Ben N March 15, 2022 11:54 am UTC
PUBLISHER
That's really weird... But I can't really do anything on my end. Would you mind reaching out to DTRPG support?
Customer avatar
Nimrod V March 15, 2022 1:20 pm UTC
PURCHASER
I've reached out to DTRPG support and I'm waiting for an answer.
Customer avatar
Nimrod V March 15, 2022 1:58 pm UTC
PURCHASER
The problem has been solved.
Customer avatar
Derek H February 12, 2022 5:37 pm UTC
PURCHASER
How are action dots used? I am pretty sure I know, but there doesn't appear to be anywhere in the book where it is outright stated.
Customer avatar
Ben N February 12, 2022 11:46 pm UTC
PUBLISHER
It's on pg. 30 in thr Action Rolls box:

"You detail your intention and choose an action, the GM details the position and effect, then you roll a number of dice equal to the chosen action's rating to determine how things went."

It's a bit buried there and can be a bit easy to glance over. Hope that clatified things!
Customer avatar
Derek H February 13, 2022 5:34 pm UTC
PURCHASER
Okay, so I was right. The only wrinkle is somewhere in the play examples one of the players mentioned "and I throw in an action dot". I don't remember the page as I read the book over two days and you added a lot of examples.

Thank you for the clarification.
Customer avatar
Ben N February 13, 2022 10:43 pm UTC
PUBLISHER
I'm not sure of the exact example you mentioned, but perhaps the text says, "Throw in a dark heart." which allows them to take +1d on the action. You earn Dark Hearts for playing into your monstrous impulses and spending loot on revelry.

But if the wording is closer to what you mentioned, I'd like to know as that would be an error. :)
Customer avatar
Derek H February 17, 2022 9:18 am UTC
PURCHASER
Actually it was me misremembering the mention of dots in the example on page 165. Sorry about that.
Customer avatar
John T January 13, 2022 7:46 pm UTC
PURCHASER
Is the Premium color book the same as the Deluxe edition?
Customer avatar
Ben N January 13, 2022 10:04 pm UTC
PUBLISHER
Wicked Ones: Deluxe Edition is the name of the full version of the game. The Deluxe Edition hardcover is available in both Premium and Standard color.
Customer avatar
Matthew C November 10, 2021 10:31 pm UTC
Customer avatar
Ben N November 26, 2021 4:59 am UTC
PUBLISHER
Hey Matthew, did you have a question? This comment is blank. :)
Customer avatar
Matthew C March 30, 2022 12:38 pm UTC
Oops no sorry!
Customer avatar
Karlsson L October 18, 2021 4:00 pm UTC
Definitely keeping my eyes on this. :)
Customer avatar
Russell A October 12, 2021 1:31 am UTC
Can you play this solo? Or is it more of a team story-development game?
Customer avatar
Ben N October 12, 2021 5:52 am UTC
PUBLISHER
The solo rules are currently down as they're being re-worked. The game (and Forged in the Dark games in general) are rather solo friendly, with fortune rolls and some handy oracle tables filling in the gaps pretty easily.

My recommended setup for a solo game is one Wicked Ones PC and three or four minion packs.

Hopefully we'll have the new solo rules up within a few months. The Alone in the Dark solo rules for Blades in the Dark (https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark) cover solo gaming in the system pretty well, though.
Customer avatar
Daniel Enoch T August 06, 2021 9:57 pm UTC
PURCHASER
Is this the final version? I have been waiting to order my physical. Will there be more updates? (If so is the process to order the PDF) and then later you offer a POD at cost code? Thx!
Customer avatar
Ben N August 06, 2021 10:20 pm UTC
PUBLISHER
Hey, this is the final version updated with all corrections. There won't be any further updates, so you can order this knowing it's the final edition.
Customer avatar
Daniel Enoch T August 06, 2021 10:29 pm UTC
PURCHASER
Ooops, I got too eager and ordered the PDF seeing your previous comments regarding POD codes. Will email you. Sorry for getting to excited in giving you money! ;)
Customer avatar
Ben N August 06, 2021 10:40 pm UTC
PUBLISHER
Hah, no worries. Just be sure to send over the email - ben@banditcamp.io
Customer avatar
Daniel Enoch T August 06, 2021 10:40 pm UTC
PURCHASER
Others don't make my mistake! Just grab a physical copy! See Bens reply to me!
Customer avatar
Daniel Enoch T August 06, 2021 11:41 pm UTC
PURCHASER
Email sent.
Customer avatar
Jeff W June 21, 2021 1:19 pm UTC
PURCHASER
Just purchased the Premium Hardcover via a coupon and I assumed the PDF came with it. But now it's not showing that it does. Any way you could add that on for me, please?
Customer avatar
Ben N June 21, 2021 1:34 pm UTC
PUBLISHER
Ohh, that's an unpleasant surprise! I didn't realize that.

Just send me an email (ben@banditcamp.io) w/ your dtrpg email or catch me on discord (http://discord.banditcamp.io) and I'll get you a code.

This goes for anyone else that bought the hardcover and didn't get the pdf.
Customer avatar
Mark D April 12, 2021 12:05 pm UTC
PURCHASER
Morning! What's the best way to get in touch for obtaining the POD at cost code? Just purchased the PDF but not seeing any direct contact information here or on your web site. Thanks!
Customer avatar
Ben N April 13, 2021 5:20 am UTC
PUBLISHER
Oh, woops - I guess that's not so apparent. You can send me an email at ben@banditcamp.io or drop by the Discord (http://discord.banditcamp.io)
Customer avatar
Xavier B April 01, 2021 2:12 pm UTC
PURCHASER
ahah, what an Irony, bought the hardcopy *just* before you remove it for the 1.2 T_T
Customer avatar
Ben N April 01, 2021 3:05 pm UTC
PUBLISHER
Ouch! :(

Well, the good news is that the changes weren't that substantial overall. Had I not made them really clear, I doubt anyone would've noticed.

That said, if you'd like to order the latest version, get in touch and I'll send you an at-cost code. You could then gift a friend the older one or something. This goes for anyone that has bought the older version!

Anyway, sorry about the timing!
Customer avatar
Xavier B April 05, 2021 8:59 pm UTC
PURCHASER
Ah you're gold Ben, thanks, I'll try and contact you when the new version of the POD will be available. cheers.
Customer avatar
Xavier B April 19, 2021 9:42 pm UTC
PURCHASER
Got it, thank you !
Customer avatar
Guillaume P March 13, 2021 5:45 am UTC
PURCHASER
Greetings! I am curious to know if or when the Print version will be updated to 1.2, because I am really forward to getting this one it has been updated!
Customer avatar
Ben N March 14, 2021 1:05 am UTC
PUBLISHER
It will be, though it'll be at least at the end of April when I submit the revised print edition, and likely another month to get the test print and get it up for sale here.
Customer avatar
Ben N April 20, 2021 11:39 am UTC
PUBLISHER
Just wanted to let you know that the print version was updated to 1.2!
Customer avatar
Raiðo M April 25, 2021 6:12 am UTC
Ah! So if I picked up the PDF+Book combo platter now, they'd both be the latest version?
Customer avatar
Ben N April 25, 2021 6:25 am UTC
PUBLISHER
Yep, that'd right!
Customer avatar
Mathias B March 04, 2021 8:53 am UTC
PURCHASER
Hello,

we had a session and I'm not sure how loot works. Am I supposed to roll loot dice and get the total in gold pieces?
I would be glad for an answer as my group is eager to spend the loot.

Kind Regards
Mathias
Customer avatar
Ben N March 04, 2021 11:15 am UTC
PUBLISHER
Check out Loot Rolls on pg. 234! But I'll paste the relevant section here.

Loot Rolls
You roll a number of dice equal to the amount of loot you
hauled in from your last raid. Each die rolled gives you
something based on its result.

Failure: You enjoy some revelry, gaining a dark heart. If you already
have two dark hearts, you instead overdo it!
Mixed: You gain 1 gold or spend it on revelry instead.
Success: You pull a mundane or valuable item from the loot. The player
chooses what it is.
❖ You can combine two successes into a critical to pull a powerful item
from the loot instead. The GM chooses what it is.
Customer avatar
Mathias B March 05, 2021 7:05 am UTC
PURCHASER
Many Thanks for the quick answer, I only had a look on the loot in the Raid chapter on page 256.
Customer avatar
Ben N March 05, 2021 7:55 am UTC
PUBLISHER
No worries! The information is separated on two pages, so it is a little difficult to reference. In v1.2, which'll be uploaded soon, there will be a page reference to the other part on each page.

Also when in doubt, don't forget there's an index!
Customer avatar
Daniel B February 21, 2021 12:18 pm UTC
Is there a potential for this game to be played solo ? Lots of work to do, many modifications to implement ? Seems like it could be a very fun world to play !
Customer avatar
Ben N February 22, 2021 6:25 am UTC
PUBLISHER
Actually, we have a set of solo rules in the works right now, being written by Peter from Parts Per Million games. He's written a lot of other solo rulesets you might be familiar with! The beta doc just got posted up on our Discord (http://discord.banditcamp.io) if you'd like to give it a try now, actually.

I imagine the Solo rulebook will be released in about 2 months.
Customer avatar
Daniel B February 22, 2021 10:23 am UTC
Will check it out. Thanks ! :)
Customer avatar
Charleslebronn X February 18, 2021 10:49 pm UTC
How long would a game of this be ? Could you play this longterm or is more of a one time sort of game ?
Customer avatar
Marshall L February 19, 2021 4:24 am UTC
PURCHASER
It can do one-shots, but you won’t get into high-tier dungeon upgrades unless your GM is generous with starting loot.

From pg. 21:

“While the game works well as a one-shot or even a short length campaign, an ideal campaign of Wicked Ones covers about 16 sessions, which is 4 months of weekly 3-5 hour sessions. You can expect a dungeon invasion about every third or fourth session and your dungeon to increase in tier at the same rate. As your dungeon approaches tier 4, you get closer to realizing your master plan and the region around the dungeon becomes more likely to unite against you.”
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Product Information
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360
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316.91 MB
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File Last Updated:
September 01, 2021
This title was added to our catalog on December 23, 2020.
Publisher
Bandit Camp
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