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SC5 Wayward Travellers



A selection of fantasy adventure for player characters of levels 1 to 4
Compatible with OSRIC™ and other First Edition Retro-clones

A traveler from distant lands brings new gods to Dùn Loachas & unites the local humanoids.
As the tribes prepare for war, you are the only ones who can stop this madman, if you dare.
aving saved Dùn Loachas, your help is next needed in the seaside town of Taigh-Solais an Iar.
Krampus and his minions have stolen their children & it’s up to you to rescue them & save Yuletide!

Hello and welcome, adventurers and Game Masters!

I am very pleased to release WAYWARD TRAVELLERS; a compilation of four (4) fantasy adventures  to challenge your wayward travellers. This compilation, the final one to feature my “SO-Series” of one-shot adventures, is different from all of my prior compendiums in that the four adventures may be run as a single campaign. Played together these modules will take your players from neophyte first level adventurers all the way to stalwart fourth level heroes!

SYNOPSIS: Three of the adventures in this book make up the 3-part Caverns of Calamity story arc, which takes place in the southern foothills of the nation of Dùn Bhriste. In these three adventure your players will be employed by  an inventor’s organization, the Gnomish Advanced Research Institute (G.A.R.I. for short). Your players will be tasked with recovery of rare botanical specimens (from the other side of the known world) and the rescue of the members of the gnomish expeditionary force that went to the caverns for this same reason...and never returned! Your players will face a variety of challenges, requiring several different skill sets. There are battles for sure, but your players must also use their wits, and they will need to be blessed with a good bit of luck too, if they hope to survive!

The four adventures are as follows:

In the first of the three Caverns of Calamity adventures, Kobold’s Fury, the players will explore a set of natural caverns guarded by a pack of bloodthirsty kobolds. They have murdered one gnome researcher and have another held captive. In addition to rescuing the survivor, you players are tasked with recovering the the rare “rubber plant” the kobolds are guarding for their their leader, the half-orc priest Mulder Frux.

In the second adventure, Goblin’s Rage, the players will invade a complex full of more Chaotic humanoids, this time around it is goblins and bugbears. These fearsome foes occupy a set of caverns and the remains of an ancient cult shrine further up the cliffside from the kobold den. There the players will discover the Devil's Tooth mushrooms they are seeking, along with two more G.A.R.I. researches held captive by the goblins.

In the Caverns of Calamity finale, Orc’s Wrath, the players will take the battle to the Chaotic leader Mulden Frux by assaulting the orc caverns where he dwells. Frux and his followers have sequestered themselves in an even older shrine, further up the hillside from the other dens. The players will have to storm Frux’s power base, rescue the remaining imprisoned G.A.R.I. members, and defeat Frux and his allies to put an end to this threat to the kingdom of Dun Bhriste.

In the last of the four adventure, Revenge of Krampus, your players, fresh from their victory over the forces of Chaos in Dùn Loachas, will be called on to once again aid the folks of Dùn Bhriste! This time around the trouble is in the seaside village of Taigh-Solais an Iar (South Lighthouse in Common). The villagers there awake to a terrible shock on Midwinter Eve; their children were missing, stolen from their beds! The culprit is the one and only Krampus, who is holed up with the children in the ancient gnomish Thunderwhistle Mines above the village. Your players must defeat the demonic Krampus and his chaotic allies to rescue the bairns and save Yuletide; and if they have been especially good they just might receive help from Jólfaðr, the Yule Father, who makes his first appearance in one if my holiday adventures.

Inside this book you will find great Old School art and dungeon maps, with detailed encounters for each area. This module also includes Old School hex maps of the nation of Dùn Bhriste and the village of Dùn Loachas, with information on geography, local settlements and areas for further exploration. This supplement also includes pre-generated player characters for use with each adventure, as well as additional gnomish G.A.R.I. NPCs who may also accompany the players. Lastly, this book includes five (5) new monsters, twelve (12) new magic items and a new OSRIC spell for your players to enjoy!

This book serves up 92 pages of action and excitement for one low price (full retail value $27), and it is sure to please discerning GMs and players everywhere!

PLUS you also get a free copy of my 2021 Starry Knight Press Catalog, which has information on all of my modules and supplements, as well as maps of the known portions of my campaign world of Terrans, and bonus content (new monsters and magic items for OSR/5E) from my published books!

Thank you for your custom and your support of Starry Knight Press!

Louis “sirlou” Kahn
Starry Knight Press
December 2020

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File Last Updated:
January 20, 2023
This title was added to our catalog on December 03, 2020.