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XD12 Superhero System
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XD12 Superhero System

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Super Action!  Super Thrills!  Super Adventure!


Take on the role of a COMIC BOOK SUPERHERO fighting legions of nefarious criminals, monsters, and supervillains!  YOU create the hero YOU want to play with a simple, yet comprehensive ruleset that allows for a wide variety of character archetypes and customization!  The XD12 SUPERHERO SYSTEM uses unique and easy game mechanics to resolve character tasks and combat so players and referees can focus on saving the day!

Characters in continuing campaigns will be able to develop and improve existing powers and abilities, or gain new ones, while garnering the admiration and respect of the people with rules for experience and reputation!

The XD12 SUPERHERO SYSTEM includes all rules needed to create heroes and villains, a complete set of game rules, nine sample supervillains, a sample hero, a setting outline, rules for running (and improving) supervillains, a character sheet, and helpful tables for the referee.  In addition, each player and the referee will need a handful of twelve-sided dice, a couple of six-sided dice, writing instruments, scratch paper, a love for the superhero genre, and lots of imagination for hours of fun and excitement!  Get your copy today!

 
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Discussions (2)
Customer avatar
Andrew G November 16, 2020 12:27 am UTC
PURCHASER
Still getting through it, it seems very complete. Sample critters or cops or minions would have been helpful, reading it I have no idea if a prowess of 2D is a martial artist or a soccer mom (for example)
Customer avatar
Matthew F November 17, 2020 2:50 am UTC
PUBLISHER
Thanks for purchasing my game! In general Human Tier characters (Trait Ratings 0D - 3D) are ordinary people, Metahuman Tier characters (TR 4D to 6D) are street-level supers, Superhuman Tier characters (TR 7D to 9D) are your 'typical' superheroes, and Ultrahuman Tier characters (10D to 12D) are galactic-level heroes. So Prowess 2D is okay for the average joe, while professional boxers are probably 3D. 'Typical' soccer moms (and most game designers) are usually Prowess 1D types. :) I'm hoping to include a larger number of characters in my first supplement. I hope that answers your question!
Customer avatar
Daniel M November 07, 2020 1:17 am UTC
What are the game mechanics?
Customer avatar
Matthew F November 07, 2020 2:15 pm UTC
PUBLISHER
The basic game mechanics are discussed on pages 5 & 6 of the preview. Essentially, characters roll a number of d12 equal to the rating of a trait (which ranges from 1D to 12D). In a standard task roll, success is rolling one or more dice equal to or greater than a difficulty (or target number); an effect task roll, the degree of success is determined by how many dice roll equal to or greater than a difficulty. An opposed task roll is where two or more characters are in direct competition, with each rolling a number of d12 equal to the rating of the trait each is using. The difficulty for each character is the number of dice their opponent is rolling. The character with the greatest number of success dice (number of dice that are equal to or greater than the difficulty) wins the task roll. Opposed task rolls are usually used to determine the amount of damage inflicted or the effect of a non-combative power. :)
Customer avatar
Daniel M November 07, 2020 2:18 pm UTC
Cool. Thanks.
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Product Information
Author(s)
Rule System(s)
Pages
102
File Size:
3.3 MB
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Original electronic
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File Last Updated:
November 03, 2020
This title was added to our catalog on November 06, 2020.