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Novus Crusade: Half Hour Heroics! Easy to Learn, Play Today!Click to magnify
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Novus Crusade: Half Hour Heroics! Easy to Learn, Play Today!

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UPDATE AGAIN!: Now Includes additional Color-Me file of miniatures to create your own color schemes!

NOTE from CRUSADE COMMAND: All Novus products have had their files updated to V1.2 and includes changes to some troop Profiles, weapon Profiles, fixed a few graphic errors and typos, and added further rules clarity! These changes make the game smoother and give more tactical flexibility and identity to the forces! Changes are, of course, also found in the printer-friendly versions included with all Novus Crusade products! Thank you! Crusade Command out!

Introducing Sundered Vault's latest game line, Half Hour Heroics, lead first by Novus Crusade! This system is designed to flexible, fast, and fun, allowing for customization and quick gameplay! Novus Crusade is set in a techno-medieval future, filled with space knights, space gremz, and many other soon-to-be-released races! The book is full color, and comes with the following goodies!

Setting Material on the Techno-Medieval future of Novus Crusade!

Complete Rules of Play, so easy you can play and have a blast today!

Some Sample Lists to use right away!

Lovely miniatures for all listed troops, and color variants for each Variant Faction! Or you can use your own!

Lovely tokens and markers for all orders and traits!

THE GAME PLAYS LIKE

Everything in the game is based around a single target number, and we use D6s!

You build a force with points! Troops are single characters or squads!

You upgrade troops and their weapons with Traits, which add some neat bonuses and modifiers.

The profile for troops and weapons is very simple, and is based on how it modifies or penalizes the base target number!

Commanders can give orders that make things much cooler, or easier!

There are different mission types, including blasting everything, holding an area, and wave defense!

Variant Forces/Factions who have slight modifications to how the play, and the colored minis to play them!

A great game to relax with your pals or introduce younger folks to tabletop wargaming

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Reviews (0)
Discussions (6)
Customer avatar
Shaun A February 07, 2023 1:48 am UTC
PURCHASER
Hi, This is a great little game that scratches my wargaming itch without a huge investment in time and effort. No more months spent painting miniatures or building terrain.
However, will you be expanding the existing factions with some additional units?
The Space Knights and Space Gremz could particularly use some additional units, as they are our current favorites.
Looking at other factions it would be good if they had a more conventional vehicle to compliment their walkers.
It would allow for a few more cohesive choices when building a force and allow for more variety on the tabletop.
Reply
Customer avatar
Charles J February 07, 2023 2:48 am UTC
PUBLISHER
Hi! We indeed are working on such an upgrade to the game, wanting to add 3-4 new units to each faction. We are working on adding new tanks, APCs, heavy weapons troops, jump pack troops, and a whole host of other stuff soon! Will be adding more Legendary Heroes soon as well! Thank you for the support, it means so, so much, way more than words can express. :) But yes, we are absolutely working on adding more stuff for everyone! Thank you (again)!
Reply
Customer avatar
Shaun A February 07, 2023 3:10 am UTC
PURCHASER
Thank you for the quick reply and definitely looking forward to what you have planned!!
Customer avatar
JANICH O October 13, 2022 5:39 am UTC
PURCHASER
Hi. I have a few questions I would like to have the intended rules for 。
1. Is units with no close strike weapon able to make a strike with strike 1 damage 1? In one of the supplements there are troops with strike -1, but no listet strike weapon, so that made me wonder.

2. Can unit's outside of close combat shoot at units ingaged in close combat.

I prefer not to assume the answers, and the game can work with non standard conventions really imteresting.
Reply
Customer avatar
Charles J October 13, 2022 11:34 pm UTC
PUBLISHER
Hi! We are actually about to update all the Novus Crusade releases to add more clarity and balancing a few profiles better! Your questions are great, and I'm super happy to answer them for you, they will also be in the updated files :)

1: "If the troop does not have a dedicated melee Strike weapon listed,
it is assumed they are using their Blast weapon to smack the opponent. In this regard they would have 1 Attack and
deal 1 Hits Damage per successful Hit."

2: We are currently do not allow troops to target those who are engaged with friendlies in close combat. A grenade or flamey-gun from War for Marmagellan might damage troops in a nearby melee, but in terms of targeting, we currently don't allow it.

I hope that helps, and I appreciate the questions! As I stated, we'll be adding more clarifications and updates soon. Would like to make it best game it can be :) Thank you, take care, and have the happiest everything :)
Customer avatar
Bo G March 26, 2022 5:18 pm UTC
PURCHASER
I too, want more.
Customer avatar
Boris M October 11, 2020 6:04 am UTC
PURCHASER
I am really liking what I see here, will there be more?
Reply
Customer avatar
Charles J October 11, 2020 6:20 am UTC
PUBLISHER
Thank you! Yes, we're working on new additions and smoothing things out more too! Larger vehicles and the like, is also planned!
Customer avatar
Elliot M September 21, 2020 5:18 pm UTC
PURCHASER
Played my first game yesterday and I enjoyed it and think the system has potential, but I also have a few comments/questions:

1) Do you use the "1s always fail, 6s always succeed" assumption? Its not stated in the rules but without it the Big Mulcher is invulnerable outside of badly hindering terrain and several units cannot fail Morale checks.

2) What do you define as "backward movement"? We assumed it meant towards your deployment zone, since there are no restrictions on turning or facing during movement.

3) Is Hits Damage intended to carry over between models? For example, does dealing 2 Damage to a 1 Hit squad remove two models or is the extra wasted? I suppose its entirely up to preference but curious to know what you intended.

4) This is entirely anecdotal based on our single game, but you may want to consider reducing Defence bonuses by 1 across the board. Since there is no Armour Piercing mechanic base troops are saving 50% of the...See more
Reply
Customer avatar
Charles J September 30, 2020 6:36 pm UTC
PUBLISHER
Hi! Sorry it took so long to get a response! I'm usually on top of things much better! I'll answer those for you!
1. Yes, we do prefer the 1s fail, 6s succeed. It creates a more balanced flow, I can see it in my notes over, and over, and over, but not in the final text documents! Thanks for catching that!
2. Yes the deploment zone is indeed what we meant :)!
3. People have stated both preferences, and the game is for everybody to play how they choose, so there were a lot of open areas for people to interpret and be creative with, but my preference, and my intended playing of the game wanted the extra hits to carry over!
4. There was a mix of response in that regard, as some people actually thought they were squishy as is, and others found them tanky, as you did! I am working on creating some more itemization and the like to smooth things out, as well as new races and stuff. I found some of them tanky myself, but other times it seems folks got obliterated with ease!

Errata...See more
Reply
Customer avatar
John W December 20, 2020 7:42 pm UTC
PURCHASER
I just got this and its a great game. I would love to see an updated rules file.
Reply
Customer avatar
Charles J December 21, 2020 3:50 am UTC
PUBLISHER
Hi! Thank you for the kind words! We are updating the rules files, and are releasing 2 new armies for the game soon too. The adjustments will make sure the game has a few more options and balanced ways to take care of situations. It will fix a few profile stats too, and make all releases totally in line with each other in a balanced, simple, option-plenty way. Thanks again!
Reply
Customer avatar
Charles J January 18, 2021 1:16 am UTC
PUBLISHER
The rules file just got updated! Will be adding and doing more soon! Thank you! :)
Customer avatar
Melissa K August 29, 2020 2:00 am UTC
PURCHASER
Just got this. Will play it for a bit and write a review, though I am already in love with the minis and art in general!
Reply
Customer avatar
Charles J October 11, 2020 6:19 am UTC
PUBLISHER
Thanks so much!
Reply
Customer avatar
Melissa K June 27, 2021 6:28 pm UTC
PURCHASER
Finally wrote my review. Cheers!
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Product Information
Silver seller
Pages
28
File Size:
17.51 MB
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File Last Updated:
January 07, 2023
This title was added to our catalog on August 28, 2020.